flashedarling Posted January 22, 2008 Author Posted January 22, 2008 Players Name: FlashEDarling Power Level: 11 (152 pp) Unspent PPs: 2 Hero Name: Gerald Leones Code Name: Earthbender Height:6'3" Weight:220 lbs Hair: Bald head, goatee Description: An imposing figure History: Gerald had a happy childhood until an early manifestation of his terrakinesis cause a deadly landslide which took away both his parents at the age of 7. He was then raised by his single grandmother until the age of 13 when he caused her house to collapse on top of her. After which he ran away both from fear of punishment and of the terror of hurting more people. He lived on the kindness of strangers and on the run for nearly 3 months before he was found by the retired hero Aftershock. Recognizing the boys potential he escorted the adolescent to far away tibet where he trained at the Temple of Harmonious Earth. There he learned how to control his powers by associating them with martial arts forms as well as the way of Harmonious Earth. Now as an adult he seeks to follow the Way of Harmonious Earth by aiding in the building of stronger communities. By day he works as a construction worker to provide stable housing in struggling communities. However when supernatural or human forces attempt to disrupt the harmony he seeks to create he is Earthbender, gifted with terrakinetic martial arts. He also keeps an ear to the ground for those whose powers are just developing so that he may shepherd them as he was. ABILITIES: (34 pp) Str: 18 / +4 Dex: 20 / +5 Con: 18 / +4 Int: 10 / +0 Wis: 16 / +0 Cha: 12 / +0 COMBAT: (20 pp) Attack: +6, +14 unarmed (12 pp) Defense: 16, flatfooted 12 (8 pp) Initiative: +5 SAVES: (18 pp) Toughness: 14 (Impervious 6) Fortitude: 10 (6 pp) Reflex: 10 (5 pp) Will: 10 (7 pp) SKILLS: (9 pp) 36 Skill Points Acrobatics 14 / +19 Intimidate: 8 / +8 Knowledge (arcane lore) 1 / +1 Notice: 4/ +4 Profession (construction): 5 / +6 Stealth: 4 /+9 FEATS: (9 pp) All-Out Attack Attack Specialization (unarmed) 4 Dodge Focus 2 Power Attack Uncanny Dodge (tremorsense) POWERS: (60 pp) Earth Control 10 (Extras: Damaging) (30 pp +6pp) AP: Create Object 9 (Extra: Impervious, PF: Innate, Selective, Precise) AP: Trip 10 (Extras: Area (Burst), Range (Perception)) AP: Transform 7 (earth to earth, 4 pp/rank) AP: Snare 6 (Extras: Area, Selective Attack, Perception) AP: Environmental Control 6 (Hamper Movement 2pp/rank Linked to Distraction 2 pp/rank; Extras: Independent (+0)) Linked to Obscure 6 (Flaws: Limited: normal vision only; Extras: Independent (+0)) "Force Field" 10 Impervious 6 (16 pp +1pp) AP: Force Field 5 (Extras: Affects Others, Area (Burst); PF: Selective) (The Force Field is actually in the form of temporary earthen barriers which he throws up to block attacks) Burrowing 3 (3 pp +1pp) AP: Super-Movement 3 (wall-crawling, Limited to earthen surfaces) Super-Senses (tremorsense, Acute) (3 pp) PP: 34 + 20 + 18 + 9 + 9 + 60 = 150 pp Complications: Poor ( Gerald lives in a camper in the back of his truck. While he does not want for anything he has nothing material to offer to anyone else) Tradeoffs: +4 Toughness, -4 Defense; +4 Attack, -4 Save DC
