CollateralKid Posted January 15, 2008 Author Posted January 15, 2008 Players Name: CollateralKid Power Level: 11 (156 PPs) Unspent PPs: 1 Characters Name: Collateral Alternate Identity: Liam Stone Height: 5"10 Weight: 170 lbs Hair: Brown Eyes: Brown Description: Medium build, Shoulder length brown hair with a expensive haircut. Wears olive green armor sometimes adorned with a yellow cape. History: Liam grew up in an affluent Freedom City family and was used to getting what he wanted. Upon adolesence he discovered his ability to control the forces of magnetism and used those to further his selfish desires. Was questioned in the deaths of his parents in a mysterous car crash in his late teens where he was found as the only survivor...the authorities could not tell he had anything to do with it. Soon after he recieved his inheritance and is currently using that to help build his potential empire. Stats: Str: 10 (+0) Dex: 12 (+1) Con: 16 (+3) Int: 14 (+2) Wis: 14 (+2) Cha: 10 (+0) BAB: +8 BDB: +10 Initiative: +1 Saves: Toughness: +3 ( +10 w/ force field) Fortitude: +8 Reflex: +7 Will: +9 Skills: Concentration - (WIS) 10 (8 Ranks + 2 Wis Mod) Knowledge - Business (INT) 8 ( Rank 6 + 2 Int mod) Knowledge - Physical science (INT) 8 ( Rank 6 + 2 Int mod) Computers - (INT) 10 ( Rank 8 + 2 Int mod) Sense Motive - (WIS) 10 (Rank 8 + 2 Wis Mod) Notice - (WIS) 10 (Rank 8 + 2 Wis mod) Bluff - (CHA) 8 (Rank 8) Intimidate - (CHA) 8 (Rank 8) Gather Info - (CHA) 8 (Rank 8) Feats: Equipment 4 - (see HQ) Benefit 2 (Wealth +8, total wealth 16) Master Plan Defensive Attack Improved Critical (magnetic blast 1) Powers (mutant): Magnetic Control - Rank 13 AP- Attract/Repel 13 rank AP- Blast (19-20) 13 Rank AP- Snare 13 Rank AP- Obscure (radio) 13 Rank AP- Deflect (slow and fast projectiles) 10 Rank (thrown wpns and fast projectiles) Power Feat: Indirect AP- Nullify (electronics) 13 Rank (-1 touch range) (+1 explosion radius) Flight - Rank 5 (250 mph) Flaw -1 : Platform (uses magnetic debris) Force Field - Rank 7 (magnetic) +1 Extra- Duration = continuous +1 Extra- Impervious Underground HQ: Huge Size Toughness: 10 Features: - Communications - Computers - Library - Concealed - Laboratory - Garage - Defense System - Security System - Fire Prevention - Living Space - Power System - Holding Cells Drawbacks: none Costs: Abilities (16) + Combat (36) + Saves (18) + Skills (17) + Feats (9) + Powers (59) - Drawbacks (00) = Total Cost 155 PP
CollateralKid Posted January 15, 2008 Posted January 15, 2008 Players Name: CollateralKid Power Level: 11 (156 PPs) Unspent PPs: 1 Characters Name: Collateral Alternate Identity: Liam Stone Height: 5"10 Weight: 170 lbs Hair: Brown Eyes: Brown Description: Medium build, Shoulder length brown hair with a expensive haircut. Wears olive green armor sometimes adorned with a yellow cape. History: Liam grew up in an affluent Freedom City family and was used to getting what he wanted. Upon adolesence he discovered his ability to control the forces of magnetism and used those to further his selfish desires. Was questioned in the deaths of his parents in a mysterous car crash in his late teens where he was found as the only survivor...the authorities could not tell he had anything to do with it. Soon after he recieved his inheritance and is currently using that to help build his potential empire. Stats: Str: 10 (+0) Dex: 12 (+1) Con: 16 (+3) Int: 14 (+2) Wis: 14 (+2) Cha: 10 (+0) BAB: +8 BDB: +10 Initiative: +1 Saves: Toughness: +3 ( +10 w/ force field) Fortitude: +8 Reflex: +7 Will: +9 Skills: Concentration - (WIS) 10 (8 Ranks + 2 Wis Mod) Knowledge - Business (INT) 8 ( Rank 6 + 2 Int mod) Knowledge - Physical science (INT) 8 ( Rank 6 + 2 Int mod) Computers - (INT) 10 ( Rank 8 + 2 Int mod) Sense Motive - (WIS) 10 (Rank 8 + 2 Wis Mod) Notice - (WIS) 10 (Rank 