Heritage Posted June 2, 2010 Share Posted June 2, 2010 Gossamer's Initiative: 1d20+7=26 Link to comment
Heritage Posted June 8, 2010 Share Posted June 8, 2010 Gossamer's first shot is a straight-up Strike, to learn more about her opponent. To hit: 1d20+10=26 DC 25 Toughness save vs Damage. Link to comment
Sandman XI Posted June 8, 2010 Share Posted June 8, 2010 That doesn't hit currently. I'm trying to get some edits passed. Hopefully they'll be done soon. Should we wait or just use the old build? Link to comment
Geez3r Posted June 8, 2010 Author Share Posted June 8, 2010 Yes that does hit. Wesley has a +8 Defense or 18 total. That hits by a lot. Link to comment
Sandman XI Posted June 9, 2010 Share Posted June 9, 2010 >.> <.< indeed it does! But I sorta need to get my edits before I roll anything :P Link to comment
Sandman XI Posted June 11, 2010 Share Posted June 11, 2010 Toughness save (1d20+16=26) Now roll me a 22 Fort save vs Fatigue! Link to comment
Heritage Posted June 13, 2010 Share Posted June 13, 2010 Fort save vs Fatigue: 1d20+8=19. Gossamer is fatigued! Link to comment
Heritage Posted June 17, 2010 Share Posted June 17, 2010 Acrobatics check: 1d20+8=17 To hit to set up Grapple: 1d20+9=22 Assuming Grapple is established, Grapple check (I think I'm factoring Fatigue her correctly): 1d20+31=45 Link to comment
Sandman XI Posted June 25, 2010 Share Posted June 25, 2010 We'll just keep fatiguing you! DC 22 Fortitude! Link to comment
Heritage Posted June 25, 2010 Share Posted June 25, 2010 Fort save: 1d20+8=10 Yeah, we're gonna do a reroll on that, via the miracle of HP. Fort save reroll: 1d20+8(+10)=24 Link to comment
Heritage Posted June 30, 2010 Share Posted June 30, 2010 DC 25 Toughness save, my lad! Link to comment
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