BType Posted November 19, 2010 Posted November 19, 2010 BType: Shenhuo: 10: 10 Trade-Offs: None Unspent PP: 0 Gold Status: 0/30 Tai Sing is SHENHUO, the "Immortal Tiger" a superhuman martial artist trained in the Shambala Valley in ancient martial styles thousands of years old. He has come to Freedom City and America to practice his own beliefs and escape his dangerous family.: (1-2 sentences which sum up the whole character) Alternate Identity: Tai Identity: Secret Birthplace: Occupation: Affiliations: (people and/or groups you work with) Family: Age: ?? (DoB: Month [day, optional], Year) Apparent Age: (if applicable) Gender: Ethnicity: Height: Weight: Eyes: Hair: Description: Power Descriptions: (if applicable) History: (Please remember we are a family friendly site. Your story should be PG-13 at most. If your character wouldn't fit in an episode of Justice League Unlimited or Buffy the Vampire Slayer, please rethink it.) Personality & Motivation: Powers & Tactics: Complications: Name (description) Example Secret (is really afraid of the Big Bad Wolf) Abilities: 0 + 0 + 0 + 0 + 0 + 0 = 0pp Str 10 (+0) Dex 10 (+0) Con 10 (+0) Int 10 (+0) Wis 10 (+0) Cha 10 (+0) Combat: 0 + 0 = 0pp Initiative: +0 Attack: +0 Grapple: +0 Defense: +0 (+0 Base, +0 Dodge Focus), +0 Flat-Footed Knockback: -0 Saving Throws: 0 + 0 + 0 = 0pp Toughness: +0 (+0 Con, +0 [Other]) Fortitude: +0 (+0 Con, +0) Reflex: +0 (+0 Dex, +0) Will: +0 (+0 Wis, +0) Skills: 0r = 0pp [skill] [# of Ranks] (+[Total Bonus]) [skill] [# of Ranks] (+[Total Bonus]) [skill] [# of Ranks] (+[Total Bonus]) Examples Craft (Structural) 5 (+5) would be used for someone with 5 ranks in the skill and a +0 Int modifier. Knowledge (Technology) 8 (+10) would be used for someone with 8 ranks in the skill and a +2 Int modifier. Notice 5 (+4) would be used for someone with 5 ranks in the skill and a -1 Wis modifier Languages 2 (English, French [Native], German) would be used for someone who speaks those three languages, but learned French first Feats: 0PP [Feat Name] [Feat Name] [Feat Name] Name (power breakdown [if applicable]) [Xep] Example: Gas Mask [1ep] Sword (Damage 3 [Power Feats: Improved Critical, Mighty]) [5ep] Undercover Vest (Protection 3 [Power Feat: Subtle]) [4ep] Powers: 0 + 0 + 0 = 0PP Power Name (descriptive name [if applicable]; descriptors; Extras: ???, ???; Flaws: ???, ???; Power Feats: ???, ???; Drawbacks: ???, ???) [Xpp] Base Effect: Power Name (descriptive name [if applicable]; descriptors; Extras: ???, ???; Flaws: ???, ???; Power Feats: ???, ???; Drawbacks: ???, ???) [Xpp]Alternate Effect: Power Name (descriptive name [if applicable]; descriptors; Extras: ???, ???; Flaws: ???, ???; Power Feats: ???, ???; Drawbacks: ???, ???) [Xpp] Device Name Xdp Power Name (descriptive name [if applicable]; descriptors; Extras: ???, ???; Flaws: ???, ???; Power Feats: ???, ???; Drawbacks: ???, ???) [Xdp] NOTE: If your powers do not have an Extras, Flaws, Power Feats or Drawbacks, you do not need to include those categories. I.e., if you have a plain Blast 10 (a bolt of fire), all you need to write is Blast 10 (fiery bolt). Drawbacks: 0 + 0 + 0 = 0pp Name (Description; Frequency: [uncommon/Common/Very Common]; Intensity: [Minor/Moderate/Major]) [Xpp] (Please note that you can only have a number of drawbacks equal to your PL, not including power drawbacks. Also, power drawbacks should be listed on the power, not here.) DC Block: ATTACK RANGE SAVE EFFECT Unarmed Touch DC15 Toughness (Staged) Damage Abilities (0) + Combat (0) + Saving Throws (0) + Skills (0) + Feats (0) + Powers (0) - Drawbacks (0) = 0pp
Ecalsneerg Posted November 19, 2010 Posted November 19, 2010 Please don't post half finished characters in the Bank. Also, that's not how you should format the title.
BType Posted November 19, 2010 Author Posted November 19, 2010 Please don't post half finished characters in the Bank. Also, that's not how you should format the title. Please don't post half finished characters in the Bank. Also, that's not how you should format the title. Yeah I know, I clicked the wrong part of the forum. How should I format the title? I made a character awhile back but it's been a long time and it took like eighteen tries to get it in the right format, which drove me to banging my head against the wall for an hour: I'd like tips beyond just the rough template you have, it's kind of confusing to the more dyslexic of us
Dr Archeville Posted November 19, 2010 Posted November 19, 2010 How should I format the title? The way it says to in the Template.
Ecalsneerg Posted November 19, 2010 Posted November 19, 2010 The entire Character Bank is publically viewable. You want examples, there's 50 or so right there/
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