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Fair Ladies (OOC)


Aoiroo

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Posted

GANG LEADER POWER LEVEL 4

Str 12 Dex 13 Con 12 Int 10 Wis 10 Cha 15

Skills: Bluff 4 (+6), Climb 4 (+5), Drive 2 (+3), Intimidate 4 (+6), Knowledge

(current events) 4 (+4), Knowledge (streetwise) 6 (+6)

Feats: Equipment 2

Equipment: leather jacket (+1 Toughness), pistol (+3 damage), cell phone

Combat: Attack +4, Damage +1 (unarmed), +3 (pistol), Defense +3, Initiative +1

Saving Throws: Toughness +5 (+4 without jacket), Fortitude +5, Reflex +4,

Will +2

Abilities 12 + Skills 6 (24 ranks) + Feats 2 + Combat 14 + Saves 12 = 46

This is the archetype used for the idiots who try to rob stores during hours in Freedom City.

Posted

Grims up to post then. Two closest are the first two that she can attack. Though she could bypass them altogether, it just depends really.

Posted

Okay, this might be pushing it, but the idea is Grim uses Bluff (Autocheck 28) to Trick the guy into running into the wall; if my post isn't quite kosher, I can always edit.

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