Gaea Posted January 23, 2008 Posted January 23, 2008 I can Kill...With mind bullets. I need PP's so i can start making force-feilds and mind controlling and whatnot.
Gaea Posted January 23, 2008 Posted January 23, 2008 I can Kill...With mind bullets. I need PP's so i can start making force-feilds and mind controlling and whatnot.
Gaea Posted January 23, 2008 Posted January 23, 2008 I can Kill...With mind bullets. I need PP's so i can start making force-feilds and mind controlling and whatnot.
Nightshyft Posted January 23, 2008 Posted January 23, 2008 The Darkness is mine to control....Muwhahahahahahaha...Ooooppppss....darkside risning abit... Say...another name popped into my head, one that Heridfel spouted off several times: The Analogs
Nightshyft Posted January 23, 2008 Posted January 23, 2008 The Darkness is mine to control....Muwhahahahahahaha...Ooooppppss....darkside risning abit... Say...another name popped into my head, one that Heridfel spouted off several times: The Analogs
Nightshyft Posted January 23, 2008 Posted January 23, 2008 The Darkness is mine to control....Muwhahahahahahaha...Ooooppppss....darkside risning abit... Say...another name popped into my head, one that Heridfel spouted off several times: The Analogs
Master_Pelle Posted January 23, 2008 Posted January 23, 2008 Hmm... building powers with just 10 pp ... I have thinking about that my alter ego have ability to turn into rock but with just 10 pp it is difficult to build a quit effective rock man. But other ideas is that I can use the powers of chi/ki or that I can instantly learned skills (By using Reflex Memory powers).
Master_Pelle Posted January 23, 2008 Posted January 23, 2008 Hmm... building powers with just 10 pp ... I have thinking about that my alter ego have ability to turn into rock but with just 10 pp it is difficult to build a quit effective rock man. But other ideas is that I can use the powers of chi/ki or that I can instantly learned skills (By using Reflex Memory powers).
Master_Pelle Posted January 23, 2008 Posted January 23, 2008 Hmm... building powers with just 10 pp ... I have thinking about that my alter ego have ability to turn into rock but with just 10 pp it is difficult to build a quit effective rock man. But other ideas is that I can use the powers of chi/ki or that I can instantly learned skills (By using Reflex Memory powers).
Gaea Posted January 23, 2008 Posted January 23, 2008 Sustained Protection 5(Impervious) would be noticeable...cost 10 points, and make you look like a big ol'e rock with the appropriate descriptors.
Gaea Posted January 23, 2008 Posted January 23, 2008 Sustained Protection 5(Impervious) would be noticeable...cost 10 points, and make you look like a big ol'e rock with the appropriate descriptors.
Gaea Posted January 23, 2008 Posted January 23, 2008 Sustained Protection 5(Impervious) would be noticeable...cost 10 points, and make you look like a big ol'e rock with the appropriate descriptors.
Heridfel Posted January 23, 2008 Author Posted January 23, 2008 But don't forget that we're still only at PL 3 here. Since Master Pelle already has Toughness 1 and Defense 2, he could get a maximum of another +3 in his Toughness/Defense tradeoff. You could do Alternate Form 2 (Density 2, Protection 2 (Impervious)) or (Density 3, Protection 1) and make a decent rock man for your PL. Which one you choose depends on whether you prefer maxing out the offense or the defense. We will be earning pp, so you'd get a chance to improve as time goes on. Chi is another good power at low levels. You can take Chi 6 (Boost; Slow Fade 1), the AP for Chi 6 (Healing; Persistent), and have 2 pp left over for some sort of Super-Sense, Enhanced Attribute, or increased saves. I'd stay away from Reflex Memory. It's a variable pool, and those things are usually pretty expensive, especially at low PLs where you don't have many pp to spare.
Heridfel Posted January 23, 2008 Author Posted January 23, 2008 But don't forget that we're still only at PL 3 here. Since Master Pelle already has Toughness 1 and Defense 2, he could get a maximum of another +3 in his Toughness/Defense tradeoff. You could do Alternate Form 2 (Density 2, Protection 2 (Impervious)) or (Density 3, Protection 1) and make a decent rock man for your PL. Which one you choose depends on whether you prefer maxing out the offense or the defense. We will be earning pp, so you'd get a chance to improve as time goes on. Chi is another good power at low levels. You can take Chi 6 (Boost; Slow Fade 1), the AP for Chi 6 (Healing; Persistent), and have 2 pp left over for some sort of Super-Sense, Enhanced Attribute, or increased saves. I'd stay away from Reflex Memory. It's a variable pool, and those things are usually pretty expensive, especially at low PLs where you don't have many pp to spare.
Heridfel Posted January 23, 2008 Author Posted January 23, 2008 But don't forget that we're still only at PL 3 here. Since Master Pelle already has Toughness 1 and Defense 2, he could get a maximum of another +3 in his Toughness/Defense tradeoff. You could do Alternate Form 2 (Density 2, Protection 2 (Impervious)) or (Density 3, Protection 1) and make a decent rock man for your PL. Which one you choose depends on whether you prefer maxing out the offense or the defense. We will be earning pp, so you'd get a chance to improve as time goes on. Chi is another good power at low levels. You can take Chi 6 (Boost; Slow Fade 1), the AP for Chi 6 (Healing; Persistent), and have 2 pp left over for some sort of Super-Sense, Enhanced Attribute, or increased saves. I'd stay away from Reflex Memory. It's a variable pool, and those things are usually pretty expensive, especially at low PLs where you don't have many pp to spare.
