Ecalsneerg Posted November 5, 2009 Share Posted November 5, 2009 My saves are coming pending quick discussion here. Link to comment
Ecalsneerg Posted November 6, 2009 Share Posted November 6, 2009 Ok, 6 goddamn hits on the Pitchoo. (20:17:10) FreedomBot: Ecalsneerg rolls 6d20 and gets 15,17,12,16,20,20. With +10 Toughness... no damage. Link to comment
Angel Posted November 9, 2009 Share Posted November 9, 2009 What I plan to do next is stunt Chokehold. As long as I maintain the pin, she'll be doing it. Do I have to make any rolls? Link to comment
Cyroa Posted November 24, 2009 Author Share Posted November 24, 2009 Looks like Geckoman and River Rat are up in this thread... (I think) Link to comment
Dariusprime Posted November 26, 2009 Share Posted November 26, 2009 Thanks for having me, Cyroa. :applaud: Here is my Initiative (1d20+1=10). Link to comment
Cyroa Posted November 28, 2009 Author Share Posted November 28, 2009 I'm still waiting on Geckoman and RiverRat. But you go before the demons/at the same time. So you can go now if you like. If they don't go by Sunday night, I'm skipping them... Link to comment
Dariusprime Posted November 29, 2009 Share Posted November 29, 2009 Charge attack against flying monkey demon (1d20+10=12) If I hit it, the Toughness is DC 27. :) Link to comment
Cyroa Posted November 29, 2009 Author Share Posted November 29, 2009 sadly... a 12 doesn't hit :) Link to comment
Dariusprime Posted November 29, 2009 Share Posted November 29, 2009 I had a feeling it wouldn't, but I can dream. ;) Link to comment
Akmenos Posted November 29, 2009 Share Posted November 29, 2009 Sorry I'm late to the game, didn't know about the server change until today. Duskstalker should be joining in the fight very soon. Link to comment
Cyroa Posted December 2, 2009 Author Share Posted December 2, 2009 IC is down and can't access Chat from work so using onle site (and I'm the GM so can do this ) 2 attacking Geckoman: 1st - Roll(1d20)+6: 12,+6 Total:18 2nd - Roll(1d20)+6: 14,+6 Total:20 If those hit, it's a DC 22. The Pitchoo is also hit. 3 times; same DC. Angel- being shot twice! (not sure how this affects her pinning someone and what her defense is; if she's letting go/continuing to kneel on the guy). While invisible, it isn't bothering the spellcasters. 1st - Roll(1d20)+5: 20,+5 Total:25 (that's a CRIT!) 2nd - Roll(1d20)+5: 9,+5 Total:14 Normal DC is 23. (so 28 for that crit if 25 hits) River Rat (has +4 to his defense due to being in Cover) Roll(1d20)+5: 13,+5 Total:18 Roll(1d20)+5: 15,+5 Total:20 Roll(1d20)+5: 10,+5 Total:15 Don't think any hits, but it's DC 23 if it does. After the various saves, it's start of new round an PCs are up! Link to comment
Dariusprime Posted December 3, 2009 Share Posted December 3, 2009 Alrighty. Rat and Angel are up right? Lets kick some demon. Link to comment
Ecalsneerg Posted December 8, 2009 Share Posted December 8, 2009 Sorry I forgot to post, pity I lack a PM box How are they hitting Geckoman too? The Pitchoo hasn't even been scratched. Link to comment
Cyroa Posted December 8, 2009 Author Share Posted December 8, 2009 From above: 2 attacking Geckoman: 1st - Roll(1d20)+6: 12,+6 Total:18 2nd - Roll(1d20)+6: 14,+6 Total:20 If those hit, it's a DC 22. The Pitchoo is also hit. 3 times; same DC. Been waiting for a Toughness check for gecks and the pitchoo...was about to just say they all succeed. PM you? I would just assume you would, I don't know, _read_ the threads you're in. :) Link to comment
Ecalsneerg Posted December 8, 2009 Share Posted December 8, 2009 No, I mean how are they hitting Geckoman through the armoured airship that hasn't suffered a single scratch, and thus has no hole in it to enter by? Link to comment
Cyroa Posted December 8, 2009 Author Share Posted December 8, 2009 Oh! I thought for some reason it was open top. My bad. So change all those hits to the Pitchoo as they hack and tear to try and get at Gecks Link to comment
Ecalsneerg Posted December 9, 2009 Share Posted December 9, 2009 The Pitchoo lives! (1d20:5+10=15; 1d20:16+10=26; 1d20:8+10=18; 1d20:11+10=21; 1d20:15+10=25) Ok... DC 22... Injured on the first, fine on the second, injured again, and again, then with three injuries barely make the last save. The hull is scratched and dented to hell, but we live! Link to comment
Cyroa Posted December 11, 2009 Author Share Posted December 11, 2009 who's up? IC time here... Link to comment
Dariusprime Posted December 13, 2009 Share Posted December 13, 2009 I think Geckoman and Angel are up first. <. Link to comment
Cyroa Posted December 14, 2009 Author Share Posted December 14, 2009 If they don't go by tonight/tomorrow, I'll be skipping them. I'd suggest you just go. Link to comment
Dariusprime Posted December 15, 2009 Share Posted December 15, 2009 Alrighty, thanks. All-Out/Power Attack (-/+5) vs Flying Demon (1d20+8=22) If that is a hit (I hope O_o), then Toughness DC 32. Link to comment
Cyroa Posted December 15, 2009 Author Share Posted December 15, 2009 yeah, you hit. and you take it out they aren't that tough ;) Link to comment
Cyroa Posted December 16, 2009 Author Share Posted December 16, 2009 As I'm unsure of Angel's status, I'm knocking her out. If she shows up, she can wake up. River Rat will likely be joining her soon unless he posts as well... New round. Yer up! Link to comment
Ecalsneerg Posted December 16, 2009 Share Posted December 16, 2009 Gah, skipped again despite it still being the "tomorrow" afternoon described in the PM :( Link to comment
Cyroa Posted December 16, 2009 Author Share Posted December 16, 2009 Sorry. It's been a week... Perhaps you should post now for the new round? Link to comment
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