Supercape Posted October 1, 2010 Share Posted October 1, 2010 OOC Thread, should it be needed, for this thread. Mad Dog and Slick get spooked in a forest. Link to comment
Lone Star Posted October 22, 2010 Share Posted October 22, 2010 MD tries to calm the animal. Handle Animal roll. http://invisiblecastle.com/roller/view/2734857/ Link to comment
Supercape Posted October 22, 2010 Author Share Posted October 22, 2010 MD tries to calm the animal. Handle Animal roll. http://invisiblecastle.com/roller/view/2734857/ Bingo! Link to comment
Supercape Posted October 25, 2010 Author Share Posted October 25, 2010 AT this point, its a DC 15 Emotion control attack, Fear. Limited to being shaken Slick isn't being slick 1d20+3=7 Link to comment
Lone Star Posted October 26, 2010 Share Posted October 26, 2010 http://invisiblecastle.com/roller/view/2740014/ Mad Dog makes the save. Link to comment
Supercape Posted October 27, 2010 Author Share Posted October 27, 2010 Before we get, or don't surprised, its a notice check DC 15. Given the poor lighting, -4 if you have no accurate sense that is operating. Slick has accurate olfactory that will do the business for rotting corpses! However, Slick at -2 due to be shaken. 1d20+3=21 Makes it... And initiative roll 1d20+3=13 not so good... THe zombies... 1d20-1=2 even worse! Link to comment
Lone Star Posted November 1, 2010 Share Posted November 1, 2010 http://invisiblecastle.com/roller/view/2747938/ MD makes the notice roll. http://invisiblecastle.com/roller/view/2747939/ And initiative. Link to comment
Supercape Posted November 1, 2010 Author Share Posted November 1, 2010 OK there are four pumped up zombies (base stats, with +8 STR, +2 Att, +2 Def, +4 Protection). Shouldn't be a huge problem for us. Slick - 13 - HP 1 - Shaken (-2 attacks, defence, checks) Mad Dog- 7 - HP 1 - Unharmed Zombies - 2 - Unharmed And we start with a pitiful straight attack from Slick 1d20+5=7 Link to comment
Lone Star Posted November 3, 2010 Share Posted November 3, 2010 http://invisiblecastle.com/roller/view/2750324/ He uses his martial strike. That's a DC 25. Ought to knock his socks off. :P Link to comment
Supercape Posted November 3, 2010 Author Share Posted November 3, 2010 Indeed... 1d20+6=12 Crunch! 3 Zombies attacking you back! GM's perogative! 1d20+3=14, 1d20+3=14, 1d20+3=19 All miss! And Slick whiffs back 1d20+7=9 Link to comment
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