videocrazy Posted August 18, 2010 Posted August 18, 2010 Toughness save: 20+13=33 Also, I should be around more, but it was a busy week, and I'm sorry for holding this up.
Supercape Posted August 19, 2010 Author Posted August 19, 2010 No worries, and well rolled! Supercape will try for a radiation attack. Automatic Hit (Perception range), DC 25 1d20+14=33 One day, one of my characters will actually bruise something! Also, using Extra Effort to boost his force field +2...
OmegaPlatinum Posted August 19, 2010 Posted August 19, 2010 Ok, would this be legitimate? Move Action: Move into room Standard: Toss Liebnez into Anti. Surging Standard before what seems to be an explosion about to happen: Create Object around the room, and by that I mean, instead of trapping the beast, I create an object around the outline of the room, ALSO covering Guardian, Sparky, and Supercape.
Supercape Posted August 19, 2010 Author Posted August 19, 2010 That's very cool. Therefore its legitimate!
Supercape Posted August 19, 2010 Author Posted August 19, 2010 Actually, my bad, we left Guardian out of this round. VC: You are up with Guardian.
videocrazy Posted August 19, 2010 Posted August 19, 2010 So for clarification, where would my action be taking place? Before or after Sparksmith does his thing?
Supercape Posted August 19, 2010 Author Posted August 19, 2010 Technically, before Supercape just did his post. I slipped up, sorry. It is probably academic at this point however. After Guardian, Sparky would be doing his "throw em together" thing...
videocrazy Posted August 19, 2010 Posted August 19, 2010 Guardian: Free Action: All-Out Attack (+5 Attack, -5 Defense) Free Action: Power Attack (+5 Damage, -5 Attack) Standard Action: Attack Anti-Leibniz (4+6=10) Swing and a miss. Can I post in IC?
Supercape Posted August 19, 2010 Author Posted August 19, 2010 Take it away, VC OP: I'll let you confirm your above action before resolving it...
Supercape Posted August 22, 2010 Author Posted August 22, 2010 Ok. It's boom time. Fortunately Sparky has sheilded us from the worst of a PL 20 boom, making it only PL 10. This is probably largely academic, but for role play purposes, DC 25 Toughness save. Feel free to post IC in no particular order. Reflex save (DC 25) for reducing it to 20 Toughness save As for cape, despite extra effort on his force field, its not great... 1d20+12=18 Stunned and Bruised.
OmegaPlatinum Posted August 22, 2010 Posted August 22, 2010 Reflex Save: 1d20+9 → [12,9] = (21) Well, that's no good. Toughness Save: 1d20+8 → [2,8] = (10) OH DEAR GOD NO. Hero Pointed Toughness Save: 1d20+8 → [11,8] = (19).... OH NO! DAMAGES! Bruised, Stunned.
videocrazy Posted August 22, 2010 Posted August 22, 2010 Reflex save: (8+6=14) Toughness save: (11+13=24) I HATE when a Bruise is the cause of another Bruise.
videocrazy Posted August 22, 2010 Posted August 22, 2010 Kurt grabbed Guardian's hand and pulled himself up. "Ah... Thanks Guard." He brushed himself off and smiled, looking around the lab, then back at Liebnez. "Yeah. I'd agree, Supercape. That was pretty well done. Do you think the Dark Doctor will remember anything? I'm guessing no, but I don't think he'd be too happy with a guy who put him inside a Pokeball." After a few seconds, Kurt got a surprised look on his face. "Oh, Cape, before I forget, one of the students... uh... oh right, Haley Heart. I took her to the Starbase Coffee down the road to get her out of the danger. I told her I'd go get her when everything calmed down. You might want to go pick her up and take her to Professor Quill. She'd probably appreciate a familiar face right about now." He winked at him, keeping the secret identity. Sparksmith already mentioned Haley.
Supercape Posted August 22, 2010 Author Posted August 22, 2010 Thanks, forgot that Sparky had given me the name. Editted.
videocrazy Posted September 4, 2010 Posted September 4, 2010 I'm assuming this is the epilogue bit, so the amount of time I take doesn't really matter. If I'm wrong at this, let me know and I'll edit it.
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