Dr Archeville Posted October 18, 2009 Share Posted October 18, 2009 Not to split hairs, but don't Vehicle Powers cost 1/5 of the actual cost? I just read that... had I known that, I'd have some guns of the Razorcycle right now =p 1/5th in the sense that they cost equipment points, which are 5:1 with power points. So Blast 5 would cost 10 equipment points, or 2pp. Link to comment
Ecalsneerg Posted October 18, 2009 Share Posted October 18, 2009 It's cheaper, but still not cheap. The Pitchoo, even at 1/5 pp, is hellishly pricey. Link to comment
quotemyname Posted October 18, 2009 Author Share Posted October 18, 2009 Yea, besides, this thing is just a transport vehicle anywhoo. Link to comment
quotemyname Posted October 18, 2009 Author Share Posted October 18, 2009 Okay so our team name is the Interceptors, our base of operations is The Underground, and Warmonger and I have come up with a name for the transport The MAVERIC (Mobile Armored Vehicle for Emergency Response and Intercepting Criminals) or possibly MAVERIC 1 or something. Link to comment
Heritage Posted October 19, 2009 Share Posted October 19, 2009 I think it's time to drop Grim's Struggling complication (though her Prejudice will probably stay 'til the day she dies), so we can put her 1pp from September towards the team HQ. BTW, are the Interceptors an 'open' team, i.e. chatting to the press, or more secretive, and on a related note, is our Avengers Mansion-style HQ top secret, an 'open secret' or openly advertised? And what about pets..? Love MAVERIC, btw :clap: Link to comment
quotemyname Posted October 19, 2009 Author Share Posted October 19, 2009 okay, I'll work on adding another point to the HQ total. I think all of those issues need to be hammered out in character. I am guessing that much of it will depend on how Archeville wants it run. If he doesn't want people finding out about our funding, it is probably better if we don't talk to the press, etc. Link to comment
Thevshi Posted October 19, 2009 Share Posted October 19, 2009 Well, it is possible to talk to the press without revelling where funding is coming from. :) Link to comment
quotemyname Posted October 19, 2009 Author Share Posted October 19, 2009 That was just one of many examples I could have used. You get the point ;) Link to comment
Gizmo Posted October 19, 2009 Share Posted October 19, 2009 See, now, that's an acronym! MAVERIC is fantastic, well done. Not to belabour the press issue, but since we're talking about it, it strikes me that certain members are more likely to act as the 'public face' of the team than others. 'Wing and Blink certainly aren't trying to advertise their location, and I know Jack avoids being recorded when he can, but it'd probably be more suspicious if All-Star and Velocity started avoiding reporters. Link to comment
Dr Archeville Posted October 19, 2009 Share Posted October 19, 2009 That's the sorta thing that can be hashed out in the team formation IC thread ;) Link to comment
quotemyname Posted October 19, 2009 Author Share Posted October 19, 2009 One last time, just to be clear about the pp for the equipment feat for the Underground HQ and the MAVERIC, we are only requiring it to be part of your November updates, and not before. That is the earliest that we can expect people to be able to spend power points, as this was organized mid-month I should be putting up a new version of the HQ and MAVERIC soon. Link to comment
Heritage Posted October 19, 2009 Share Posted October 19, 2009 One last time, just to be clear about the pp for the equipment feat for the Underground HQ and the MAVERIC, we are only requiring it to be part of your November updates, and not before. That is the earliest that we can expect people to be able to spend power points, as this was organized mid-month I should be putting up a new version of the HQ and MAVERIC soon. Oh! Well in that case, I guess I'll just sit on my 1pp until next month :D Link to comment
quotemyname Posted October 19, 2009 Author Share Posted October 19, 2009 Heritage, you did see the new thread that opened up, right? You can make your introduction whenever you're ready :) Link to comment
Heritage Posted October 19, 2009 Share Posted October 19, 2009 Heritage, you did see the new thread that opened up, right? You can make your introduction whenever you're ready Yeah I saw it, but I'm at work, so I can only sneak in now and again. Don't worry, I've started putting something together ;) Link to comment