flashedarling Posted January 22, 2008 Posted January 22, 2008 Players Name: FlashEDarling Power Level: 11 (152 pp) Unspent PPs: 2 Hero Name: Gerald Leones Code Name: Earthbender Height:6'3" Weight:220 lbs Hair: Bald head, goatee Description: An imposing figure History: Gerald had a happy childhood until an early manifestation of his terrakinesis cause a deadly landslide which took away both his parents at the age of 7. He was then raised by his single grandmother until the age of 13 when he caused her house to collapse on top of her. After which he ran away both from fear of punishment and of the terror of hurting more people. He lived on the kindness of strangers and on the run for nearly 3 months before he was found by the retired hero Aftershock. Recognizing the boys potential he escorted the adolescent to far away tibet where he trained at the Temple of Harmonious Earth. There he learned how to control his powers by associating them with martial arts forms as well as the way of Harmonious Earth. Now as an adult he seeks to follow the Way of Harmonious Earth by aiding in the building of stronger communities. By day he works as a construction worker to provide stable housing in struggling communities. However when supernatural or human forces attempt to disrupt the harmony he seeks to create he is Earthbender, gifted with terrakinetic martial arts. He also keeps an ear to the ground for those whose powers are just developing so that he may shepherd them as he was. ABILITIES: (34 pp) Str: 18 / +4 Dex: 20 / +5 Con: 18 / +4 Int: 10 / +0 Wis: 16 / +0 Cha: 12 / +0 COMBAT: (20 pp) Attack: +6, +14 unarmed (12 pp) Defense: 16, flatfooted 12 (8 pp) Initiative: +5 SAVES: (18 pp) Toughness: 14 (Impervious 6) Fortitude: 10 (6 pp) Reflex: 10 (5 pp) Will: 10 (7 pp) SKILLS: (9 pp) 36 Skill Points Acrobatics 14 / +19 Intimidate: 8 / +8 Knowledge (arcane lore) 1 / +1 Notice: 4/ +4 Profession (construction): 5 / +6 Stealth: 4 /+9 FEATS: (9 pp) All-Out Attack Attack Specialization (unarmed) 4 Dodge Focus 2 Power Attack Uncanny Dodge (tremorsense) POWERS: (60 pp) Earth Control 10 (Extras: Damaging) (30 pp +6pp) AP: Create Object 9 (Extra: Impervious, PF: Innate, Selective, Precise) AP: Trip 10 (Extras: Area (Burst), Range (Perception)) AP: Transform 7 (earth to earth, 4 pp/rank) AP: Snare 6 (Extras: Area, Selective Attack, Perception) AP: Environmental Control 6 (Hamper Movement 2pp/rank Linked to Distraction 2 pp/rank; Extras: Independent (+0)) Linked to Obscure 6 (Flaws: Limited: normal vision only; Extras: Independent (+0)) "Force Field" 10 Impervious 6 (16 pp +1pp) AP: Force Field 5 (Extras: Affects Others, Area (Burst); PF: Selective) (The Force Field is actually in the form of temporary earthen barriers which he throws up to block attacks) Burrowing 3 (3 pp +1pp) AP: Super-Movement 3 (wall-crawling, Limited to earthen surfaces) Super-Senses (tremorsense, Acute) (3 pp) PP: 34 + 20 + 18 + 9 + 9 + 60 = 150 pp Complications: Poor ( Gerald lives in a camper in the back of his truck. While he does not want for anything he has nothing material to offer to anyone else) Tradeoffs: +4 Toughness, -4 Defense; +4 Attack, -4 Save DC
flashedarling Posted January 22, 2008 Author Posted January 22, 2008 Players Name: FlashEDarling Power Level: 11 (152 pp) Unspent PPs: 2 Hero Name: Gerald Leones Code Name: Earthbender Height:6'3" Weight:220 lbs Hair: Bald head, goatee Description: An imposing figure History: Gerald had a happy childhood until an early manifestation of his terrakinesis cause a deadly landslide which took away both his parents at the age of 7. He was then raised by his single grandmother until the age of 13 when he caused her house to collapse on top of her. After which he ran away both from fear of punishment and of the terror of hurting more people. He lived on the kindness of strangers and on the run for nearly 3 months before he was found by the retired hero