Shadowboxer Posted February 14, 2008 Posted February 14, 2008 Nightrival doesn't have that Knowledge skill but I rolled just to see what I would get. I received a lousy 1. Nightrival is useless when it comes to magic. :D
Shadowboxer Posted February 14, 2008 Posted February 14, 2008 Nightrival doesn't have that Knowledge skill but I rolled just to see what I would get. I received a lousy 1. Nightrival is useless when it comes to magic. :D
Warmonger Posted February 16, 2008 Posted February 16, 2008 Sense Motive Check http://invisiblecastle.com/roller/view/1495786/ Knowledge: Arcane Lore http://invisiblecastle.com/roller/view/1495790/
Warmonger Posted February 16, 2008 Posted February 16, 2008 Sense Motive Check http://invisiblecastle.com/roller/view/1495786/ Knowledge: Arcane Lore http://invisiblecastle.com/roller/view/1495790/
Heridfel Posted February 16, 2008 Author Posted February 16, 2008 The Bluff check that the Sense Motive check was made in response to is here. I get one bad roll and one good one with that Toughness save. The blade passing through was the descriptor for his increased Toughness; it still affected his Insubstantial form as normal. Nightrival is up. He can make a Notice check to try to determine when he might strike and actually hit the thing. Sen's result on the Knowledge check is enough to let him know that most insubstantial creatures are either metahumans, undead, or spiritual (including angelic or demonic) in nature. Its lust for his sword (and the fact that it is attacking them) suggests something spiritual, either demonic or elemental.
Heridfel Posted February 16, 2008 Author Posted February 16, 2008 The Bluff check that the Sense Motive check was made in response to is here. I get one bad roll and one good one with that Toughness save. The blade passing through was the descriptor for his increased Toughness; it still affected his Insubstantial form as normal. Nightrival is up. He can make a Notice check to try to determine when he might strike and actually hit the thing. Sen's result on the Knowledge check is enough to let him know that most insubstantial creatures are either metahumans, undead, or spiritual (including angelic or demonic) in nature. Its lust for his sword (and the fact that it is attacking them) suggests something spiritual, either demonic or elemental.
Shadowboxer Posted February 17, 2008 Posted February 17, 2008 I'm going to try to trick the ghost into running into the wall, just for fun. My Notice check result is 22. Would the Notice check provide him with the insight to pull this stunt?
Shadowboxer Posted February 17, 2008 Posted February 17, 2008 I'm going to try to trick the ghost into running into the wall, just for fun. My Notice check result is 22. Would the Notice check provide him with the insight to pull this stunt?
Heridfel Posted February 17, 2008 Author Posted February 17, 2008 Well, it might, but you're making things more complicated on yourself than you otherwise might need. You did well enough on the Notice check to time your attack against the apparition while it is solid, so you could make a regular attack against it. If you try the other method, you'd need to succeed on at least two more skill checks (one to make the thing come after you instead of going after the man with the sword (probably Bluff or Intimidate), and another Bluff check to trick it into charging at you and being solid when it hits the wall). It'll make Sense Motive checks to oppose if you do this. I'll hold off on the response from the apparition until I hear back from you about which method you would like to use.
Heridfel Posted February 17, 2008 Author Posted February 17, 2008 Well, it might, but you're making things more complicated on yourself than you otherwise might need. You did well enough on the Notice check to time your attack against the apparition while it is solid, so you could make a regular attack against it. If you try the other method, you'd need to succeed on at least two more skill checks (one to make the thing come after you instead of going after the man with the sword (probably Bluff or Intimidate), and another Bluff check to trick it into charging at you and being solid when it hits the wall). It'll make Sense Motive checks to oppose if you do this. I'll hold off on the response from the apparition until I hear back from you about which method you would like to use.
