Elfy Posted August 12, 2009 Posted August 12, 2009 According to the official MnM2E FAQ , the first point (and all odd numbers) of Defense Bonus are the Flat-Footed Defense while the second point (and all even numbers) are Dodge Bonus. So a character with a Defense Bonus of 3, has a Flat-Footed of 2 and a Dodge Bonus of 1. Please see the text entry in the MnM 2E FAQ at the bottom of page 1: "How do you determine what your dodge bonus is (that is, how much of your defense bonus you lose while flat-footed)? One-half (round down) of the defense bonus you take for a character is a dodge bonus. So, if you pay 18 power points for a character to have +9 defense, then +4 of that (or half of 9, rounded down) is that character’s dodge bonus. When the character is flat-footed or otherwise denied dodge bonus, defense drops from +9 to +5 (losing the +4 dodge bonus). If you’d paid 22 power points for +11 defense, the character’s dodge bonus would be +5 (half of 11, rounded down) and the character would have +6 defense (+11, less the +5) when denied dodge bonus. Now, with feats like Dodge Focus and some other traits (particularly powers), characters may increase their dodge bonus. For example, the character with +9 defense has a +4 dodge bonus, but if the character also has Dodge Focus 2, then she has a +6 dodge bonus (for a total of +11 defense), however, the character’s flat-footed bonus is still +5, since the Dodge Focus bonus is lost along with the rest of the character’s dodge bonus to defense."
Geez3r Posted August 12, 2009 Posted August 12, 2009 This is the way I've always thought about it: 12 Defense = 6 flat-footed 11 Defense = 5 flat-footed 10 Defense = 5 flat-footed 9 Defense = 4 flat-footed 8 Defense = 4 flat-footed 7 Defense = 3 flat-footed 6 Defense = 3 flat-footed 5 Defense = 2 flat-footed 4 Defense = 2 flat-footed 3 Defense = 1 flat-footed 2 Defense = 1 flat-footed 1 Defense = 0 flat-footed 0 Defense = 0 flat-footed
Elfy Posted August 12, 2009 Author Posted August 12, 2009 According the FAQ, it's actually this way (which is what I've been trying to explain to everyone - you guys are doing it backwards): 12 Defense = 6 flat-footed, 6 dodge 11 Defense = 6 flat-footed, 5 dodge 10 Defense = 5 flat-footed, 5 dodge 9 Defense = 5 flat-footed, 4 dodge 8 Defense = 4 flat-footed, 4 dodge 7 Defense = 4 flat-footed, 3 dodge 6 Defense = 3 flat-footed, 3 dodge 5 Defense = 3 flat-footed, 2 dodge 4 Defense = 2 flat-footed, 2 dodge 3 Defense = 2 flat-footed, 1 dodge 2 Defense = 1 flat-footed, 1 dodge 1 Defense = 1 flat-footed, 0 dodge 0 Defense = 0 flat-footed, 0 dodge
Ecalsneerg Posted August 12, 2009 Posted August 12, 2009 I think we decided to keep doing it as we always have so we don't have to go get every sheet edited.
Dr Archeville Posted August 12, 2009 Posted August 12, 2009 And, according to all the stats for characters from the GR books, they've been doing it "our" way, too.
Ecalsneerg Posted August 12, 2009 Posted August 12, 2009 And, according to all the stats for characters from the GR books, they've been doing it "our" way, too. And more, much more than this, I did it my waaaaaaay!
Elfy Posted August 13, 2009 Author Posted August 13, 2009 And, according to all the stats for characters from the GR books, they've been doing it "our" way, too. There are most certainly errors in the books - the editors are people and people make mistakes =) I think we decided to keep doing it as we always have so we don't have to go get every sheet edited. That's reasonable. I didn't expect everyone to suddenly go aback and correct their characters. I only brought it up because I didn't like being told that I was wrong even though I knew I was not--that's all. Please return to your regularly scheduled PbP =)
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