Sandman XI Posted November 28, 2010 Posted November 28, 2010 Gabriel and Muse happen upon something sinister!
Sandman XI Posted December 1, 2010 Author Posted December 1, 2010 what could this be for? (1d20+10=25) :o
KnightDisciple Posted December 1, 2010 Posted December 1, 2010 Sense Motive. Hm, here's hoping... Sense Motive: 4+10=14
Sandman XI Posted December 1, 2010 Author Posted December 1, 2010 He's a rude jerk is just all. though tensions are high, you suspect it's just a facade to ease the aforementioned tension
KnightDisciple Posted December 1, 2010 Posted December 1, 2010 Right then, time to smooth-talk my way past him! Diplomacy Check: 20+20=40
KnightDisciple Posted December 1, 2010 Posted December 1, 2010 Sand asks for a Notice Check, I deliver. Notice: 5+10=15 Ugh.
KnightDisciple Posted December 1, 2010 Posted December 1, 2010 Another Notice! This time, Gabe's just trying to see if anything looks weird. Notice Check: 7+10=17 Probably not. :?
KnightDisciple Posted December 1, 2010 Posted December 1, 2010 Diplomacy with Attractive on nurses: 35
Sandman XI Posted December 2, 2010 Author Posted December 2, 2010 ahem... Guess what? to hit and grapple check if needed (1d20+8=26, 1d20+12=30) give me a grapple check and if that fails a DC 20 Will save :o
KnightDisciple Posted December 2, 2010 Posted December 2, 2010 Right, Grapple Check first. Grapple: 9+11=20 So...Will Save, DC20. Will: 10+7=17 Okay, yeah, Hero Point. Will: 14+7=21; Plus 10 from HP means 31.
Sandman XI Posted December 8, 2010 Author Posted December 8, 2010 Demon Init (1d20+1=18) Muse Init (1d20+10=30) Muse - 30 - HP 5 - Unharmed Demon Warriors (8) - 18 A - unharmed B - unharmed C - unharmed D - unharmed E - unharmed F - unharmed G - unharmed H - unharmed Gabriel - 12 - HP 1 - Unharmed
Sandman XI Posted December 8, 2010 Author Posted December 8, 2010 Toughness Save 25 (1d20+7=22) Dead. First three on Gabriel last four on Muse (1d20+6=17, 1d20+6=20, 1d20+6=25, 1d20+6=13, 1d20+6=10, 1d20+6=17, 1d20+6=9) Two are attempting to grapple you Two grapple checks (1d20+12=21, 1d20+12=28)
KnightDisciple Posted December 8, 2010 Posted December 8, 2010 Hm. So 2 Grapple checks in response. First Counter-Check: 29 Second Counter-Check: 17 Blargh. That was less than good.
KnightDisciple Posted December 8, 2010 Posted December 8, 2010 Okay, trying to at least break the pin. Not surging yet. So all I can do is break the pin... 23.
KnightDisciple Posted December 8, 2010 Posted December 8, 2010 Apparently I still have a standard action! I am blasting the one that grabbed me. Attack Roll: 2+10=12 ...Le sigh.
Sandman XI Posted December 9, 2010 Author Posted December 9, 2010 first three on Gabriel, second four on Muse (1d20+5=7, 1d20+5=18, 1d20+5=15, 1d20+5=11, 1d20+5=15, 1d20+5=15, 1d20+5=24) One gets Muse! Grapple Check (1d20+11=26) There's no way she can beat that. She's bound and helpless.
KnightDisciple Posted December 9, 2010 Posted December 9, 2010 Right, I'm Blasting at the one that's doing sewing and such. Attack Roll: 5+10=15 Argh. Sigh. HP to re-roll. This should hit. DC 26 Toughness Save.
Sandman XI Posted December 9, 2010 Author Posted December 9, 2010 Toughness save 25 (1d20+10=21) one sewer down
Sandman XI Posted December 9, 2010 Author Posted December 9, 2010 Escape Artist (1d20+10=13) Opposing the escape (1d20+11=27) Rerolling escape artist (1d20.minroll(11)+10=22) Well, this might turn tragic!
Sandman XI Posted December 9, 2010 Author Posted December 9, 2010 Demons attacking Gabriel (1d20+5=9, 1d20+5=9, 1d20+5=21) DC 22 Toughness Save DC 27 Toughness, DC 17 Fortitude (1d20+12=20, 1d20+10=14) One Bruise. One Injury. Stunned and Dying (which gets knocked to stabilized by the free Diehard)
KnightDisciple Posted December 9, 2010 Posted December 9, 2010 Hm. 22. Let's see how this goes. Just. Barely.
KnightDisciple Posted December 10, 2010 Posted December 10, 2010 Move action, using Flight 1 to get away from the crowd of demons, but still keeping a clear line on the remaining ritualist demons. Using Blast against the one still sewing. Attack: 17+10=27 DC 26 Toughness Save
Sandman XI Posted December 16, 2010 Author Posted December 16, 2010 Have a HP Give me a DC 22 Will save
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