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Jobbernaut WIP


Angel

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I need help with this NPC. It's 5pp short of 180pp. I don't want to give him any more powers. As of now it takes a Nullify 13 to stop him in the power department. I want to keep him in the PL10 category too. So what do you think?

So far the story is that a circus strongman/acrobat with a temper attacks a heckler. He is fired as he is leaving, he is struck by a meteor. He is presumed dead. But like all meteors in comics, it's not fatal at all! The meteor brings out the worst personality traits of a person. It also pumps them to superhuman levels. The meteor has plans for itself, but now it is content riding around in this oaf.

Abilities: 10 + 10 + 10 + 0 + 0 + 0 = 30pp

Str 30/20 (+10/+5)

Dex 30/20 (+10/+5)

Con 30/20 (+10/+5)

Int 10 (+0)

Wis 10 (+0)

Cha 10 (+0)

Combat: 10 + 20 = 30pp

Initiative: +10/+5

Attack: +5, 10 melee

Grapple: +21/+20/+16/+15

Defense: +10 (+10 Base, +0 Dodge Focus), +5 Flat-Footed

Knockback: -10/-5, -40/-35 when Bracing

Saving Throws: 4 + 4 + 0 = 8pp

Toughness: +10 (+10 Con, +0)

Fortitude: +14 (+10 Con, +4)

Reflex: +14 (+10 Dex, +4)

Will: +0 (+0 Wis, +0)

Skills: 60r = 15pp

Acrobatics 10 (+20)

Bluff 10 (+10)

Escape Artist 10 (+20)

Climb 10 (+20)

Intimidate 10 (+10)

Notice 10 (+10)

Feats: 27PP

Acrobatic Bluff

All-Out Attack

Attack Focus (melee) 5

Challenge 2 (Fast Acrobatic Bluff, Fast Demoralize)

Chokehold

Endurance

Evasion 2

Fast Overrun

Grappling Finesse

Improved Grab

Improved Grapple

Improved Overrun

improved Pin

Improved Throw

Improved Trip

Power Attack

Skill Mastery (Acrobatics, Escape Artist, Intimidate, Notice)

Stunning Attack

Takedown Attack 2

Uncanny Dodge (auditory)

Powers: 65 = 65PP

Alternate Form 13 (magical meteor; permanent) [65pp]

magical meteor: 35 + 5 + 22 + 3 = 65

Enhanced Traits 30 (Enhanced Strength 10, Enhanced Dexterity 10, Enhanced Constitution 10; Extras: Linked/Impervious Toughness 5) [35pp]

Impervious Toughness 5 [5pp]

Immunity 22 (aging, life support, mental effects, sleep, starvation/thirst) [22pp]

Super-Strength 1 (Light [1064 lbs], Medium [1 ton], Heavy [1.5 tons], Max [3 tons], Push/Drag [7.5 tons]; Power Feats: Bracing) [3pp]

Drawbacks: 0 + 0 + 0 = 0pp

DC Block


ATTACK                          RANGE     SAVE                      EFFECT

Unarmed                         Touch     Toughness 20 (Staged)     Damage


Unarmed, Enhanced               Touch     Toughness 25 (Staged)     Damage


Stunning Attack                 Touch     Fortitude 15 (Staged)     Dazed or Stunned or Unconscious


Stunning Attack, Enhanced       Touch     Fortitude 20 (Staged)     Dazed or Stunned or Unconscious

Abilities (30) + Combat (30) + Saving Throws (8) + Skills (15) + Feats (27) + Powers (65) - Drawbacks (0) = 175/180pp

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