Shadowboxer Posted February 18, 2008 Posted February 18, 2008 You're definitely right that my stunt would be much more complicated than I anticipated. So, instead of tricking the apparition into slamming into the wall, Nightrival will try to draw it away from Sen (I rolled a 24 on my Intimidate check) and will use the previous Notice check to locate the weak spot when the apparition gets close enough. :)
Shadowboxer Posted February 18, 2008 Posted February 18, 2008 You're definitely right that my stunt would be much more complicated than I anticipated. So, instead of tricking the apparition into slamming into the wall, Nightrival will try to draw it away from Sen (I rolled a 24 on my Intimidate check) and will use the previous Notice check to locate the weak spot when the apparition gets close enough. :)
Heridfel Posted February 20, 2008 Author Posted February 20, 2008 Yeah, it let itself get pulled away. Sense Motive: 12. The thing is charging at you, but your readied action will take place before it can make an attack. Its Defense is lowered, however, so it'll be a little easier to hit.
Heridfel Posted February 20, 2008 Author Posted February 20, 2008 Yeah, it let itself get pulled away. Sense Motive: 12. The thing is charging at you, but your readied action will take place before it can make an attack. Its Defense is lowered, however, so it'll be a little easier to hit.
Heridfel Posted February 21, 2008 Author Posted February 21, 2008 I always seem to roll well with NPCs, but luck can't hold out forever. This round, it's using a Perception Sense-Dependent Emotion Control (fear) 4 Linked to Perception Sense-Dependent Nauseate 4. Basically, its face is both frightening and revolting. You need to make a DC 14 Will save to avoid the Emotion Control and a DC 14 Fortitude save to avoid the Nauseate.
Heridfel Posted February 21, 2008 Author Posted February 21, 2008 I always seem to roll well with NPCs, but luck can't hold out forever. This round, it's using a Perception Sense-Dependent Emotion Control (fear) 4 Linked to Perception Sense-Dependent Nauseate 4. Basically, its face is both frightening and revolting. You need to make a DC 14 Will save to avoid the Emotion Control and a DC 14 Fortitude save to avoid the Nauseate.
Shadowboxer Posted February 21, 2008 Posted February 21, 2008 Nightrival fails the Will save by 4 points, so his attack, defense and save bonuses are at -2. :shock: Whose turn is it now?
Shadowboxer Posted February 21, 2008 Posted February 21, 2008 Nightrival fails the Will save by 4 points, so his attack, defense and save bonuses are at -2. :shock: Whose turn is it now?
Heridfel Posted February 21, 2008 Author Posted February 21, 2008 Sen will be up next, presuming he doesn't get nailed on his saves, followed by Nightrival once again.
Heridfel Posted February 21, 2008 Author Posted February 21, 2008 Sen will be up next, presuming he doesn't get nailed on his saves, followed by Nightrival once again.
Warmonger Posted February 21, 2008 Posted February 21, 2008 Err I think Sen is immune to fear. I have the fearless feat. On doesn't face demons one ghouls without it. Alos he has two levels of affects insubstantial so did my sowrd pass through it or what happpened?
Warmonger Posted February 21, 2008 Posted February 21, 2008 Err I think Sen is immune to fear. I have the fearless feat. On doesn't face demons one ghouls without it. Alos he has two levels of affects insubstantial so did my sowrd pass through it or what happpened?
Heridfel Posted February 21, 2008 Author Posted February 21, 2008 You still need to successfully make the Fortitude save; you are considered to have automatically saved against the fear component of it. The re-sealing of the ghost after the sword went through it is the way that the successful Toughness save was represented. The Toughness save itself is linked in there; you can see the result.
Heridfel Posted February 21, 2008 Author Posted February 21, 2008 You still need to successfully make the Fortitude save; you are considered to have automatically saved against the fear component of it. The re-sealing of the ghost after the sword went through it is the way that the successful Toughness save was represented. The Toughness save itself is linked in there; you can see the result.
Warmonger Posted February 22, 2008 Posted February 22, 2008 http://invisiblecastle.com/roller/view/1503462/ Ah my apoliges. I barely made the save.
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