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Red hot Science (OOC) (Open)


Supercape

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Posted

Open thread for all that want to join.

Quentin Quill / Supercape accidentally sparks of a scientific accident.

People are "infected" with a radioactive plague and the university go's wild!

Mechanically: This is a container:

+10 STR

+10 CON

-10 INT (Limited, will not reduce Int below 1)

-10 WIS (Limited, will not reduce Int below 1)

Strike 5 Permenant Aura

All above is contagious (Fort 15 roll to resist).

If PCs are "infected" its Fort saves to throw off (as per time table 1 min / 5 mins etc), and Will saves to resist animal urges (DC will vary!, or just roleplay it for fun and maybe HP!)

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Posted

Standard: Create Object: Create a platform under Ms. Heart

Move: Move said object up to Sparksmith. (Getting a civilian out of immediate danger- Complications! :D) Ask her exactly what's going on.

Posted

Guardian

Free Action: All-Out Attack (+5 Attack, -5 Defense)

Free Action: Power Attack (+3 Damage, -3 Attack)

Standard Action: Attack Staggered Radman 12+8=20

Move action:Put myself in front of the firemen. Will interpose if they are attacked.

Posted

Next Round up:

Sparky busy being hero to damsel

Guardian 16 - HP1 - Unharmed (and unlikely to be)

2 Radmen 5 - Unharmed

3 Firemen 3 - One is stunned and bruised by the melee, two are by the fire engine...

Posted

Technically, I wanted to use two move actions. One to move her to the coffee house, then the other to head back over to the campus, but then again, That would give the impression that Sparky has super speed, which he doesn't.

Posted

Anyway: Move-By Action!

Move Action: Move to/break through window, see Professor in trouble.

Standard Action: Trap Liebnez with Create Object: 1d20+10=26

Move Action (If Trapped): Move Liebnez out of the building, setting him down relatively close to Guardian. (Still trapped)

Posted

Guardian

Free Action: All-Out Attack (+5 attack, -5 defense)

Free Action: Power Attack (+5 Damage, -5 Attack

Standard Action: Attack the Radman by the fireman. (17+6=23)

Free Action: Takedown Attack (If the first attack knocks the Radman out.) (8+6=14)

Move Action: Moving away from the hose.

Posted

Liebniz is up (Quill no action but talking and coughing this round)

Trying to break out of Sparkies cage, a DC 24 Strike (DC 5 Aura, mighty, STR 18)

Toughness save of the object 1d20+9=22

Object is "injured", -1 to further saves

New Round:

Sparky 20 HP3 Unharmed

Guardian 16 HP 1 Unharmed

Supercape/Quill 11 HP1 Unharmed

Liebniz 7 Unharmed

Posted

Guardian

Free Action: Using Extra Effort to add the Super-Breath feat to the Super-Strength power.

Move Action: Move to doors leading to entrance.

Standard Action: Use Super-Breath down the hallway, and move back near the cage.


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