quotemyname Posted December 2, 2009 Posted December 2, 2009 the visual sense is accurate by default. If I build a character with: Visual: Accurate, Acute, Extended, Counters Obscure (Darkness; Limited to Low Light) {2pp} Can he target things that he sees with just his low light vision but not normal vision? Also, if I were to purchase the full dark vision would it extend to that? Or would I need Accurate 2 for all of these things? Does the same go for things like Ultra-Vision?
Ecalsneerg Posted December 2, 2009 Posted December 2, 2009 I'd say no to lowlight. Darkness overrides low light, because it's not 'low light' if there's 'damn near no light'. UV... maybe, yeah.
quotemyname Posted December 2, 2009 Author Posted December 2, 2009 So if I want to target something that I can only actually see by way of my low-light or darkvision, I need accurate 2, correct?
angrydurf Posted December 2, 2009 Posted December 2, 2009 Kinda. I think low light/dark vision is a modifier of basic vision (counters obscure{darkness}) which is already accurate not a seperate visual sense. Ultra or infra vision is a seperate visual sense and to use it to target woudl require accurate 2 (all visual senses). Though basic vision is accurate by default so you only have to pay the 1 (2?) points to 'upgrade' it to accurate 2 (all vision) Thats how I've always read it at least.
Dr Archeville Posted December 2, 2009 Posted December 2, 2009 I've always interpreted that low-light, dark-, and ultravision are all just upgrades to your basic vision, and is thus accurate by default.
quotemyname Posted December 2, 2009 Author Posted December 2, 2009 Well then, if that is the consensus, then I have a few more points to spend, Thanks guys! :D
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