quotemyname Posted October 15, 2010 Posted October 15, 2010 Place for things to happen and stuff. Valkyrie and Arrowhawk team up to take on SHADOW
Ecalsneerg Posted October 15, 2010 Posted October 15, 2010 God knows what the penalty would be to Intimidate a group this size... (1d20+20=30)
quotemyname Posted October 15, 2010 Author Posted October 15, 2010 The intimidate results in their initial hesitation. Bolstered by Nacht Kreiger, they surge into action. However, that gives Hawk enough time to do a few things before the fight starts. To be clear, Hawk only hears the second part of Kreiger's line. I really would rather not have to run the stats for this many minions. Let's handle this with descriptive combat, shall we?
Ecalsneerg Posted October 15, 2010 Posted October 15, 2010 The intimidate results in their initial hesitation. Bolstered by Nacht Kreiger, they surge into action. However, that gives Hawk enough time to do a few things before the fight starts. To be clear, Hawk only hears the second part of Kreiger's line. I really would rather not have to run the stats for this many minions. Let's handle this with descriptive combat, shall we? Sure, why not. Power Attacking for 5, taking 10 on the attack roll, hits a Defence 23 target with a DC 27 save anyway, so it's fair to assume if I can knock out 7 in a round, I will knock out seven in a round. Sound fair?
quotemyname Posted October 15, 2010 Author Posted October 15, 2010 Yea that's totally fine. I expect you to be mowing through them for a few rounds. Then he'll get some better reinforcements and Valk can show up to bail you out.
Ecalsneerg Posted December 5, 2010 Posted December 5, 2010 Do I expect that to work? No. Was I gonna do it anyway? Yes. Intimidate as a move action (-5 penalty!), and I'll roll to make use of his nightmarishly high Intimidate! (And because it won't matter) RAAAAARGH (1d20+15=33) And the standard action: readied BOOM headshot! Power Attack for 5, with Penetrating Blast 7 (so Impervious 19 will not save you!) -Schrodinger's headshot; DC 27 (1d20+12=29)
quotemyname Posted December 5, 2010 Author Posted December 5, 2010 He will oppose with Intimidate, since that's the only way he can resist >_< Opposed Intimidate DC 33 (1d20+18=23) Fail At second glance, he's actually fearless. I should have listened when you said it wasn't going to work. That attack hits! Toughness DC 27 (1d20+15=19) And Stuns! Valkyrie is helpless, and Rok is stunned. After my GM post, you can take another turn.
quotemyname Posted December 5, 2010 Author Posted December 5, 2010 Not bothering with initiative. We'll just act in a loop. Ragnarok - Stunned; Bruised, Injured Arrowhawk - Unharmed Valkyrie - Helpless; Bruised x3, Injured x3
quotemyname Posted December 5, 2010 Author Posted December 5, 2010 Vivan will spend a full round action powering up... and puking... Ragnarok will: Free Action: Rage Move Action: Stand Move Action: Lift the Torture Bed Surge [HP > Arrowhawk]: Standard: Attack with thrown bed. Attack with Thrown Bed v Arrowhawk DC 30 (1d20+15=33) Probably gonna hit.
Ecalsneerg Posted December 5, 2010 Posted December 5, 2010 DC30 Toughness save! FEEL THE BURN (1d20+10=25) Hero Point to burn off the Stun. Then, Power Attacking for 5, Autofire attack o' doom! DC 27 attack, +1 DC/2 points it exceeds Ragnarok's Defence, to a maximum of DC30 (1d20+12=14) And, since I don't want to spend my only remaining Hero Point, I elect not to re-roll.
quotemyname Posted December 5, 2010 Author Posted December 5, 2010 That's fine. As the initial attack still stuns you, I'm going to invoke the cool factor and say that you get thrown back against the wall. No extra saves or anything, though. When you post, I'll move on.
Ecalsneerg Posted December 5, 2010 Posted December 5, 2010 As sorted out in Chat: Re-roll:Re-roll! (1d20+12=26) I'm on 1HP.
quotemyname Posted December 5, 2010 Author Posted December 5, 2010 All out Attack 5, Power Attack 5: DC 32 TOU DC 25 Fort (1d20+9=21) I would like this to hit. Re-Roll! Re-Roll: All out Attack 5, Power Attack 5: DC 32 TOU DC 25 Fort (1d20+9=13) That becomes a 14, and thus a 23. Which just barely hits while he's raging! Yay! TOU v DC 32; Fort v DC 25 (1d20+14=25, 1d20+21=27) He passes the Fort (easily) and takes another Injured, Bruised, and Stunned. She's attacking with Lethal because she's pissed! Ragnarok is stunned once more, so that makes it Arrowhawk's turn again.
