quotemyname Posted December 1, 2009 Posted December 1, 2009 Does anyone have any ideas for fighting styles that are not listed in the core book? Or are there fighting styles listed in other books that I don't know about? Core Book has: Boxing: (6 points) All-out Attack, Defensive Attack, Elusive Target, Improved Block, Power Attack, Takedown Attack Judo (7 points) Accurate Attack, Defensive Attack, Improved Disarm, Improved Grab, Improved Pin, Improved Trip, Stunning Attack. Kung Fu (8 points) Defensive Attack, Improved Block, Improved Critical, Improved Sunder, Improved Trip, Instant Up, Power Attack, Startle. Sword-fighting (7 points) Accurate Attack, Defensive Attack, Improved Block, Improved Disarm, Improved Initiative, Power Attack, Taunt. Wrestling (5 points) Chokehold, Improved Escape, Improved Grab, Improved Pin, Power Attack. From what I know of Muay Thai, I came up with: Muay Thai: (8 points) All-out Attack, Defensive Attack, Elusive Target, Improved Grab, Grappling Finesse, Power Attack, Takedown Attack, Startle I think of it as a mix of boxing, Judo, and Kung Fu. I dropped the useless feats that suffer from PL caps though.
Dariusprime Posted December 1, 2009 Posted December 1, 2009 I know the Mastermind's Manual has several styles, including Muay Thai. But of course now that I need the book I can't find it...
blink Posted December 1, 2009 Posted December 1, 2009 They are more guidelines in the M&M Guide. Akido - Skills: None - Feats: Def Attack, Dodge Focus, Evasion, Grappling Finesse, Improved Grapple, Improved Pin, Improved Throw, Improved Trip, Uncanny Dodge Boxing - Skills: Bluff, Sense Motive - Feats: All out Attack, Attack Focus(melee), Defensive Attack, Elusive Target, Improved Block, Power Attack, Takedown Attack Capoeria - Skills: Acrobatics, Performance(dance) - Feats: Acrobatic Bluff, Dodge Focus, Improved Grab, Improved Throw, Power Attack, Prone Fighting Escrima - Skills: None - Feats: Accurate Attack, Defensive Attack, Improved Block, Improved Disarm, Improved Pin, Power Attack, Qucik Draw, Stunning Attack Fencing - Skills: Slight of Hand - Feats: Accurate Attack, Attack Focus(Melee), Defensive Attack, Improved Block, Improved Disarm, Improved Initiative, Power Attack, Taunt Jujitsu - Skills: None - Feats: Accurate Attack, Defensive Attack, Improved Disarm, Improved Grab, Improved Pin, Improved Trip, Stunning Attack Krav Magna - Skills: None - Feats: All out Attack, Chokehold, Dodge Focus, Improved Block, Improved Disarm, Improved Grapple, Improved Trip, Power Attack Kung Fu - Skills: Concentration - Feats: Defensive Attack, Improved Block, Improved Critical Improved Sunder, Improved Trip, Instant Up, Power Attack, Startle Muay Thai - Skills: None - Feats: All out Attack, Improved Block, Improved Critical, Power Attack, Stunning Attack, Takedown Attack Ninjitsu- Skills: Acrobatics, Climb, Stealth - Blind Fight, Chokehold, Dodge Focus, Evasion, Hide in Plain Sight, Sneak Attack, Startle, Stunning Attack, Takedown Attack Sumo - Skills: None - Feats: Improved Grab, Improved Grapple, Improved Pin, Improved Trip, Power Attack, Stunning Attack Taw Kwan Do - Skills: None - Feats: All out Attack, Defensive Roll, Improved Block, Power Attack, Takedown Attack Wrestling - Skills: None - Feats: Chokehold, Improved Disarm, Improved Grab, Improved Pin, Power Attack, Weapon Bind
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