quotemyname Posted October 19, 2009 Author Share Posted October 19, 2009 Okay, we have a few things to discuss, and I would like to have everyone's input. This is a group project, this affects the rest of you too Here is what we have for the Underground HQ and the MAVERIC so far: Interceptors HQ: [19ep] Size: Large; Toughness: 10; Features: Combat Simulator, Communications, Computer, Concealed 2, Defense System, Fire Prevention, Garage, Gym, Living Space, Holding Cells, Infirmiry, Power, Power System, Security System 2 Defense System 1: Snare 10 Power: MAVERIC (Mobile Armored Vehicle for Emergency Response and Intercepting Criminals): [13ep] Size: Huge [2ep] Strength: 35 [1ep] Speed: 5 [5ep] Toughness: 10 [1ep] Defense: 8 [0ep] Features: 4 [4ep] Features: Alarm, Caltrops, Remote Control, Smokescreen Power: Discussion point 1: We need to hammer out what the Power feature is giving us. In CHAT we came up with two options: the first thing we came up with was a Healing Tank. Dr. Archeville has one, so maybe he can supply us. Healing 9 (PFs: Persitant, Regrowth) [20pp] The next thing we came up with was a way to search the city for trouble from the base so that we can quickly do something about it. This power is also modeled after Dr. Archeville's HQ, yet it is more toned down so we can afford it. ESP 6 (Visual, 20 mile range [all of Freedom City]; Extra: No Conduit; Flaw: Medium – Surveillance equipment; PFs: Subtle, Rapid) [14pp] AND Quickness 9 (Flaws: Limited to Search) [3pp] AND Quickness 9 (Flaws: Limited to Notice) [3pp] So let's vote: Option 1: Healing Option 2: ESP --- Grim has been nice enough to give us yet another ep to spend on our base. What do we want to add it to? (Please let us have your input) Option 1: Toughness from 10 to 15 Option 2: A Pool Option 3: A Second Power feature (allowing us to purchase both of the above options instead of just one) --- I vote for the Healing power, and Getting the second power feature to obtain the ESP as well :) Link to comment
ex3lev3n Posted October 19, 2009 Share Posted October 19, 2009 Healing and extra Power: ESP Link to comment
Dr Archeville Posted October 19, 2009 Share Posted October 19, 2009 Healing would give Evil!Doc read access to the Interceptor's biometric data/DNA profiles. ESP would allow Evil!Doc to send false messages and redirect you to his ends. >_> <_> >_> Link to comment
quotemyname Posted October 19, 2009 Author Share Posted October 19, 2009 Healing: |||| ESP: --- Extra Power: |||| Pool: Toughness: Link to comment
Heritage Posted October 19, 2009 Share Posted October 19, 2009 I vote for both powers as well! Link to comment
Gizmo Posted October 19, 2009 Share Posted October 19, 2009 Yeah, that makes sense. They're both pretty useful abilities, and there isn't anyone on the team who can replicate them. Link to comment
Warmonger Posted October 19, 2009 Share Posted October 19, 2009 Both powers it is. Now here is another thing that could use voting. How secretive are we being here, witha Gather Info check added. Very Secretive: No one is supposed to know what we do and we, are not allowed to divulge who we work for publically. DC 40 Somewhat Secretive: We are a secret but we can interact, professionally with other heroes and law enforcement agencies. DC 30 Open Secret: We operate fairly openly but we simply appear to be another hero group. No one knows we are funded by Archeville or Darts, No one knows that our Bronwntone is our base. WE can even talk to the press and fill out Police Report. DC 20 Public: "Registered" Hero team. Open we hold press conferences and or rosters are open to the public more or less. Everyone knows whose Brownstone that is and everyone knows the MAVERIC when they see it. DC 10. Feel free to add any category I missed. Link to comment
ex3lev3n Posted October 19, 2009 Share Posted October 19, 2009 I'm on the fence between "Open Secret" (for the showboaters) and "Somewhat Secretive" (for the gun shy) Link to comment
Heritage Posted October 19, 2009 Share Posted October 19, 2009 I'm leaning towards Open Secret myself, but I could go with Somewhat Secretive if voting went that way. I'm not a huge fan of the two extremes, however. Link to comment
Gizmo Posted October 19, 2009 Share Posted October 19, 2009 I'd say DC 20; The Underground definitely needs to be a secret, as do the Brownstone appartments. Doc's involvement is supposed to be under wraps as well, as I understand it. That said, I don't see the team operating solely from the shadows. It's probably a staged thing, since the members have different levels of fame. DC 10 probably tells you that All-Star and Velocity have been seen working with a group of heroes, DC 20 tells you the team is called The Interceptors, and a better idea of the full roster (that there's around a half-dozen members, who some of them are) and DC 30 reveals who all seven members are, their powers and habits as a group. Link to comment
Warmonger Posted October 19, 2009 Share Posted October 19, 2009 Who is going to actually live at the Bronwstone? I ask this because some people have civilian I.Ds to protect, like Velocity and Jack. If they are going ot be living there it is goign ot be pretty obvious who they are to the rest of the team. So it is something we need to figure out before we all meet. Are we goign to Unmask or simply only some of us will live there? Link to comment
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