Ecalsneerg Posted December 6, 2010 Posted December 6, 2010 Another Autofire PA for 5! ... against a Stunned opponent (1d20+12=19) Eh. No need to re-roll. The DC's probably gonna be 'meh', though.
quotemyname Posted December 6, 2010 Author Posted December 6, 2010 IIRC his stat block says +8 FF. Which means you hit by 1. Which means no bonus from Auto-fire which means DC 27. TOU v DC 27 (1d20+13=17) Not Dramatic enough. Need moar Re-roll. Arrowhawk gets an HP. Re-roll: TOU v DC 27 (1d20+13=19) +10 = 29 = no damage! I'll have to wait until I'm home to grab the rest of his stats. Hope you can wait until then!
quotemyname Posted December 9, 2010 Author Posted December 9, 2010 Haven't forgotten about this. Just don't have the stats still :(
quotemyname Posted December 10, 2010 Author Posted December 10, 2010 Okay, got the stats! Ragnarok took no damage, but now it's Valkyrie's turn. She'll teleport between them, instead of behind him this time (move). Then attack as a standard. She's the one who stunned him, so he's no longer flat footed. AoA 5; PA 5; DC DC 32 Toughness, DC 25 Fortitude (1d20+9=19) That attack will miss. Ragnarok is next, but I'll handle that in a separate post.
quotemyname Posted December 10, 2010 Author Posted December 10, 2010 Ragnarok will intimidate as a move action for a -5 penalty. Intimidate for demoralize (1d20+13=16) Lame. Oh well. Not worth the re-roll. Will save v Demoralize, DC 16 (1d20+8=17) Viv passes. He's going to make an attack. If it hits, he'll grapple as a free action from improved grab. Then he'll pin her. The description of the attack will not happen in that order, however. It's going to be, Grapple > Suplex > Rolling pin. Ragnarok PA 5 vs Valk; DC 35 + grapple on hit (1d20+10=24) That hits on the Die due to her All out Attack. He's just using his fists, so the damage is non-lethal. TOU vs DC 35 (-3 for bruises) (1d20+9=14) That would leave her unconscious. She's going to re-roll. Re-Roll: TOU vs DC 35 (-3 for bruises) (1d20+9=14) Add ten, she fails by 11. Staggered and Stunned. Two Hero Points left for her. Opposed Grapple vs Valk; -5 for power attack (1d20+30=38) Opposed Grapple vs Ragnarok (DC 38); -5 Power Attack +5 All out Attack (1d20+19=38) Wow. Valk is gonna spend yet another HP on extra effort to increase that by two and win. For the sake of Epicness. One HP left for her, which she will use to clear the Stun. She will be fatigued next round.
quotemyname Posted December 10, 2010 Author Posted December 10, 2010 Ragnarok - Bruised x2 Arrowhawk - Bruised Vivian - Bruised x3, Injured x3, Staggered, Fatigued at the start of her next turn. You're up, Ecal.
Ecalsneerg Posted December 12, 2010 Posted December 12, 2010 IIRC his stat block says +8 FF. Which means you hit by 1. Which means no bonus from Auto-fire which means DC 27. And Stunning inflicts an extra -2 penalty to Defence. Doesn't change the result though. OK, on 2 HP. Arrowhawk will use Extra Effort to boost up his Explosive Blast rank to 5 (Mighty 4), so DC 24 blast. Then, he'll feint as a move action at a -5 penalty to simply use a move action. Das feint! (1d20+5=11) Eh. Standard action is fer shootin' : Explosive Power Attack for 5, DC 29 attack (1d20+12=17) Dammit, I'll burn a HP to make it count. Stupid low rolls... (1d20+12=27) BOOM
quotemyname Posted December 15, 2010 Author Posted December 15, 2010 Sorry this took so long to get to. I've been busy. I'm not going to roll against the feint. He has a +11 Sense Motive. That re-roll hits. Currently he has two bruises. Toughness DC 29 (1d20+13=27) And earns himself a third after the attack. Valkyrie's turn. She's staggered, and only gets one action. She'll use it to throw her hammer. She's currently at -2 STR, -1 Attack, -1 DEF from Fatigue. But she always give her all in a fight, so Ragnarok is looking at another power attack here... PA5/AoA5 DC 31 TOU and 25 FORT (1d20+8=17) which misses. The hammer returns to her hand. I'll take his turn in the next post.
quotemyname Posted December 15, 2010 Author Posted December 15, 2010 Vivian is very badly injured already, AND he needs her alive. She's become a low priority target. Arrowhawk, on the other hand isn't so lucky. Ragnarok will fly across the room with and aerial haymaker directed at him. Since I'm reluctant to invoke the grapple cheese in such a small fight, lets make this a stunning attack. Stunning Attack, Power Attack 5; DC 30 Fort on hit. (1d20+10=29) Yikes. Just be thankful he doesn't have improved crit. Don't worry too much though. If you fail too badly there will probably be some epic fiating so we can keep this going.
Ecalsneerg Posted December 15, 2010 Posted December 15, 2010 Arrowhawk is on 1HP, and will be Fatigued after this roll. Yeouch. DC 30 Fortitude save (1d20+10=27) And he's dazed for the round!
quotemyname Posted December 15, 2010 Author Posted December 15, 2010 Ragnarok - Bruised x3 Arrowhawk - Bruised Vivian - Bruised x3, Injured x3, Staggered, Fatigued at the start of her next turn. EDIT: So... Fiat Time. I'm going to have Vivian act out of turn and use her last HP for Leadership to clear the Daze. Ecal, you are still up.
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