Moira Morley Posted March 10, 2010 Author Posted March 10, 2010 http://invisiblecastle.com/roller/ Roll initiative. initiative (1d20=3)
Moira Morley Posted March 10, 2010 Author Posted March 10, 2010 initiatives (1d20+7=12) For the demons
Libra Posted March 10, 2010 Posted March 10, 2010 http://invisiblecastle.com/roller/view/2435482/ 19+3=22 I win
Moira Morley Posted March 10, 2010 Author Posted March 10, 2010 Actions about to be taken Charge! Hit! Spend HP for Improved Grab! Grapple Check! Throw demon at other demon! Hit Grapple (if needed) Throw (if needed) (1d20+9=23, 1d20+24=25, 1d20+9=25) Opposed grapple (1d20+14=29) Toughness Save DC32 (1d20+8=21) Doesn't matter :D
Moira Morley Posted March 10, 2010 Author Posted March 10, 2010 So, tough minions. You can't take 10 to hit them and they have to fail a toughness save by 5 to be knocked out.
Libra Posted March 11, 2010 Posted March 11, 2010 Paralyze against one of the demons that came out of the building Paralyze attack against demon (1d20+10=26) hit. DC 25 fort save/ slowed or paralyzed.
Moira Morley Posted March 11, 2010 Author Posted March 11, 2010 Fort vs Paralyze (1d20+10=13) Failed by 7! Charging hit! (1d20+9=25) toughness! (1d20+8=22) Failed by 10!
Libra Posted March 21, 2010 Posted March 21, 2010 yes. I went home for spring break, and my internet connection there is terrible, so I couldnt really get online. Im sorry for not being able to post for the past week.
Libra Posted March 21, 2010 Posted March 21, 2010 Attack roll for Drain toughness against demon. If successful, DC 20 Fort save vs toughness drain. (1d20+10=18)
Moira Morley Posted March 28, 2010 Author Posted March 28, 2010 To hit Aurora (1d20+8=18) Miss! To hit Divine (1d20+8=26) Hit! Doesn't matter! Demons will have to do nastier things! DC 15 save vs fear (Divine is immune, Aurora is not)
Moira Morley Posted March 28, 2010 Author Posted March 28, 2010 To hit demon (1d20+7=27) Crit! DC37 Toughness save DC 37 Toughness (1d20+8=23) Failed by 14. It's dead, Jim.
Libra Posted March 28, 2010 Posted March 28, 2010 Spending a hero point to power stunt Damage 10 (Extra: Area (Shapeable)) **D** ***** **D** *DM** *A*** targeting the blue squares. DC 20 reflex. DC 25 toughness.
Moira Morley Posted March 28, 2010 Author Posted March 28, 2010 Reflex 20, Toughness 25 (if needed) 1d20+6=13, 1d20+8=19 1d20+6=19, 1d20+8=25 1d20+6=22, 1d20+8=26
Moira Morley Posted March 28, 2010 Author Posted March 28, 2010 Don't try to eat Aurora DC 18 (1d20+15=17) HP reroll to autopass :P
Libra Posted March 28, 2010 Posted March 28, 2010 Will save VS mind control (1d20+8=17) darn Hero point will save reroll. (1d20+8=10) becomes 18+2=20
Moira Morley Posted March 28, 2010 Author Posted March 28, 2010 To hit demon (1d20+7=20) Hit DC 32 Toughness (1d20+8=10) Failed by 22 :headasplode:
Libra Posted March 28, 2010 Posted March 28, 2010 ice blast against the demon nearest moira. attack roll with ice blast against the demon (1d20+10=18) yay for a hit
Moira Morley Posted April 16, 2010 Author Posted April 16, 2010 Demon A: Aiding the attack (1d20+6=8) Does nothing Demon B Demon B: Attacking Aurora (1d20+6=8) Is equally incompetent
Moira Morley Posted April 16, 2010 Author Posted April 16, 2010 Attacking Demon (1d20+7=19) DC32 Toughness (1d20+8=11) Another one bites the dust.
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