Raveled Posted May 26, 2010 Posted May 26, 2010 Am I the only one uneasy about how much they're emphasizing how similar 2E and 3E are going to be? Okay, M&M is great and I don't want to see big, sweeping changes, but I'm wondering why I have to pay 20-40 bucks for a new book if the changes are going to be so minor.
Barnum Posted May 26, 2010 Posted May 26, 2010 but I'm wondering why I have to pay 20-40 bucks for a new book if the changes are going to be so minor. Good news! You don't have to buy anything. Your 2e books will keep right on working forever! Also, if there are setting/splat/stat books put out in the 3e line that you want, 3e's similarity to 2e will make it incredibly easy for you to covert back to 2e should you be so inclined. Also . . . Me like. :D
N/A Posted May 27, 2010 Posted May 27, 2010 If the editions are too similar, players will whine because they shouldn't have to buy the whole game all over again. If the editions are too different, players will whine because they shouldn't have to buy the whole game all over again. This is not a game any RPG designer has ever been able to win in the history of gaming. Not in the short term, anyway. With rare exception, in the long term, everyone comes to love the changes that were made with the new edition, the sky does not fall, and a year later no one can even remember the prophecies of doom and gloom. Like the nameless narrator, the players will whine and complain, and like Tyler Durden, Steve Kenson will drag them kicking and screaming to where they need to go, and eventually, they will thank him for it.
Ecalsneerg Posted May 27, 2010 Posted May 27, 2010 Like the nameless narrator, the players will whine and complain, and like Tyler Durden, Steve Kenson will drag them kicking and screaming to where they need to go, and eventually, they will thank him for it. ... thank Durden? He shot him!
Geez3r Posted May 27, 2010 Posted May 27, 2010 But haven't we already established that Kenson has no idea what he's doing when it comes to the creation if a smoothly functioning RPG system?
N/A Posted May 27, 2010 Posted May 27, 2010 ... thank Durden? He shot him! After pretty much going along with everything he ever said or did, and reaping the benefits. But haven't we already established that Kenson has no idea what he's doing when it comes to the creation if a smoothly functioning RPG system? I couldn't disagree more. I think M&M runs more smoothly than any other RPG I've ever played. It just has a few rough spots.
Heritage Posted May 28, 2010 Posted May 28, 2010 But haven't we already established that Kenson has no idea what he's doing when it comes to the creation if a smoothly functioning RPG system? I agree with Shaen on this; just because he doesn't know how to make characters using the system doesn't mean the system he created was bad. I guess he just doesn't know how to optimize worth a damn. :)
Sandman XI Posted May 30, 2010 Posted May 30, 2010 Is this gonna be Mastermind's Manual Redux like 4e was Unearth Arcana Redux :|
Dr Archeville Posted June 17, 2010 Author Posted June 17, 2010 From the ATT: Just posted this podcast interview with Jon Leitheusser, where he delves a little bit into the Green Lantern statblock and into some of the changes in 3E
Geez3r Posted June 17, 2010 Posted June 17, 2010 What I took away from the podcast: DC books are hardcover, standard M&M books are soft cover, at least for their first printing. In core 3E book, some art is reused, but they are thinking of using new art for the book, maybe not including Freedom City characters in the book. Freedom City changing a bit, taking it in new directions. Mum on what those changes are. Details won't like come out until next year. 3E rules are coming out: DC books at Gen Con, 3E itself out in the fall. 3rd party people publish after January. Zantanna's build was done by Kenson, as were all the characters [insert giant "NOOOOOOOOO" here]. She's got a standard magic array rather than a VP. Using HP/EE for stunting effects is still in the game *whew* Feats = Advantages now. Just term change. They're more like utilities and such. No major changes. There's still Power Attack, Defensive Attack, etc. 2d10 instead of d20 system was toyed with, but then tossed. Skills, changed more than Feats. Skill list has been pruned. Grappling, now a "grab manuever". Apparently more "stream lined". Powers, they apparently learned that linking powers is actually a smart idea, and you can slap a descriptor on something to put a bunch of effects under one umbrella. Ie: GL's Force Field & Immunity. You know, what we've been doing for years now. [/gets off the soap box before he gets going] Wonder Woman's build has the plane, lasso = Move Object Linked "Affliction". Beardless, 2 fisted Aquaman is apparently the one they've got. I still say Aquaham is better. 