Raveled Posted December 8, 2010 Posted December 8, 2010 I'm planning a hero that uses Transform for most of their effects (based off AA's Transmuter) and, upon reviewing the power, I realized that I don't really understand how it works. It appears to be a Variable Power, able to recreate any effect within the purview of "transforming Object A to Object B." Is this the case? Could I use Transform to, say, turn a part of a wall to phosphorous, providing a light source? Or use it to summon up a monomolecular blade, providing myself with a Penetrating Strike?
Avenger Assembled Posted December 9, 2010 Posted December 9, 2010 I'd allow the first, but not the second.
Raveled Posted December 9, 2010 Author Posted December 9, 2010 So would I have to run every use of the power past a ref? That's going to be pretty tedious, especially if I come up with something in the middle of combat. I was hoping for a quick-and-dirty rule.
Ecalsneerg Posted December 9, 2010 Posted December 9, 2010 So would I have to run every use of the power past a ref? That's going to be pretty tedious, especially if I come up with something in the middle of combat. I was hoping for a quick-and-dirty rule. Technically, all threads should have a Ref overseeing them so we can step in and say "no, you can't do that" and so-such. And yes, we have been a bit lax on that, so we're working on it. The crux is this: Transform is a tedious, complex power to make fair.
Avenger Assembled Posted December 9, 2010 Posted December 9, 2010 Rav, If you want a shorthand, think: "Is this a DIRECT result of the Transform?" That's why I built the Transmuter with Corrosion and Create Object, so she has the power to directly make solid objects and do direct damage outside of Transform.
Raveled Posted December 9, 2010 Author Posted December 9, 2010 If you want a shorthand, think: "Is this a DIRECT result of the Transform?" That's why I built the Transmuter with Corrosion and Create Object, so she has the power to directly make solid objects and do direct damage outside of Transform. -.- I may just do this with a big ol' array. Or even a VP if I can swing the points.
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