GranspearZX Posted March 11, 2011 Share Posted March 11, 2011 This is an OOC thread (obviously) for this thread. Also, this is for my own reference: Cannonade Crow Mercury Myrmidon Silhouette Link to comment
Semi-Autogyro Posted March 12, 2011 Share Posted March 12, 2011 Could you give us a quick idea what the lobby looks like? I'll give you a roll if need be. Link to comment
GranspearZX Posted April 25, 2011 Author Share Posted April 25, 2011 Apologies for the absenteeism on my part. But with finals in two weeks, I'll be around a lot more (since I don't have nearly as much work), so I'll be moving the thread forward at a more or less steady clip from here on in. Again, I'm sorry for not being around more. Link to comment
trollthumper Posted May 3, 2011 Share Posted May 3, 2011 Just so it's noted, Cannonade is spending an HP to temporarily acquire Quick Change until I can actually buy it on him. Link to comment
Quinn Posted May 3, 2011 Share Posted May 3, 2011 Crow makes with his disappearing act, reappearing on the roof of the building if there's a sunroof or just a big ceiling window up top. Link to comment
Semi-Autogyro Posted May 4, 2011 Share Posted May 4, 2011 Same as Cannonade, Myrmidon is going to have use a HP for Quick Change. Link to comment
GranspearZX Posted May 11, 2011 Author Share Posted May 11, 2011 I think it's safe for everyone to make Init rolls at this point. For future reference (mostly for the sake of the refs, in case of any questions), I'm using the Cyborg template from Archetype Archive 2. Not really sure where else to make that declaration. Link to comment
Quinn Posted May 11, 2011 Share Posted May 11, 2011 Crow - Initiative check (1d20+7=20) Link to comment
Semi-Autogyro Posted May 13, 2011 Share Posted May 13, 2011 Apologies, my ISP has been having fits. Myrmidon - Initiative Check = 10 Link to comment
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