videocrazy Posted August 26, 2010 Share Posted August 26, 2010 Characters Name: Power Level: (PL7) (0/105) Trade-Offs: [-2 Defense for +2 Toughness] Unspent PP: 0 Alternate Identity: Age: ?? (born Month [day optional] Year; Apparent Age ??) Gender: Height: Weight: Eyes: Hair: Description: History: Personality & Motivation: Powers & Tactics: Complications: In Brief: (one or two sentences that encompasses the whole character) Stats: -2+2+0+6+6-2 = 10pp Str: 8 Dex: 12 Con: 10 Int: 16 Wis: 16 Cha: 8 Combat: 6+4 = 10pp Attack: +3 (+3 Base Attack, +0 other) Grapple: -1 Defense: +5 (+2 Base Defense, +3 other) Knockback: -4 Initiative: +1 Saves: 3+3+4 = 11pp Toughness: 9 (+0 Con, +9 Other) Fortitude: 3 (+0 Con, +3) Reflex: 5 (+1 Dex, +4) Will: 7 (+3 Wis, +4) Skills: 60r = 15pp Computers 12 (+15) Disable Device 7 (+10) Escape Artist 4 (+5) Knowledge: Popular Culture 7 (+10) Knowledge: Technology 7 (+10) Notice 8 (+11) Search 7 (+10) Sense Motive 8 (+11) Feats: 4pp Beginner’s Luck Improvised Tools Online Research Ultimate Save (Toughness) Powers: 3+21+22+9 = 55pp (Luck, Probability) Enhanced Dodge Focus 3 (3 PP) Luck Control 3 (Use HP on someone else’s behalf, grant HP to someone else, force re-roll of dice & take worst of two results) (Feats: Progression 3) (Feats: Luck 3) (Extras: General Burst Area, Selective Attack) (21 PP) Probability Control Array (21 array points +1 AP = 22 PP) Base Power: Probability Control 3 (Extras: Fortune, Range 2 (Perception)) (21 PP) Alternate Power: Damage 7 (Extras: Range 2 (Perception)) (20 PP) (Luck, Probability) Protection 9 (9 PP) DC Block: Damage 5 --- 20/Toughness --- Bruised, Staged Costs: Abilities (10) + Combat (10) + Saves (11) + Skills (15) + Feats (4) + Powers (55) - Drawbacks (00) = 105pp Edit: Fixed typo (Put Piercing instead of Penetrating in the Damage Extras section) Edit 2: Fixed Power Point Typo Edit 3: Updated sheet Edit 4: Another update. Hopefully this should be my last one, unless something really unexpected comes up. As a note, I realize that I have only 3 ranks of Probability Control proper, but the general idea is ranged fighter/support, and my attack is so low, that unless I got too close, I wouldn't be able to actually "hit" with the power to help people out. Feel free to correct me on this if I'm wrong. The array is where I plan on putting most of my PP rewards after my saves get bulked up a bit. Link to comment
Raveled Posted August 27, 2010 Share Posted August 27, 2010 Well, you don't have your combat section filled out, your exotic saves are under par, and there's no reason to buy up the attack bonus on a Perception Range power. Other than that... Well, I don't know. Everything looks to add up. Except that you're using the amount of PP intended for PL 10 chars, not PL 7s. Link to comment
videocrazy Posted September 1, 2010 Author Share Posted September 1, 2010 Ok, I've updated the sheet. I think everything should be kosher. Link to comment
GoldenLantern Posted September 4, 2010 Share Posted September 4, 2010 Why would a luck controller be a computer whiz? I know that you haven't got his fluff thought of yet,but a character should be more than some numbers. My character is a light-based fighter, but she a CEO of a perfume company, and before that a researcher/scientist for said company. She has knowledge of chemicals because of this, but I usually expect it to not matter much. But her fluff says otherwise, and she has two skill points in knowledge(Chemical) because of it. Just a thought though. Link to comment
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