Heridfel Posted January 27, 2008 Author Posted January 27, 2008 -2 penalty to Strength and Dexterity; -1 to attack and defense; cannot move all out or charge.
Heridfel Posted January 27, 2008 Author Posted January 27, 2008 -2 penalty to Strength and Dexterity; -1 to attack and defense; cannot move all out or charge.
Heridfel Posted January 27, 2008 Author Posted January 27, 2008 -2 penalty to Strength and Dexterity; -1 to attack and defense; cannot move all out or charge.
flashedarling Posted January 29, 2008 Posted January 29, 2008 Luck is now apparently going my way, I easily resist the magnetic blast. I then use Earth control to bust out of my bonds. If at all possible I'm using burrow to leave my barrier unnoticed. Hopefully tricking him into thinking I'm still in there. If that steath roll isn't good enough to do that can it at least be good enough so he doesn't know where I am? (Finally getting some good rolls)
flashedarling Posted January 29, 2008 Posted January 29, 2008 Luck is now apparently going my way, I easily resist the magnetic blast. I then use Earth control to bust out of my bonds. If at all possible I'm using burrow to leave my barrier unnoticed. Hopefully tricking him into thinking I'm still in there. If that steath roll isn't good enough to do that can it at least be good enough so he doesn't know where I am? (Finally getting some good rolls)
flashedarling Posted January 29, 2008 Posted January 29, 2008 Luck is now apparently going my way, I easily resist the magnetic blast. I then use Earth control to bust out of my bonds. If at all possible I'm using burrow to leave my barrier unnoticed. Hopefully tricking him into thinking I'm still in there. If that steath roll isn't good enough to do that can it at least be good enough so he doesn't know where I am? (Finally getting some good rolls)
CollateralKid Posted January 31, 2008 Posted January 31, 2008 Sorry it's taken me so long to respond...i've been gone at last comic standing auditions and just being physically exhausted..lol. At this point Collateral is going to burn his second hero point to remove fatigue and fly @ all out speed back towards his base.
CollateralKid Posted January 31, 2008 Posted January 31, 2008 Sorry it's taken me so long to respond...i've been gone at last comic standing auditions and just being physically exhausted..lol. At this point Collateral is going to burn his second hero point to remove fatigue and fly @ all out speed back towards his base.
CollateralKid Posted January 31, 2008 Posted January 31, 2008 Sorry it's taken me so long to respond...i've been gone at last comic standing auditions and just being physically exhausted..lol. At this point Collateral is going to burn his second hero point to remove fatigue and fly @ all out speed back towards his base.
flashedarling Posted February 6, 2008 Posted February 6, 2008 There is no way Earthbender can keep up (?) So he decides to stick around and fix as much as he can with earth control. Restoring the harmony is more important than chasing the villain. I think that will end the battle for now. Next time I'll bring friends!
flashedarling Posted February 6, 2008 Posted February 6, 2008 There is no way Earthbender can keep up (?) So he decides to stick around and fix as much as he can with earth control. Restoring the harmony is more important than chasing the villain. I think that will end the battle for now. Next time I'll bring friends!
flashedarling Posted February 6, 2008 Posted February 6, 2008 There is no way Earthbender can keep up (?) So he decides to stick around and fix as much as he can with earth control. Restoring the harmony is more important than chasing the villain. I think that will end the battle for now. Next time I'll bring friends!
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