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My third build


Dream

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I'm trying to build a normal guy who is a knight of the fairy realm. He did a great service to the King and Queen, so they knighted him. The specifics aren't down yet, but his equipment is blessed by Oberon and Titania themselves.

Abilities: 6 + 4 + 4 + 0 + 4 + 4 = 22PP

Str 16 (+3)

Dex 14 (+2)

Con 14 (+2)

Int 10 (+0)

Wis 14 (+2)

Cha 14 (+2)

Combat: 6 + 8 = 14PP

Initiative: +6

Attack: +3, +7 melee

Grapple: +10

Defense: +8 (+4 Base, +4 Dodge Focus), +2 Flat-Footed

Knockback: -3, -1 without armor

Saving Throws: 3 + 3 + 3 = 9PP

Toughness: +6 (+2 Con, +4 armor)

Fortitude: +5 (+2 Con, +3)

Reflex: +5 (+2 Dex, +3)

Will: +5 (+2 Wis, +3)

Skills: 0R = 14PP

Acrobatics 8 (+10)

Bluff 8 (+10, +14 Attractive)

Diplomacy 8 (+10, +14 Attractive)

Knowledge (arcane lore) 10 (+10)

Notice 8 (+10)

Perform (singing) 3 (+5)

Perform (stinged instruments) 3 (+5)

Sense Motive 8 (+10)

Feats: 26PP

Accurate Attacl

Acrobatic Bluff

All-Out Attack

Attack Focus (melee) 4

Attractive 1

Challenge 2 (Fast Feint, Fast Taunt)

Dodge Focus 4

Defensive Attack

Fearless

Improved Disarm

Improved Initiative 1

Luck 2

Power Attack

Stunning Attack

Takedown Attack 2

Taunt

Uncanny Dodge (visual)

Powers: 4 + 6 + 10 = 20PP

Device 1 (enchanted armor; hard to lose)

Protection 4 (Power Feats: Subtle)
This is an undercover vest. Due to it's blessing, it's sturdier than most. Fairies and people with the right senses see it as an ornate breastplate.

Device 2 (enchanted sword; easy to lose)

Damage 4 (Power Feats: Improved Critical 2, Incurable, Mighty, Variable Descriptor [Magic/Slashing])
This sword is a saber with a blade made out of cold iron. Due to it's blessing it hits harder and is sharper than a regular saber. It's enchantments also prevent wounds made by the sword from healing though unnatural means. Fairies and people with the right senses see it as a shining beacon.

Super-Senses 10 (Visual [counters concealment, counters illusion, counters obscure (all); detect fairies])

Drawbacks: (-0) + (-0) = -0PP

DC Block:


ATTACK                       RANGE     SAVE                      EFFECT

Unarmed                      Touch     Toughness 18 (Staged)     Damage (Physical)

Sword                        Touch     Toughness 22 (Staged)     Damage (Physical)

Stunning Attack, Unarmed     Touch     Fortitude 13 (Staged)     Dazed or Stunned or Unconcious (Physical)

Stunning Attack, Sword       Touch     Fortitude 17 (Staged)     Dazed or Stunned or Unconcious (Physical)

Abilities (22) + Combat (14) + Saving Throws (9) + Skills (14) + Feats (26) + Powers (20) - Drawbacks (0) = 105/105 Power Points

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