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Harrier (PL 12/15) - AvengerAssembled (Impervium)


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Power Level: 12 [15] (250/250PP) [280]
Trade-Offs: None
Unspent PP: 0
In Brief: Omegadrone turned Hero

Name: Harrier
Alternate Identities: Steven Murdock
Identity : Secret
Birthplace: Nihilor, the Terminus
Occupation: Deputy Chief of Security at HAX
Affiliations: HAX, Omegaorphans, the Americana Family, Deep One orphans
Family: Dead


Age: 100
Apparent Age: 40
Gender: Male
Ethnicity: Terminus
Height: 6'4"
Weight: 600 lbs.
Eyes: Black
Hair: None

Description:
Murdock is a brown-skinned man with no visible body hair, just like all combat drones. His face is generally non- descript, save for the small, hair-thin lines that run over most of his body. They look like tribal tattoos, and he will not correct anyone who makes that assumption. He speaks in a flat monotone occasionally leavened by a wistful regret.

Harrier is a monster. Clad in black and red armor that bursts out from his back to cover his whole body, he is clearly recognizable as an Omegadrone, fully armed and ready for battle beneath his faceless armor. He prefers to let his fists, and his power pike, do the talking for him if forced into his armor. He flies with the help of the red and black jetpack that erupts from his back with his armor, spewing hellish gouts of flame as it propels him into the stratosphere.

Power Descriptions:
Harrier is a wrecking machine, a goonsweeper capable of going toe-to-toe with some of the toughest customers in the World of Freedom. Unarmed, blasting or cutting with his pike, he's a powerful threat to almost anyone; a hard, cold blade designed to cut deeply and painfully.

History:
Once, there was an Earth. It was defended by the greatest heroes of the world, champions of justice and right, avengers of evil: Earth's mightiest superheroes. And then that world died, screaming, as its heroes died and it was sucked into the Terminus. Sally and Ben, survivors of that world, were part of the personal retinue of Steelguard, once friends who became slaves of Shadivan Steelgrave. Steelgrave liked having some around who remembered the old world, and enjoyed reminiscing with them as they tried not to weep at the slayer of billions that their friend had become.

He forced them to take anti-aging drugs so they would live as long as he did, and denied them the quick deaths they craved after watching the deaths of their families and the assimilation and corruption of all they loved. When he began to mutter about what a shame it was that there were no more children from their world, in their terror they conceived and gave birth to a son. In one last act of defiance, they named him Stephen, after the man who had once been their captor and tormentor's best friend, then his first victim as Omega corrupted him.

Steelgrave was...amused, and gave them something of what they wanted. Stripping them of their immunity to aging, he hurled them into the pits of Nihilor, where the once-favored slaves learned to scrape and fight like the proles they now were. After all, they lacked the courage to die if it meant the death of their son. Stephen Murdock grew up in the pits, the great black castle of Shadivan Steelgrave overhead, with memories of a dead world loud in his ears. He learned to survive in the grim surroundings of Nihilor, the hearthworld of the Terminus, to run and hide from drones, to fight for food, to survive in a world of pure death.

When his parents died, Stephen assembled a gang of likely toughs and began doing what he could to make himself master of the pits: not to overthrow the drones, but simply so that the people there could live without having their neigbor as their enemy. When he came to the attention of Steelgrave, as all such visionaries do, he pleaded for mercy, begging for help from the last survivor of their world of marvels. He got that help, oh yes.

The process of assimilation into the armies of Omega is a horror best not described in these pages. Bones are removed and replaced with black, terrible Terminus metal, parts of the brain replaced with transceivers to receive the VOICE of Omega, and the body itself is infiltrated with a thousand different pieces of nano-technology. The subject is conscious to the end, naturally, so that when the torment and mutilation ends, he will cling to the VOICE in his head as the voice of his god. Steve Murdock died that day.

He became a combat drone, a specially augmented unit designed to fight superhumans. And that was precisely what he did in a dozen different worlds. He was in at the death of mega-billions, a cold, merciless killing machine and agent of assimilation. A particularly powerful and skilled unit, he was traded from Annihilist to Annihilist, even starring in several battles in the arena. His armor was an experimental variety, designed to burst from under his skin when necessary, something which he used to great effect in combat again and again.

Until one day, when it all changed. He was leading a squadron of Omegadrones through the Hundred Worlds when an alien starship decloaked just above them and opened fire. The big combat drone at the lead took the brunt of the damage, the tremendous magnetic charge scrambling his circuits...and severing his connection with the Terminus. Heavily damaged and outnumbered, he managed to fight off the lesser drones who attacked him when he was severed from the VOICE, their blasts giving him the drive to escape.

And from there he fled, deep into the Void, screaming. It was through great good luck that he stumbled across a Furion raiding party, and even better luck that they didn't kill him out of hand. And when Freedom Bird disarmed him and beat him to his knees, the former drone looked up at the Furion and screamed "I die free!" And that was when Freedom Bird and the others wept, because if a drone could be freed, who knew what freedom could do?