Aftershock. Recognizing the boys potential he escorted the adolescent to far away tibet where he trained at the Temple of Harmonious Earth. There he learned how to control his powers by associating them with martial arts forms as well as the way of Harmonious Earth. Now as an adult he seeks to follow the Way of Harmonious Earth by aiding in the building of stronger communities. By day he works as a construction worker to provide stable housing in struggling communities. However when supernatural or human forces attempt to disrupt the harmony he seeks to create he is Earthbender, gifted with terrakinetic martial arts. He also keeps an ear to the ground for those whose powers are just developing so that he may shepherd them as he was. ABILITIES: (34 pp) Str: 18 / +4 Dex: 20 / +5 Con: 18 / +4 Int: 10 / +0 Wis: 16 / +0 Cha: 12 / +0 COMBAT: (20 pp) Attack: +6, +14 unarmed (12 pp) Defense: 16, flatfooted 12 (8 pp) Initiative: +5 SAVES: (18 pp) Toughness: 14 (Impervious 6) Fortitude: 10 (6 pp) Reflex: 10 (5 pp) Will: 10 (7 pp) SKILLS: (9 pp) 36 Skill Points Acrobatics 14 / +19 Intimidate: 8 / +8 Knowledge (arcane lore) 1 / +1 Notice: 4/ +4 Profession (construction): 5 / +6 Stealth: 4 /+9 FEATS: (9 pp) All-Out Attack Attack Specialization (unarmed) 4 Dodge Focus 2 Power Attack Uncanny Dodge (tremorsense) POWERS: (60 pp) Earth Control 10 (Extras: Damaging) (30 pp +6pp) AP: Create Object 9 (Extra: Impervious, PF: Innate, Selective, Precise) AP: Trip 10 (Extras: Area (Burst), Range (Perception)) AP: Transform 7 (earth to earth, 4 pp/rank) AP: Snare 6 (Extras: Area, Selective Attack, Perception) AP: Environmental Control 6 (Hamper Movement 2pp/rank Linked to Distraction 2 pp/rank; Extras: Independent (+0)) Linked to Obscure 6 (Flaws: Limited: normal vision only; Extras: Independent (+0)) "Force Field" 10 Impervious 6 (16 pp +1pp) AP: Force Field 5 (Extras: Affects Others, Area (Burst); PF: Selective) (The Force Field is actually in the form of temporary earthen barriers which he throws up to block attacks) Burrowing 3 (3 pp +1pp) AP: Super-Movement 3 (wall-crawling, Limited to earthen surfaces) Super-Senses (tremorsense, Acute) (3 pp) PP: 34 + 20 + 18 + 9 + 9 + 60 = 150 pp Complications: Poor ( Gerald lives in a camper in the back of his truck. While he does not want for anything he has nothing material to offer to anyone else) Tradeoffs: +4 Toughness, -4 Defense; +4 Attack, -4 Save DC
Heridfel Posted January 22, 2008 Posted January 22, 2008 Everything there looks good. One thing I should note is that your tradeoff appears to be for your unarmed attacks. Your powers appear to be Perception-range, most of them, and they're properly limited to your PL. Also, can you describe how your Force Field works? Thanks. You have your first Approved.
Heridfel Posted January 22, 2008 Posted January 22, 2008 Everything there looks good. One thing I should note is that your tradeoff appears to be for your unarmed attacks. Your powers appear to be Perception-range, most of them, and they're properly limited to your PL. Also, can you describe how your Force Field works? Thanks. You have your first Approved.
Heridfel Posted January 22, 2008 Posted January 22, 2008 Everything there looks good. One thing I should note is that your tradeoff appears to be for your unarmed attacks. Your powers appear to be Perception-range, most of them, and they're properly limited to your PL. Also, can you describe how your Force Field works? Thanks. You have your first Approved.
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