Electra Posted July 11, 2010 Author Posted July 11, 2010 Rolling Initiative: Wander gets a nat 20, for a total of 33. Sage cannot mechanically beat that, so I'll assume that Wander is going first. She is going immediately for a grapple, not bothering to try acrobatic bluff since she knows Sage is as good an acrobat as she is, if not slightly better. And holy crap, Invisible Castle is doing a thing. But I'm not going to argue with it. 1d20+14=34 Sincer we're not sure of where crit bonuses would go on a pinning grapple, I'll leave them off. 1d20+30=36. She chooses to pin.
April Posted July 11, 2010 Posted July 11, 2010 Sage cannot mechanically break free of the pin. So, yeah, she's conceding.
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