The Furions took him in and taught him, teaching him something of himself and of what it meant to be a free man, but he really had no place among those shining symbols of virtue. They knew him too well, and had fought too many drones, to ever fully trust him. Luckily, Freedom Bird knew people who could help, and the former Omegadrone (now calling himself Harrier, after Harriet Tubman), was delivered to the Freedom League, who (after _extensive_ tests), delivered him to the world, with a fake ID and fake name, the better for him to learn about freedom. What better place than Freedom City?

It's been quite a ride for the walking embodiment of pain and loss; embraced by some as the ultimate hard-luck hero and others as a symbol of all that is evil and horrible. He is still the monster people tell their children will come for them at night, but he's a hero too. It's a good feeling. He has a woman he loves and a job he cares about, friends and comrades with whom he would fight the worst of monsters with. But the road to redemption is a long one, and Harrier knows better than anyone the perils that lie along the way. After all, blood will tell.

Personality & Motivation:
Harrier is cold. It's not that he's unfeeling, by no means, but rather that the horrors of life as an Omegadrone have layered depths of memory and grief between himself and the rest of the world. He cares intently for the suffering of others, but shows this by action, not words. He speaks with a slow, deliberate monotone occasionally leavened by moments of wistful emotion. In his civilian ID, he keeps to himself, sometimes in a slightly creepy way.

His small apartment has no decorations and sparse furniture. When he's not working, eating, or sleeping, he watches television, doing his best to absorb the reality of this world that's now his home. Otherwise he walks the streets, pike fastened subtly at his side, and tries to learn what he can about humanity. He opens somewhat around his close friends and his lover, but there is still no denying the fact that the scarred-faced drone is _other_, even if most people might not be able to sort it out.

Powers & Tactics:
Harrier prefers not to use his armor if the situation calls for it, and against many foes he can actually get away with that. Generally he fights silently, his face composed in a flat mask, but when angered by a particularly vile enemy his face contorts into a mask of utterly infuriated rage. He'll usually attack the strongest-looking enemy first, hitting them as hard as he can, not retreating unless absolutely necessary. His staff lets him hurt almost any foe, whether with blasts of Terminus energy or strikes with a devastatingly fast, powerfully charged blade at the head.

If forced into his armor he's a terror on the battlefield. He usually fights from the air, blasting away at lesser foes, before landing to begin a slow, methodical elimination of the enemy. He'll allow weaker enemies to shoot him a few times, the better to spread _fear, before landing to begin their punishment. If forced into his armor, he does not linger, and will leave as soon as possible (or at least change back) so as not to attract attention.

 

 



Complications:
Enemy: This is something separate than just people being scared of him. There are people, a lot of people, who'd see a free Omegadone as an opportunity for some free payback.
Friends: Wander, Jack of all Blades and company, Dragonfly, and the rest of the HAX and Interceptors crew are people Harrier would walk through fire for.
Immigrant: Harrier is still adjusting to local customs and society in Freedom City. He's learned a lot as he's gone, but this is indeed a strange world.
Love: Harrier loves Gina Evans, for all that it's a deeply fraught relationship.
Double Secret: Harrier has more than one identity to worry about now that he has the Caradoc name.
Job: Harrier is frightened of losing his job, as it's one of his connections to the world around him.
Monster: Harrier is an Omegadrone. Cops will shoot at him on sight if he's in armor, civilians will run screaming or attack him if they're brave enough.
Only a Mother: Even outside of his armor, Steve is no prize.
Collector: Between the Omegaorphans that he rescued from a crashed Terminus ship, Yolanda Morales, and the Deep One babies he helped save during the Archevil invasion, Harrier is something of a collector of lost and bereft children.
The World I Left Behind Me: The Terminus knows those who escape, and has terrible plans for them.
 

Abilities: 14 + 6 + 14 + 0 + 6 + 0 = 40 pp  
STR 32/24 (+11/+7) 
DEX 16 (+3) 
CON 24 (+7) 
INT 10 (+0) 
WIS 16 (+3) 
CHA 10 (+0) 

 

Combat: 8 + 8 = 16 pp 
Init: +11/+3 
ATK: +4 (+7 Melee) [+6 (+9 Melee) w/Armor, +12 Blast with Pike, +18 Blast/+16 Strike w/No More Holding Back]  
DEF: +9 (+3 Dodge Focus, +2 from Armor, +4 Base, +2 flat-footed)  [+15 w/No More Holding Back]
Grapple: +14/+22
Knockback: -13

 

Saves: 3 + 5 + 7 = 15 pp   
TOU +15/+11/+9/+7 (+7 Con, +2 Density, +2 Protection, +4 Force Field [10 Impervious])  
FORT +10 (+7 Con, +3) 
REF +8 (+3 Dex, +5) 
WILL +10 (+3 Wis, +7) 

 