8 + 2 Wis mod) Bluff - (CHA) 8 (Rank 8) Intimidate - (CHA) 8 (Rank 8) Gather Info - (CHA) 8 (Rank 8) Feats: Equipment 4 - (see HQ) Benefit 2 (Wealth +8, total wealth 16) Master Plan Defensive Attack Improved Critical (magnetic blast 1) Powers (mutant): Magnetic Control - Rank 13 AP- Attract/Repel 13 rank AP- Blast (19-20) 13 Rank AP- Snare 13 Rank AP- Obscure (radio) 13 Rank AP- Deflect (slow and fast projectiles) 10 Rank (thrown wpns and fast projectiles) Power Feat: Indirect AP- Nullify (electronics) 13 Rank (-1 touch range) (+1 explosion radius) Flight - Rank 5 (250 mph) Flaw -1 : Platform (uses magnetic debris) Force Field - Rank 7 (magnetic) +1 Extra- Duration = continuous +1 Extra- Impervious Underground HQ: Huge Size Toughness: 10 Features: - Communications - Computers - Library - Concealed - Laboratory - Garage - Defense System - Security System - Fire Prevention - Living Space - Power System - Holding Cells Drawbacks: none Costs: Abilities (16) + Combat (36) + Saves (18) + Skills (17) + Feats (9) + Powers (59) - Drawbacks (00) = Total Cost 155 PP
CollateralKid Posted January 15, 2008 Author Posted January 15, 2008 Players Name: CollateralKid Power Level: 11 (156 PPs) Unspent PPs: 1 Characters Name: Collateral Alternate Identity: Liam Stone Height: 5"10 Weight: 170 lbs Hair: Brown Eyes: Brown Description: Medium build, Shoulder length brown hair with a expensive haircut. Wears olive green armor sometimes adorned with a yellow cape. History: Liam grew up in an affluent Freedom City family and was used to getting what he wanted. Upon adolesence he discovered his ability to control the forces of magnetism and used those to further his selfish desires. Was questioned in the deaths of his parents in a mysterous car crash in his late teens where he was found as the only survivor...the authorities could not tell he had anything to do with it. Soon after he recieved his inheritance and is currently using that to help build his potential empire. Stats: Str: 10 (+0) Dex: 12 (+1) Con: 16 (+3) Int: 14 (+2) Wis: 14 (+2) Cha: 10 (+0) BAB: +8 BDB: +10 Initiative: +1 Saves: Toughness: +3 ( +10 w/ force field) Fortitude: +8 Reflex: +7 Will: +9 Skills: Concentration - (WIS) 10 (8 Ranks + 2 Wis Mod) Knowledge - Business (INT) 8 ( Rank 6 + 2 Int mod) Knowledge - Physical science (INT) 8 ( Rank 6 + 2 Int mod) Computers - (INT) 10 ( Rank 8 + 2 Int mod) Sense Motive - (WIS) 10 (Rank 8 + 2 Wis Mod) Notice - (WIS) 10 (Rank 8 + 2 Wis mod) Bluff - (CHA) 8 (Rank 8) Intimidate - (CHA) 8 (Rank 8) Gather Info - (CHA) 8 (Rank 8) Feats: Equipment 4 - (see HQ) Benefit 2 (Wealth +8, total wealth 16) Master Plan Defensive Attack Improved Critical (magnetic blast 1) Powers (mutant): Magnetic Control - Rank 13 AP- Attract/Repel 13 rank AP- Blast (19-20) 13 Rank AP- Snare 13 Rank AP- Obscure (radio) 13 Rank AP- Deflect (slow and fast projectiles) 10 Rank (thrown wpns and fast projectiles) Power Feat: Indirect AP- Nullify (electronics) 13 Rank (-1 touch range) (+1 explosion radius) Flight - Rank 5 (250 mph) Flaw -1 : Platform (uses magnetic debris) Force Field - Rank 7 (magnetic) +1 Extra- Duration = continuous +1 Extra- Impervious Underground HQ: Huge Size Toughness: 10 Features: - Communications - Computers - Library - Concealed - Laboratory - Garage - Defense System - Security System - Fire Prevention - Living Space - Power System - Holding Cells Drawbacks: none Costs: Abilities (16) + Combat (36) + Saves (18) + Skills (17) + Feats (9) + Powers (59) - Drawbacks (00) = Total Cost 155 PP
Gaea Posted January 15, 2008 Posted January 15, 2008 Please go ahead and list the ranks of your various abilities (what your paid for in Skills vs what is from your stats) and please list your power ranks as well. It makes our job easier and it makes your job easier. Even if they are all the same.
