Lone Star Posted May 9, 2011 Share Posted May 9, 2011 He uses his Lightning Wand, which means he'll have to make a DC 19 Reflex save vs. a DC 24 Toughness, or half damage if he passes it. Link to comment
Raveled Posted May 10, 2011 Author Share Posted May 10, 2011 Reflex save vs DC 19 (1d20+8=28) 8o Whatta ya know? Toughness save vs DC 20 (1d20+7=27) And a Bruise. Might as well get these out of the way now. Full Power-Attack, full All-Out Attack (1d20+10=23) Juuust hits. Toughness save vs DC 30 (1d20+6=21) Stunned + Bruise x2. Warlock! Shuffle him out! Link to comment
Lone Star Posted May 11, 2011 Share Posted May 11, 2011 Warlock tries again with his lightning wand! 'Nother DC 19 Reflex and DC 24 Toughness. Link to comment
Raveled Posted May 11, 2011 Author Share Posted May 11, 2011 Reflex vs DC 19 (1d20+8=11) Nope! And two Bruises, so... Toughness vs DC 24 (1d20+5=23) Gets us Bruise x3! Link to comment
Raveled Posted May 11, 2011 Author Share Posted May 11, 2011 The bad guy actually gets to attack! Outrageous! Full Power Attack vs Ironclad (1d20+8=23) And it hits. DC 22 Toughness Toughness save vs DC 22 (1d20+10=18) Oooo, a Bruise -- but almost something much nastier! Full All-Out Attack, full Power Attack vs Deep One (1d20+10=23) Striking back, it hits, DC 30 Toughness. Toughness vs DC 30 (1d20+4=12) 1, 2, 3, YOU'RE OUT! Link to comment
Raveled Posted May 17, 2011 Author Share Posted May 17, 2011 Imitative for Ironclad (1d20+3=4) Oh, ffffffff-- Initiative for Deep One (1d20+7=25) Oh yeah. Sure. Why not, Castle? Initiative for MYSTERY!! (1d20+2=13) Myyyyyystery! Link to comment
Lone Star Posted May 20, 2011 Share Posted May 20, 2011 Initiative for Warlock: 1d20+3=20 Link to comment
Raveled Posted May 20, 2011 Author Share Posted May 20, 2011 Deep One Grapple vs Ironclad (1d20+16=22) Ironclad's Grapple vs. Deep One (1d20+4=11) So she's bound. Okay. Link to comment
Lone Star Posted May 25, 2011 Share Posted May 25, 2011 Blake makes a stupid! He jumps into the water, and tries to make the fishy go sleepy-bye. DC 19 Will save for the Fish-Man. Link to comment
Raveled Posted May 26, 2011 Author Share Posted May 26, 2011 I'm gonna rule that dust is pretty useless underwater. Take an HP for that. Grapple check vs Deep One (1d20+21=22) >.< Rerolling that. Grapple check vs Deep One, HP reroll (1d20+21=33) Much better. Opposed Grapple check vs Ironclad (1d20+16=30) So, Ironclad Escaped the grapple easily enough. Now to initiate one of her own. Melee attack roll vs Def 22 (1d20+10=22) Just misses. Damn. Should've used Trade-offs... Deep One fires back and tries to hit. Deep One melee attack vs Def 19 (1d20+8=23) Hits easily. Start a Grapple. Grapple check vs Ironclad (1d20+16=17) HA! Finally starts going right. Opposed Grapple check vs Deep One (1d20+21=33) Stays out of that one easily. Ugh. Now to make all that into an IC post. Link to comment
Lone Star Posted June 2, 2011 Share Posted June 2, 2011 Warlock uses his Lightning Rod. DC 19 Reflex and a DC 24 Toughness save if it hits. Link to comment
Raveled Posted June 2, 2011 Author Share Posted June 2, 2011 Reflex save, vs DC 19 (1d20+6=26) The Genius Bruiser makes the save like a champ. Toughness save, vs DC 19 (1d20+14=19) If only he hadn't have made that save, huhn? Melee attack with full All-Out Attack & full Power attack, vs Deep One (1d20+10=14) Oh, fff-- Deep One Grapple check (1d20+16=22) Ironclad counter-Grapple (1d20+20=24) Ironclad stays out of grapple easily. Link to comment
Lone Star Posted June 7, 2011 Share Posted June 7, 2011 Blake uses his Sleeping Powder. DC 19 Will to save vs. Stun. Link to comment
Raveled Posted June 7, 2011 Author Share Posted June 7, 2011 Will save, vs DC 19 (1d20+7=16) He is Dazed. Deep One grapple, vs Ironclad's Grapple (1d20+16=32) Ironclad counter grapple, vs 32 (1d20+20=30) Ha. Melee Attack Roll w/ All-Out Attack & Power Attack, vs Deep One Defense (1d20+10=29) Muwahaha. Guess what else Ironclad has? Improved Critical! So DC... 35 Toughness save. Toughness save, vs DC 35 (1d20+8=11) Yeah, that... That's not so hot. Link to comment
Lone Star Posted June 11, 2011 Share Posted June 11, 2011 If it ain't broke, don't fix it! Another DC 19 Will save for the Genius Bruiser. Link to comment
Raveled Posted June 11, 2011 Author Share Posted June 11, 2011 (14:11:46) Raveled: Okay, IC's down so I'm just gonna roll in here. (14:11:53) Lone_Star: Right, IC post I meant. (14:11:55) ChatBot: Raveled rolls 1d20 and gets 1. (14:11:59) Raveled: Hahaha .(14:12:07) Raveled: Oh wow, that's... not gonna do well. +7 makes that 8. He's down. Link to comment
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