300 stat blocks in Hero and Villain book, there are also write ups to make a character it into a certain version of them. Barry Allen is the Flash, though stat wise he is mechanically the same to Wally West. 4 different GL's and an entry for the Core itself. Default PL is still 10. Still 15pp/PL. Conversion shouldn't be too hard. A Marvel book is highly questionable, several years later, if it happens at all. One of the DC books goes into depth for many of the different Universes. Maybe a shout out to Watchmen? Complications are now part of character creation. Duh. One time bonus point effects are gone. Drawbacks such as Vulnerability are gone, replaced with Complications. At the table play feels the same, but Complications come in far more often. Apparently the designers realize how important they are to the system. :facedesk:
Dr Archeville Posted June 18, 2010 Author Posted June 18, 2010 Black Avenger Appears! Because you demanded it, Black Avenger is finally making his M&M debut! Not once, but twice! With the cat out of the bag on the new edition of M&M and with the demand for a write-up of Black Avenger (who was left out of Silver Age), we decided to write him up as he should have appeared in Silver Age... and write him up for M&M3! He also makes a nice counterpoint to the much more powerful preview that went up on the DC Adventures site yesterday. Enjoy! BlackAvenger2e.pdf BlackAvenger3e.pdf Posted by JonL at 7:09 PM
Dr Archeville Posted June 21, 2010 Author Posted June 21, 2010 M&M3 Random Character Creator Poll Would you like an optional random character creation system for M&M third edition? Poll runs till Wed Jun 30, 2010 7:46 pm [*]Yes! I would like such a system and would buy a product that included it. [*]Yes! I would like such a system, but I'd rather have it as a PDF or as an online application rather than in print. [*]No, I would not like such a system, but might still buy a product that included it, depending on the rest of the content. [*]No, I would not like such a system, and would not buy a product that included it. [*]Other. Or, I am a precious and unique snowflake who's answer falls outside your limited options above. I can only explain by posting my answer in the forum.
Dr Archeville Posted June 23, 2010 Author Posted June 23, 2010 ... the checkboxes are in the actual thread, Sorus. Follow the link. The latest DC ADVENTURES Design Journal has a list of the top ten modifications and updates to the Mutants & Masterminds game rules we'll see.
April Posted June 23, 2010 Posted June 23, 2010 Those aren't checkboxes. Those are circles. A checkbox poll allows someone to make multiple selections, based on what appeals to them. It provides a better indication of the popularity of the various options.
Dr Archeville Posted June 23, 2010 Author Posted June 23, 2010 ... bah. It seems that Steve's been posting on another forum. For the rest of you to peruse. I assume the immobilized & defenseless part is what Wonder Woman's using with her lasso from the podcast. The original question was about someone wanting an aura that when people touched them the people would stick to them and become entrapped. Hm, this [Reaction (being touched)] seems to imply that Aura is gone as a separate Extra, replaced by a properly defined Reaction.
Dr Archeville Posted July 6, 2010 Author Posted July 6, 2010 Gamer’s Haven Special Edition – An Interview with Jon Leitheusser Ethan found himself talking with Jon Leitheusser, the Mutants & Masterminds line developer over at Green Ronin at length about the new Mutants & Masterminds 3rd Edition and the DC Adventures RPG. Jon let a few things slip out that we can expect to see from Green Ronin, and dropped a few breadcrumbs concerning the future of M&M … Also: That's pretty close to the complete list. There's only one skill missing: Technology. Amongst other things, yes. It does, doesn't it? 8-)
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now