Gaea Posted January 15, 2008 Posted January 15, 2008 Please go ahead and list the ranks of your various abilities (what your paid for in Skills vs what is from your stats) and please list your power ranks as well. It makes our job easier and it makes your job easier. Even if they are all the same.
Gaea Posted January 15, 2008 Posted January 15, 2008 Please go ahead and list the ranks of your various abilities (what your paid for in Skills vs what is from your stats) and please list your power ranks as well. It makes our job easier and it makes your job easier. Even if they are all the same.
CollateralKid Posted January 15, 2008 Author Posted January 15, 2008 Ok, did an edit. I allready had my power ranks up though...i did however fix the skills.
CollateralKid Posted January 15, 2008 Author Posted January 15, 2008 Ok, did an edit. I allready had my power ranks up though...i did however fix the skills.
CollateralKid Posted January 15, 2008 Author Posted January 15, 2008 Ok, did an edit. I allready had my power ranks up though...i did however fix the skills.
Barnum Posted January 16, 2008 Posted January 16, 2008 1. Your ability score modifiers are wrong (all "0"s). 2. I count 10 feats/ranks not 9. 3. I think you have underspent here: AP- Deflect (alow and fast projectiles) 6 Rank (thrown wpns and fast projectiles) Deflect X (slow and fast projectiles) costs 2 PPs per rank as a standard action, so you should be able to have 12 ranks. Deflect is, however, capped by your defense bonus, so in your case 10 ranks. 4. I assume they are magnetically based, but for the record we need descriptors and some description for your Force Field and Platform. Everything else looks good.
Barnum Posted January 16, 2008 Posted January 16, 2008 1. Your ability score modifiers are wrong (all "0"s). 2. I count 10 feats/ranks not 9. 3. I think you have underspent here: AP- Deflect (alow and fast projectiles) 6 Rank (thrown wpns and fast projectiles) Deflect X (slow and fast projectiles) costs 2 PPs per rank as a standard action, so you should be able to have 12 ranks. Deflect is, however, capped by your defense bonus, so in your case 10 ranks. 4. I assume they are magnetically based, but for the record we need descriptors and some description for your Force Field and Platform. Everything else looks good.
Barnum Posted January 16, 2008 Posted January 16, 2008 1. Your ability score modifiers are wrong (all "0"s). 2. I count 10 feats/ranks not 9. 3. I think you have underspent here: AP- Deflect (alow and fast projectiles) 6 Rank (thrown wpns and fast projectiles) Deflect X (slow and fast projectiles) costs 2 PPs per rank as a standard action, so you should be able to have 12 ranks. Deflect is, however, capped by your defense bonus, so in your case 10 ranks. 4. I assume they are magnetically based, but for the record we need descriptors and some description for your Force Field and Platform. Everything else looks good.
CollateralKid Posted January 16, 2008 Author Posted January 16, 2008 Allrighty. I fixed all of the above. Hopefully we're finally good to go
CollateralKid Posted January 16, 2008 Author Posted January 16, 2008 Allrighty. I fixed all of the above. Hopefully we're finally good to go
CollateralKid Posted January 16, 2008 Author Posted January 16, 2008 Allrighty. I fixed all of the above. Hopefully we're finally good to go
Barnum Posted January 17, 2008 Posted January 17, 2008 Alrighty, unless there is some secret origin story you are working on, then it sounds like you were born with your magnetic control. If you'll add "mutant" to your power descriptors, then I give you my . . . Approved. As soon as another Ref has a look at you, you'll be all set.
Barnum Posted January 17, 2008 Posted January 17, 2008 Alrighty, unless there is some secret origin story you are working on, then it sounds like you were born with your magnetic control. If you'll add "mutant" to your power descriptors, then I give you my . . . Approved. As soon as another Ref has a look at you, you'll be all set.
Barnum Posted January 17, 2008 Posted January 17, 2008 Alrighty, unless there is some secret origin story you are working on, then it sounds like you were born with your magnetic control. If you'll add "mutant" to your power descriptors, then I give you my . . . Approved. As soon as another Ref has a look at you, you'll be all set.
cosmicarus Posted January 17, 2008 Posted January 17, 2008 Looks good to me, approved! Awesome avatar, by the way.
cosmicarus Posted January 17, 2008 Posted January 17, 2008 Looks good to me, approved! Awesome avatar, by the way.
cosmicarus Posted January 17, 2008 Posted January 17, 2008 Looks good to me, approved! Awesome avatar, by the way.
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