Griffalo Posted February 22, 2011 Posted February 22, 2011 Okay, so I've tried to rebuild my old Weather Controller, Raindance, from the ground up. I'd appreciate some comments where I can improve the build. First build deleted, for clarity.
Griffalo Posted February 22, 2011 Author Posted February 22, 2011 Raindance Power Level: 10; Power Points Spent: 150/150 STR: +1 (12), DEX: +3 (16), CON: +2 (14), INT: +1 (12), WIS: +4 (18), CHA: +1 (12) Tough: +2/+8, Fort: +7, Ref: +10, Will: +9 Skills: Computers 4 (+5), Concentration 12 (+16), Diplomacy 2 (+3), Drive 2 (+5), Intimidate 8 (+9), Knowledge (earth sciences) 4 (+5), Medicine 2 (+6), Notice 8 (+12), Sense Motive 2 (+6), Survival 8 (+12) Feats: Accurate Attack, All-Out Attack, Attractive, Defensive Roll (House Ruled) 3, Dodge Focus, Favored Environment (Airborne), Fearsome Presence, Power Attack Powers: Blast 10 (DC 25; Indirect 2 (any point, directed away), Accurate 3 (+6)) . . Move Object 12 (Air Control - Alternate; Strength: 60, Carry: 17 tons / 34 tons / 51.2 tons / 102.4 tons; Freshen Air (Radius: 60 ft.)) . . Dazzle 10 (Alternate; affects: visual senses, DC 20; Accurate 3 (+6), Indirect 2 (any point, directed away)) . . Weather Control 5 (Alternate; 4pp of Mix-and-Match environments, Radius: 100 ft., DC 15; Independent, Total Fade) Flight 6 (Speed: 500 mph, 4400 ft./rnd) Immunity 20 (common descriptor: Weather, common descriptor: Electric) Super-Senses 2 (counters obscure: Visual - Weather) Attack Bonus: +4 (Ranged: +4, Melee: +4, Grapple: +5) Attacks: Blast 10, +10 (DC 25), Dazzle 10, +10 (DC Fort/Ref 20), Unarmed Attack, +4 (DC 16) Defense: +9 (Flat-footed: +4), Knockback: -4 Initiative: +3 Languages: Native Language Totals: Abilities 24 + Skills 13 (52 ranks) + Feats 10 + Powers 62 + Combat 24 + Saves 17 + Drawbacks 0 = 150 Created With Hero Lab® - try it for free at http://www.wolflair.com!
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