Quinn Posted December 23, 2010 Posted December 23, 2010 Crossover issue! Shadow Man and Silhouette against a gang of thugs, a classic bank robbery!
Dream Posted December 24, 2010 Posted December 24, 2010 Shadow Man will fly up and hit the driver then flip the van over and then hide Here's the hit 1d20+5=24 Here's the stealth 1d20+10=24
Aoiroo Posted January 5, 2011 Posted January 5, 2011 Right, Sill takes ten on stealth, DC 25 notice for anybody to see an extra shadow. She walks over to the closest thug, and 23 attack roll. DC 24 toughness roll for the thug against Sil's striking.
Quinn Posted January 7, 2011 Author Posted January 7, 2011 Right, if Aoi bails on the attack, the thugs en masse look very much ashamed. The boss doesn't, of course, cause he's the boss. Either way, things are about to get complicated. :D
Quinn Posted January 16, 2011 Author Posted January 16, 2011 Chain Gang: Initiative Roll (1d20=18) Right, Aoi, need yours, then I can post IC.
Quinn Posted January 17, 2011 Author Posted January 17, 2011 Right, I'll post Chain Gang's shakee-fistee thing later, after I've gotten some sleep. Should be a good knock-down-drag-em-out brawl.
Quinn Posted January 26, 2011 Author Posted January 26, 2011 Rolled Chain Gang's grapple earlier, talked with Dream about it in chat (and I can't be arsed to dig it up from the InvisibleCastle logs), and Dream missed. All Out Attack! A powerful punch! (1d20+10=12) And Chain Gang misses as well.
Quinn Posted January 30, 2011 Author Posted January 30, 2011 Grapple auto-succeeds with a +29 DC 25 Toughness save (1d20+14=29) Sorry, Dream, no dice this round.
Quinn Posted January 30, 2011 Author Posted January 30, 2011 And the villain takes a swipe: All Out Attack! A Powerful Punch Redux! (1d20+10=11) And misses. -5 Defense for Chain Gang this round, Dream, you're up again!
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