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Plowshares Into Swords [OOC]


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All right, folks; in the name of greater transparency, and because I was hazy on the necessity of this, I should disclose I've been running this thread with unapproved NPCs. I've sent the templates up to the refs, but we have a choice:

-Hold off until the approvals go through.

-Play forward, knowing that we're in a thread with unapproved NPCs.

What do you guys want to do?

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  • 3 weeks later...

That's a DC34 attack... and our guy got a 16. FIAT TIME! He'll take a Bruise, but be up and running for the actual combat. Everyone take a Hero Point.

And now it's time for Initiative! For the sake of transparency, here's our boss, approved by Doc Archeville:

Roland Darmask, the Spirit of Conflict

PL12

207 PP

Attributes: 4 + 6 + (-10) + 4 + 8 + 8 = 20 PP

STR 14 (+2)

DEX 16 (+3)

CON –

INT 14 (+2)

WIS 18 (+4)

CHA 18 (+4)

Combat: 12 + 16 = 28 PP

Initiative: +12

Attack: +6 (+12 Ranged)

Grapple: +8

Defense: +8 (+12 Dodge Bonus), +4 Flat-Footed

Knockback: -10

Saving Throws: 0 + 6 + 6 = 12 PP

Toughness: +12/-- (+12 Protection [8 Impervious])

Fortitude: --

Reflex: +9 (+3 DEX, +6)

Will: +10 (+4 WIS, +6)

Skills: 60r = 15 PP

Diplomacy 8 (+12)

Drive 4 (+7)

Intimidate 8 (+12)

Knowledge (current events) 8 (+12)

Knowledge (history) 4 (+8)

Knowledge (tactics) 8 (+12)

Notice 8 (+12)

Sense Motive 8 (+12)

Survival 4 (+8)

Feats: 23 PP

Accurate Attack

Attack Focus (ranged) 6

Benefit (use Knowledge (tactics) for Initiative)

Contacts

Dodge Focus 4

Elusive Target

Fearless

Move-By Action

Power Attack

Precise Shot

Quick Draw 2

Startle

Takedown Attack

Well-Informed

Powers: 30 + 20 + 30 + 20 + 9 = 109 PP

Blast (spectral fire) 10 (Extras: Autofire) [30 PP]

Emotion Control 12 (Extras: Area Burst, Flaws: Limited 2 [Pre-Existing Prejudices], Feats: Improve Range 8 [Radius 15000 ft.]) [20 PP]

Immunity (Fortitude effects) [30 PP]

Protection 12 (Extras: Impervious 8) [20 PP]

Regeneration 16 (Recovery Bonus 6 [+1 on recovery checks], Bruised 3 [1/round free action], Staggered 6 [1/round w/ no rest], Resurrection) (Flaws: Source [Conflict], Feats: Regrowth) [9 PP]

Attributes (20) + Combat (28) + Saves (12) + Skills (15) + Feats (23) + Powers (109) = 207 PP

Roland goes on 14.

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And he's Helpless.

Push: 22, Unharmed, 2 HP

Silhouette: 19, Unharmed, 3 HP

Cannonade: 18, Unharmed, 3 HP

Roland: 14, Bruised x1, Helpless, 0 HP

Warlock: 12, Unharmed, 3 HP

Silhouette is up next... and has already gone. As the character is Helpless, attacks against him auto-crit for now. And he's Stunned.

Push: 22, Unharmed, 2 HP

Silhouette: 19, Unharmed, 3 HP

Cannonade: 18, Unharmed, 3 HP

Roland: 14, Bruised x2, Stunned (Silhouette's Turn), Helpless, 0 HP

Warlock: 12, Unharmed, 3 HP

Cannonade is up next, and he's just flat-out punching the guy. Hard. It's a DC29 Toughness save with the Crit, and... he scores a 14.

Fiat again! He's now Bruised and Staggered, but not down.

Push: 22, Unharmed, 3 HP

Silhouette: 19, Unharmed, 4 HP

Cannonade: 18, Unharmed, 4 HP

Roland: 14, Bruised x3, Stunned (Silhouette's Turn), Staggered, Helpless, 0 HP

Warlock: 12, Unharmed, 4 HP

Roland's turn. Another Fiat, as he shakes off the Stunned and tries to Regenerate from the conflict. He shakes off a Bruise, as well as his Staggered condition. He then open fires on Cannonade from rather close range, using his Blast attack. That's a 31 with Autofire 1, and as Cannonade has 17 Defense, that means it caps out at DC32 Toughness.

Cannonade is Stunned.

Push: 22, Unharmed, 4 HP

Silhouette: 19, Unharmed, 5 HP

Cannonade: 18, Bruised x1, Stunned (Roland's Turn), 5 HP

Roland: 14, Bruised x2, Helpless, 0 HP

Warlock: 12, Unharmed, 5 HP

Warlock is up next.

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