Nyrath Posted April 11, 2010 Posted April 11, 2010 OOC for Mongrel Angel and Carbon's first meeting. There will be punching.
playah Posted April 11, 2010 Posted April 11, 2010 IN THE FACE! I just dont know whose... maybe all of them? Who knows. Initiative roll: 16
Nyrath Posted April 11, 2010 Author Posted April 11, 2010 Yeah, handled the thugs off-screen (no rolls needed either). Initiative (1d20+1=20) Hot damn. I'll just say she's taking a standard action to Demoralize you. DC 27 to save against. (wants you to have shot at taking a form.)
playah Posted April 13, 2010 Posted April 13, 2010 One step from being and Epic fail. Intimidate counter: 2 You just scared an adult male with powers. Congratz. Either way, after turning into the nearest wall (literally), I attempt to beat the damn monster (Carbon doesnt know much about superheroes... plus, he's too shaken to think). Attack roll: 23 DC: 29 Stone Density 8 (+ 16 Strength; +4 Toughness, Impervious; Immovable 2; Super Strenght 2. Feats: Groundstrike; Mass x8) [25pp] Enhanced Strength 6 (+6 Strength) [6pp] Immunity 11 (Life Support, Critical Hits) [11pp] Super Strenght 1 [2pp] Protection 5 (Extra: Impervious 4) [9pp] Vulnerability (Bludgeoning Attacks, Frequency: Very Common, Intensity: Minor [+1 DMG]) [-3PP] Str: 38 (+14) (Effective strenght: 53) Grapple: +23 Knockback: -8 Toughness: +14 (+4 Con, +1 Defensive roll, +5 Protection, +4 Density) Impervious Toughness: 8 Weight: 1520 lbs Unarmed DC: 29
Nyrath Posted April 13, 2010 Author Posted April 13, 2010 Round 1: Toughness save vs DC 29 (1d20+15=35) Going for a bit of simple punchin' action. Round 2: PA 2, AoA 2, Def +4, DC 30 if hit (1d20+9=23) So DC 30 save for you to make. We'll keep up the punchin' for a round or two more then plot? Or do we keep bashing till one of us is down?
playah Posted April 13, 2010 Posted April 13, 2010 Resisting a punch: a natural 1...... no, better not. HP to the rescue! Rerolled one- 22 Still ouch. Carbon- Bruised and Stunned
Nyrath Posted April 15, 2010 Author Posted April 15, 2010 Round 3: PA 2, AoA 2, DC 30 if hit. Defence +4 until next turn. (1d20+11=23) Simply hitting Carbon again. IC up shortly.
playah Posted April 15, 2010 Posted April 15, 2010 Once again, resisted a punch with rather low effectivness Result: 23 (I forgot to include Bruised penalty for toughness, but it doesnt change anything anyway) One again, stunned and bruised (thats two). Also, Im getting a bruised recovery check (once per turn). Result: 18. One bruised wound healed.
Nyrath Posted April 17, 2010 Author Posted April 17, 2010 Round 3: PA 5, AoA 5, DC 33 if hit (1d20+9=13) Round 3: Will save to stop the pummeling; DC 15 (1d20+10=16), and she listens to that little voice in the back of her head. IC up in a bit
Nyrath Posted April 17, 2010 Author Posted April 17, 2010 Nope; you're stunned. And as such you lose all your Dodge bonus to defence, and take a -2 penalty on top of that.
playah Posted April 18, 2010 Posted April 18, 2010 In that case... well, Im toast. Failed by 15 Unconciouss... you may as well kill me now. And I dont think I have a HP for that either. But I still get a recovery check. At least I dont suck at this.
Nyrath Posted April 18, 2010 Author Posted April 18, 2010 Now why would I want to kill you? Right, out of rounds now I'd say. MA is going to spend a moment jogging her memory of where she's seen/heard of Carbon (a 20 on Gather Info with Well Informed gives her something at least). Then she'll use her Healing AP on you, given that you can't fail the resulting check I'd say you're back to full health. Incidentally, you get 1HP for the complication of the fight itself (you wouldn't have been allowed to spend it during said complication though) and 1 for getting knocked unconscious. So you're now at 2HP rather than the 1 you had at the start. IC will follow before long.
Nyrath Posted May 5, 2010 Author Posted May 5, 2010 Kinda busy IRL, will try and get something up before the end of the week.
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