Jump to content

Surely you Jest (OOC)


Geez3r

Recommended Posts

  • Replies 105
  • Created
  • Last Reply

Top Posters In This Topic

Posted

Just going to do more of the same. Grabbing the next nearest water tower, moving it to where the fire is still going, and pouring out the contents in the same manner. I'll use another HP to negate Fatigue once again.

Posted

Combat's over, and we're out of rounds, but the adventure is far from over. :twisted:

Because of that fact, we're going to need these:

Jester - Unharmed, HP x3

Breakdown - 2HP, and 2 Bruises

Mongrel Angel - Unharmed, HP x1

Jack of all Blades - Bruised x1, HP x0

Posted

Alright, if you're going to actively look around for stuff, I'll need a Notice check and then a Search check. Essentially "That looks important." *scours through the paper work*

Posted

Fortunately, I have variable power.

I'll buy enough ranks and stats in notice, search, wisdom, and int. complimented by skill mastery to hit DC 30 on both those checks without rolling.

the song will be:

Searchin', an OOTS tribute.

I'm tired, but I'll put up an IC post later.

Posted

It's amazing how many heroes here can be stumped by a problem that can be solved by the Scooby-Doo gang. :D

But everyone so far has made the Notice check.

Posted

Hey, you don't need to be able to follow the clues if you can just beat up the ghost and pull off his mask, right?

Stupid question: did they look inside the big crate?

Posted

Nope. I'm in the habit of never forcing player action in case they lead to horrible, horrible consequences (a likely scenario in my games).

But if you jut say OOC like "I look in the crate, I'll just edit that bit in."

Posted

And now the phrase every GM is bloody sick of hearing by now: "What does Jack's energy awareness say?" About the big crate, specifically. Anything radioactive or whatever inside he can pick up on?

Posted

Man, Jack opened the box to avoid another round of Notice checks... He's still got 20 from Skill Mastery, and whatever his energy sense tells him.

Posted

I believe Breakdown's Skill Mastery Notice check of a 30 still stands from his previous setup.

Also, can I assume that at least two rounds went by while we were talking outside the warehouse so that my two Bruises went away with the regeneration that I pulled up? 12 seconds seems a reasonable amount of talking time.

Posted

Sorry for not being around when stuff was happening but just got rid of a virus. Thad's Notice is 25 with Skill Mastery. And on a side note, Gizmo, I don't think Thad reviled his name or that anyone asked for it. It's not a big deal or anything it's just part of his character to forget to introduce himself. :)

Posted

Don't worry, I'll fix that problem right up. With Breakdown's ridiculous knowledge checks its safe to assume he knows who you are. I'll make the appropriate introductions :P

Posted

I can change it if you want. Jack's always happy to refer to someone my a vaguely condescending nickname instead. I just assumed that since Breakdown was already referring to people by name that the implication was they'd introduced themselves while searching the warehouse.

Posted

Alright, it was DC 20. You notice the colors of everything seem to be a bit muted, except for each other. You also notice a few bugs around the light. Funny part is, they're not moving. They're just hanging there in mid air completely still.


×
×
  • Create New...