Skills: 68 r = 17 pp  
Disguise 0 (+0/+50) 
Intimidate 10 (+10/+20, SM) 
Knowledge (Cosmology) 10 (+10/+15) 
Knowledge (Tactics) 15 (+15) 
Knowledge (Technology) 10 (+10) 

Language 1 (English, Base: The Black Speech of the Terminus) 
Notice 7 (+10/+20, SM) 
Sense Motive 7 (+10/+20, SM) 
Stealth 7 (+10/+15, SM) 
Survival 1 (+4) 

 

Feats: 15 pp  
Attack Focus: Melee 3 
Dodge Focus 3  
Interpose
Leadership 
Master Plan 2
Second Chance (Saves vs. Fear) 
Skill Mastery (Intimidate, Notice, Sense Motive, Stealth) 
Takedown Attack
Ultimate Save (Will) 
Uncanny Dodge (auditory) 

 

Powers: 6 + 14 + 30 + 31 + 13 + 30 + 1 + 2 + 1 + 12 + 1 + 2 + 8 = 151 pp

Communication 4 (technological, 1 mile, radio, PFs: Selective, Subtle [Encrypted]) [6PP]

 

Container 3 (15PP, No More Holding Back, training, Drawback: Power Loss [When Not Inflicting Lethal Damage, -1]) [14PP]
Attack Specialization 3 (Terminus Blast Array) [3] 
Enhanced Defense 6 [12]

3+12=15

 

Container 5 (25PP, Terminus technological, Omegadrone Armor, Extra: Duration [Continuous]) [30PP]
Enhanced ATK 2 [4] 
Enhanced DEF 2 [4] 
Flight 3 (50 MPH/500FPM, PF: Move-By Action) [7] 
Immunity 4 (disease, poison, sleep, starvation and thirst, Flaw: Limited [Half-Effect]) [2]
Immunity 6 (Environmental Cold, Heat, Pressure, Radiation, Suffocation) [6]
Protection 2 [2] 

4+4+6+2+7+2=25

 

Container 6 (30PP, Terminus technological, Alpha Omegadrone, Extra: Duration [Permanent], PF: Innate) [31PP] 
Enhanced Feats 10 (Affects Insubstantial 2 [Unarmed], Challenge 3 (Fast Startle, Mass Intimidation, Powerful Intimidation), Improved Initiative 2, Luck, Quick Draw [Draw], Startle) [10] 
Enhanced Skills 40 (Intimidate 10, Knowledge [Cosmology] 5, Notice 10, Sense Motive 10, Stealth 5) [10]
Impervious Toughness 8 [8] 

Super-Strength 1 (Effective STR 42, Heavy Load: 3 tons) [2]

11+10+8+2

 

Density 4 (Terminus technological, Permanent, PF: Innate [+8 Strength, Protection 2 (Impervious), Immovable 1, Super-Strength 1, x3 mass]) (13 pp)

 

Device 9 (45PP, Terminus technological, Omegadrone Pike, Flaw: Easy to Lose, PFs: Restricted 2 [Harrier Only], Subtle [Collapsible]) [30PP] 
Concealment 2 (normal vision, Flaw: Passive) [2DP]
Enhanced Feats 3 (All-Out Attack, Power Attack, Takedown Attack [2]) [3DP]
Force Field 4 [4PP] 
Super-Senses 4 (Detect Weakness [3], radio, Enhancement: Analytical) [4DP] 
Terminus Blast Array 14 (28PP, PF: Alternate Power 1) [29DP]
BE: Blast 12 (entropic blast, PFs: Accurate 3, Improved Crit) {28/28}
AP: Strike 4 (blade strike, Extra: Autofire [10], Penetrating 5 [as DMG 20], PFs: Affects Insubstantial 2, Extended Reach 1 [5 ft], Improved Crit 2, Mighty, Precise, Variable Descriptor 2 [any technological]) {28/28}

2 + 3 + 3 + 4 + 4 + 29 = 45

 

Feature 1 (mutation, Temporal Inertia) [1PP] 

 

Immunity 4 (mutation, disease, poison, sleep, starvation and thirst) (Flaw: Limited [Half-Effect]) [2PP]

 

Leaping 1 (mutation, x2, RLJ 34 ft, SLJ 22 ft, V 8 ft) [1PP]

 

Morph 10 (Caradoc, technological, Disguise Bonus +50, PFs: Covers Scent, Precise) [12PP] 

 

Speed 1 (mutation, 10 MPH/100FPM) [1PP] 

 

Super-Senses 2 (Terminus technological, Darkvision) [2PP] 

 

Super-Senses 8 (mutation, Detect Terminus [3], mental: Enhancements: Acute, Extended 2 (1000 ft range increment), Radius, Ranged) [8PP]

 

Drawbacks: -2PP 
Weakness (magnetism, uncommon, minor) [-2PP] 

 

Abilities (40) + Combat (16) + Saves (15) + Skills (17) + Feats (15) + Powers (139) - Drawbacks 2 = 250/250 pts

 
 

 

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