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Yes. Several powers (Noteably anything with a fort save) does not standardly affect objects the Affects objects extra allows them to, while the objects only flaw means they will no longer affect living targets.

Ah, I read it right now! I appreciate how you could do this, was misinterpreting it.

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Inanimate objects get no save vs. the Drain Toughness, they just suffer the full effect, then must make a Toughness save v. the Damage.

Mobile Constructs get a Reflex save vs. the Drain Toughness, so they're not as hosed by it.

What about worn/carried items, like a communicator or utility belt (Equipment), suit of powered armor (hard to lose Device), or cosmic rod (easy to lose Device)?

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