Lilac Posted January 16, 2008 Posted January 16, 2008 It's risky, but I think you can pull it off. I'll try to update once more tonight if you have the time. But I might be going for another romantic walk. :love:
Lilac Posted January 16, 2008 Posted January 16, 2008 It's risky, but I think you can pull it off. I'll try to update once more tonight if you have the time. But I might be going for another romantic walk. :love:
Lilac Posted January 16, 2008 Posted January 16, 2008 It's risky, but I think you can pull it off. I'll try to update once more tonight if you have the time. But I might be going for another romantic walk. :love:
Barnum Posted January 17, 2008 Author Posted January 17, 2008 I think I'm going to bed. I'll post tomorrow if I have time. :bat: <-- says, "Go to bed!"
Barnum Posted January 17, 2008 Author Posted January 17, 2008 I think I'm going to bed. I'll post tomorrow if I have time. :bat: <-- says, "Go to bed!"
Barnum Posted January 17, 2008 Author Posted January 17, 2008 I think I'm going to bed. I'll post tomorrow if I have time. :bat: <-- says, "Go to bed!"
Lilac Posted January 20, 2008 Posted January 20, 2008 Roll for initiative, please. If you win, take your action. Post next either way. Nightmare's initiative. (1d20 2=3)
Lilac Posted January 20, 2008 Posted January 20, 2008 Roll for initiative, please. If you win, take your action. Post next either way. Nightmare's initiative. (1d20 2=3)
Lilac Posted January 20, 2008 Posted January 20, 2008 Roll for initiative, please. If you win, take your action. Post next either way. Nightmare's initiative. (1d20 2=3)
Barnum Posted January 20, 2008 Author Posted January 20, 2008 Initiative (1d20 1=18) Post coming later tonight.
Barnum Posted January 20, 2008 Author Posted January 20, 2008 Initiative (1d20 1=18) Post coming later tonight.
Barnum Posted January 20, 2008 Author Posted January 20, 2008 Initiative (1d20 1=18) Post coming later tonight.
Barnum Posted January 21, 2008 Author Posted January 21, 2008 I'm using extra effort to get my last AP, flying over to the nightmare, and giving it a flaming dose of beat-down! Attack Roll: Attack Roll. (1d20 6=22) I'm fatigued at the beginning of the next round. I'm using Power Attack and All-out Attack so my defense is now 1. The Fort save DC for the Drain is 21. The Toughness save for the strike is 26.
Barnum Posted January 21, 2008 Author Posted January 21, 2008 I'm using extra effort to get my last AP, flying over to the nightmare, and giving it a flaming dose of beat-down! Attack Roll: Attack Roll. (1d20 6=22) I'm fatigued at the beginning of the next round. I'm using Power Attack and All-out Attack so my defense is now 1. The Fort save DC for the Drain is 21. The Toughness save for the strike is 26.
Barnum Posted January 21, 2008 Author Posted January 21, 2008 I'm using extra effort to get my last AP, flying over to the nightmare, and giving it a flaming dose of beat-down! Attack Roll: Attack Roll. (1d20 6=22) I'm fatigued at the beginning of the next round. I'm using Power Attack and All-out Attack so my defense is now 1. The Fort save DC for the Drain is 21. The Toughness save for the strike is 26.
Lilac Posted January 22, 2008 Posted January 22, 2008 Fort save. (1d20 6=14) So he loses 7 points from his impervious Toughness. Now he's Toughness 5 [impervious 4] Toughness save. (1d20+8=27) That should have been +5, so he rolled a 24 and is bruised and injured. Grapple check: Grapple. (1d20=5) 5 + 19 = 24.
Lilac Posted January 22, 2008 Posted January 22, 2008 Fort save. (1d20 6=14) So he loses 7 points from his impervious Toughness. Now he's Toughness 5 [impervious 4] Toughness save. (1d20+8=27) That should have been +5, so he rolled a 24 and is bruised and injured. Grapple check: Grapple. (1d20=5) 5 + 19 = 24.
Lilac Posted January 22, 2008 Posted January 22, 2008 Fort save. (1d20 6=14) So he loses 7 points from his impervious Toughness. Now he's Toughness 5 [impervious 4] Toughness save. (1d20+8=27) That should have been +5, so he rolled a 24 and is bruised and injured. Grapple check: Grapple. (1d20=5) 5 + 19 = 24.
Barnum Posted January 22, 2008 Author Posted January 22, 2008 Attack Roll: Attack Roll. (1d20+5=16) I'm using Power Attack and All-out Attack so my defense is now 10 (with Fatigue). The Fort save DC for the Drain is 21. The Toughness save for the strike is 26.
Barnum Posted January 22, 2008 Author Posted January 22, 2008 Attack Roll: Attack Roll. (1d20+5=16) I'm using Power Attack and All-out Attack so my defense is now 10 (with Fatigue). The Fort save DC for the Drain is 21. The Toughness save for the strike is 26.
Barnum Posted January 22, 2008 Author Posted January 22, 2008 Attack Roll: Attack Roll. (1d20+5=16) I'm using Power Attack and All-out Attack so my defense is now 10 (with Fatigue). The Fort save DC for the Drain is 21. The Toughness save for the strike is 26.
Lilac Posted January 22, 2008 Posted January 22, 2008 Fortitude (1d20 6=9) That drains all of his toughness save, so he's at -1. Toughness Save (1d20-1=16) Staggered, Disabled, and Stunned, but I'm giving you a HP so it can slither away. Nice work.
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