Master_Pelle Posted January 23, 2008 Posted January 23, 2008 Ok, I decided to use chi powers instead even I feel tempted to be a walking rock. Here is a old image of myself when I tried to get down my weigth and updated of my powers. Code Name: Master Pelle Real Name: Per-Erik Rundqvist Age: 25 Heigth: ´5"3/164 cm Weigth: 176 lb/80 kg Country: Sweden PL: 3 Str: 12 (+1), Dex: 13 (+1), Con: 12 (+1), Int: 12 (+1), Wis: 13 (+1), Cha: 10 (+0) Saves: Toughness: +1, Fortitude: +1, Reflex: +2, Will: +1 Skills: Bluff 2 (+2), Computers 4 (+5), Craft (Artistic) 3 (+4), Escape Artist 2 (+3), Knowledge (Behavioral Sciences) 1 (+2), Knowledge (Popular Culture) 4 (+5), Knowledge (Technology) 2 (+3), Knowledge (Theology and Philosophy) 2 (+3), Language 1 (Native: Swedish; English), Notice 2 (+3), Perform (Singing) 3 (+3), Sense Motive 2 (+3). Feats: Equipment, Jack-of-All-Trades. Powers: Chi 5 (Boost; Power Feats: Slow Fade; Alternate Powers: Blast 3, Healing 5 [Flaws], Super-Sense (Chi Awareness, Uncanny Dodge [Mental]). Equipments: Cell Phone, Desktop Computer, Multi-Tool. Combats: Attack +2, Grapple +4, Damage +1 (Unarmed), +3 (Blast), Defense +2 (+1 flat-footed), Knockback -0, Initiative +1 Abilities 12 + Skills 7 (28 skill points) + Feats 2 + Powers 10 + Combat 8 + Saves 1 = 40
Master_Pelle Posted January 23, 2008 Posted January 23, 2008 Ok, I decided to use chi powers instead even I feel tempted to be a walking rock. Here is a old image of myself when I tried to get down my weigth and updated of my powers. Code Name: Master Pelle Real Name: Per-Erik Rundqvist Age: 25 Heigth: ´5"3/164 cm Weigth: 176 lb/80 kg Country: Sweden PL: 3 Str: 12 (+1), Dex: 13 (+1), Con: 12 (+1), Int: 12 (+1), Wis: 13 (+1), Cha: 10 (+0) Saves: Toughness: +1, Fortitude: +1, Reflex: +2, Will: +1 Skills: Bluff 2 (+2), Computers 4 (+5), Craft (Artistic) 3 (+4), Escape Artist 2 (+3), Knowledge (Behavioral Sciences) 1 (+2), Knowledge (Popular Culture) 4 (+5), Knowledge (Technology) 2 (+3), Knowledge (Theology and Philosophy) 2 (+3), Language 1 (Native: Swedish; English), Notice 2 (+3), Perform (Singing) 3 (+3), Sense Motive 2 (+3). Feats: Equipment, Jack-of-All-Trades. Powers: Chi 5 (Boost; Power Feats: Slow Fade; Alternate Powers: Blast 3, Healing 5 [Flaws], Super-Sense (Chi Awareness, Uncanny Dodge [Mental]). Equipments: Cell Phone, Desktop Computer, Multi-Tool. Combats: Attack +2, Grapple +4, Damage +1 (Unarmed), +3 (Blast), Defense +2 (+1 flat-footed), Knockback -0, Initiative +1 Abilities 12 + Skills 7 (28 skill points) + Feats 2 + Powers 10 + Combat 8 + Saves 1 = 40
Master_Pelle Posted January 23, 2008 Posted January 23, 2008 Ok, I decided to use chi powers instead even I feel tempted to be a walking rock. Here is a old image of myself when I tried to get down my weigth and updated of my powers. Code Name: Master Pelle Real Name: Per-Erik Rundqvist Age: 25 Heigth: ´5"3/164 cm Weigth: 176 lb/80 kg Country: Sweden PL: 3 Str: 12 (+1), Dex: 13 (+1), Con: 12 (+1), Int: 12 (+1), Wis: 13 (+1), Cha: 10 (+0) Saves: Toughness: +1, Fortitude: +1, Reflex: +2, Will: +1 Skills: Bluff 2 (+2), Computers 4 (+5), Craft (Artistic) 3 (+4), Escape Artist 2 (+3), Knowledge (Behavioral Sciences) 1 (+2), Knowledge (Popular Culture) 4 (+5), Knowledge (Technology) 2 (+3), Knowledge (Theology and Philosophy) 2 (+3), Language 1 (Native: Swedish; English), Notice 2 (+3), Perform (Singing) 3 (+3), Sense Motive 2 (+3). Feats: Equipment, Jack-of-All-Trades. Powers: Chi 5 (Boost; Power Feats: Slow Fade; Alternate Powers: Blast 3, Healing 5 [Flaws], Super-Sense (Chi Awareness, Uncanny Dodge [Mental]). Equipments: Cell Phone, Desktop Computer, Multi-Tool. Combats: Attack +2, Grapple +4, Damage +1 (Unarmed), +3 (Blast), Defense +2 (+1 flat-footed), Knockback -0, Initiative +1 Abilities 12 + Skills 7 (28 skill points) + Feats 2 + Powers 10 + Combat 8 + Saves 1 = 40
Heridfel Posted January 24, 2008 Author Posted January 24, 2008 I'm giving you another choice for a hero name, Tony. Don't know if you prefer Blackout to Nightshyft, but it's something, anyway. Pelle, I'm moving the text of your post there to the hero thread.
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