quotemyname Posted April 3, 2010 Posted April 3, 2010 Supremacy. Are we allowing this? So much of my concept for Colt is built on him being the best shot with a gun that there is. I am wondering if I might be able to purchase a few ranks in supremacy on Colt's Attack? In all of the threads Colt has ever been in, He has never missed an attack roll. Ever. If something came up a miss, I would spend a Hero Point to ensure that it did in fact hit. (part of the reason that I got so much luck for him). This seems right up that alley. What do the refs say? EDIT: I would be looking for specifically: Gun Supremacy X (Training; Extras; Flaws)
N/A Posted April 3, 2010 Posted April 3, 2010 It's just Probability Control with different descriptors. I don't see why we wouldn't allow it.
Avenger Assembled Posted April 4, 2010 Posted April 4, 2010 If this is limited to one rank for any character, and requires the Innate feat, I wouldn't have a problem with it.
Gizmo Posted April 4, 2010 Posted April 4, 2010 That seems like a lot of hoops, AA. We let people take other powers with flaws, especially if it better represents the concept they're going for. What makes Probability Control so special? I doubt anyone's going to want to take more than one or two ranks anyway, but I don't see any reason for there to be a limit. If you're willing to pay for it, you should be allowed to, and it's capped by PL anyway.
Dr Archeville Posted April 4, 2010 Posted April 4, 2010 First off, those of you who keep saying "there's no reason folks like Arrowhawk or Colt should have a 1-in-20/5% miss chance": it's far less than that. 1) You can Take 10 on any attack roll vs. a Minion, so you wouldn't be making rolls against what should be the majority of the foes you fight. 2) If you roll a 1, you can use an HP to re-roll. And if you're out of HPs to use to re-roll, then you're literally out of luck, so an odd miss wouldn't be inappropriate. I'm against requiring Innate, since the Training descriptor (which is what most instances of this would have) is already semi-innate, given how rare Boost/Drain/Nullify "Training descriptor stuff" effects are. If a majority of the Refs agree to having this, I'd say it should have just one prerequisite: you should also have Ultimate Effort for the given task.
Avenger Assembled Posted April 4, 2010 Posted April 4, 2010 Since we've got some dissent on this one, I'll start a RefCave thread.
N/A Posted April 4, 2010 Posted April 4, 2010 If a majority of the Refs agree to having this, I'd say it should have just one prerequisite: you should also have Ultimate Effort for the given task. One of the most common and useful applications of this power, attack rolls, is one of many examples of uses for this power that you can't take Ultimate Effort for.
quotemyname Posted April 4, 2010 Author Posted April 4, 2010 I saw that my edit on colt got approved. Was that the final ref cave decision?
N/A Posted April 4, 2010 Posted April 4, 2010 I saw that my edit on colt got approved. Was that the final ref cave decision? No. It's still in deliberation.
Dr Archeville Posted April 4, 2010 Posted April 4, 2010 One of the most common and useful applications of this power, attack rolls, is one of many examples of uses for this power that you can't take Ultimate Effort for. That's not entirely true. Ultimate Aim: When you take the time to aim an attack (see Aim, page 154), you can spend a hero point to apply a 20 result to the attack roll. Since the Ultimate Aim bonus is not a natural 20, it also does not qualify as an automatic or critical hit. Arrowhawk and Colt both have Ultimate Aim.
Ecalsneerg Posted April 4, 2010 Posted April 4, 2010 Note that, due to the 'aim' caveat, I'm not sure either use it ;)
Gizmo Posted April 4, 2010 Posted April 4, 2010 Ultimate Aim would be particularly lousy for melee fighters like Jack. He's going to spend an entire turn just standing there while the other guy is attacking? Not to mention that anyone with a high enough attack bonus to justify Supremacy in the first place is rarely if ever going to need a bonus badly enough to use Aim, as Ecal pointed out.
quotemyname Posted April 4, 2010 Author Posted April 4, 2010 Colt uses Ultimate Aim all the time. Only when he's setting up his Autofire 3 attack, but still.
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