Gizmo Posted March 29, 2011 Posted March 29, 2011 Initiative! Jill - Initiative. (1d20+4=10) Angel - Initiative. (1d20+8=25) Blackfire - Initiative. (1d20+2=16) Heka - Initiative. (1d20+3=19) Diehard - Initiative. (1d20+7=17) Guy Fawkes II - Initiative. (1d20+11=26)
Fox Posted March 29, 2011 Posted March 29, 2011 Initiative Roll (Speed of Thought) (1d20 + 7=9) Distracted by the sexy!
Gizmo Posted March 30, 2011 Author Posted March 30, 2011 26 - Guy Fawkes II - Uninjured 25 - Angel - Uninjured 19 - Heka - Uninjured 17 - Diehard - Uninjured 16 - Blackfire - Uninjured 10 - Jill O'Cure - Uninjured 9 - Dragonfly - Uninjured - 2HP Boo... okay then.
Fox Posted March 30, 2011 Posted March 30, 2011 (21:18:12) Gizmo: Hey Fox, gimme a Stealth check for 'Fly. Stealth Check (1d20 + 2=17)
Gizmo Posted March 30, 2011 Author Posted March 30, 2011 Jill - Stealth Check. (1d20+10=16) Fearsome Five - Notice Check. (1d20+10=18, 1d20+10=19, 1d20+15=16, 1d20+8=22, 1d20+12=14) To set the stage, then, Blackfire and Diehard are toward the rear of the restaurant, near the washrooms, while Angel in the middle of everything, floating a couple feet off of the floor while Guy Fawkes II is busy collecting wallets and valuables. Heka is hanging back near what's left of the door basically pouting. I'll get an IC post up reflecting that, then Dragonfly can actually act.
Fox Posted March 31, 2011 Posted March 31, 2011 Move action: Teleport up to Blackfire; turnabout teleporting right back to Jill's side afterwards. Standard action: Melee attack roll to use Dimensional Pocket on the guy. Melee Attack Roll vs. Blackfire (Dimensional Pocket) (1d20 + 10=14) @#@$ing.... Dragonfly spends an HP to reroll. Melee Attack REROLL vs. Blackfire (Dimensional Pocket) (1d20 + 10=13) 3-> 13 + 10 = roll of 23. Blackfire gets a DC19 reflex save to not get pocket'd. Post pending results.
Gizmo Posted March 31, 2011 Author Posted March 31, 2011 Reflex Save vs. DC 19. (1d20+5=13) Not so much!
Gizmo Posted March 31, 2011 Author Posted March 31, 2011 26 - Guy Fawkes II - Uninjured 25 - Angel - Uninjured 19 - Heka - Uninjured 17 - Diehard - Uninjured - Dimensional Pocket'd! 16 - Blackfire - Uninjured 10 - Jill O'Cure - Uninjured 9 - Dragonfly - Uninjured - 1HP Guy Fawkes II Move Action: Move! Standard Action: Charge Dragonfly. (1d10+16=17) Miss! Angel Move Action: Move! Standard Action: Split-Kick Jill O'Cure. (1d20+12=18) Miss! Heka Move Action: Move! Standard Action: Mystic Blast Dragonfly. (1d20+10=19) Miss! Diehard Move Action: Acrobatic Bluff vs. Jill O'Cure. (1d20+10=29) Standard Action: Attack Jill O'Cure. (1d20+12=26) Jill O'Cure Acrobatics vs. DC 29. (1d20+10=23) Flatfooted! Flat-Footed Toughness Save vs. DC 23. (1d20+4=10) Staggered and Stunned! Blackfire Will Save vs. DC 19. (1d20+6=13) 26 - Guy Fawkes II - Uninjured 25 - Angel - Uninjured 19 - Heka - Uninjured 17 - Diehard - Uninjured - Dimensional Pocket'd! (+1) 16 - Blackfire - Uninjured 10 - Jill O'Cure - Staggered, Stunned9 - Dragonfly - Uninjured - 1HP
Fox Posted March 31, 2011 Posted March 31, 2011 This hand of hers glows with an awesome power. Its electric grip tells her to grasp revenge. Melee Attack Roll vs. Diehard (taser hand) (1d20 + 10=29) DC20 Fortitude save. Failure means dazed (can't take actions, but retains dodge bonus) until they can make a fortitude save, failure by 5 means stunned until they can make a fortitude save, failure by 10 means KO. Saves to recover get a +1 bonus per failed save. I...have no idea whether the initial save counts for that. I'd assume not, but who knows?
Gizmo Posted March 31, 2011 Author Posted March 31, 2011 Diehard Fortitude Save vs. DC 20. (1d20+8=13) Stunned! Dragonfly also gets an HP for her Relationship Complication, naturally. Guy Fawkes II Move Action: Auto-DC 20 Acrobatic Bluff vs. Dragonfly. Standard Action: Attack Dragonfly. (1d20+14=32) Yow. At least it just misses his improved crit range, so it's only DC 21. Angel Move Action: Taunt Jill O'Cure. (1d20+15=24) Standard Action: Attack Jill O'Cure. (1d20+12=18) Jill O'Cure Beats the Taunt with Skill Mastery; Toughness Save vs. DC 23. (1d20+4=24) Heka Standard Action: Attack Dragonfly. (1d20+6=13) Jill O'Cure Standard Action: Autoimmunity Touch vs. Angel. (1d20+12=26) Angel Fortitude Save vs. DC 22. (1d20+6=16); Fortitude Save vs. DC 27. (1d20=17) Staggered and Stunned! Diehard Fortitude Save vs. DC 20. (1d20+8=25) He clears the Stun! Blackfire Will Save vs. DC 19. (1d20+7=10) Still trapped! 26 - Guy Fawkes II - Uninjured 25 - Angel - Staggered, Stunned 19 - Heka - Uninjured 17 - Diehard - Uninjured 16 - Blackfire - Uninjured - Dimensional Pocket'd! (+2) 10 - Jill O'Cure - Staggered 9 - Dragonfly - Uninjured* - 2HP *pending Toughness Save.
Fox Posted March 31, 2011 Posted March 31, 2011 I won't bother rolling against the bluff, since he'd hit her regardless. Toughness Save vs. Guy's attack, DC21 (1d20 + 8=25) Force field > knives, apparently.
Fox Posted March 31, 2011 Posted March 31, 2011 Dragonfly's had just about enough out of the two meleers. Melee Attack Roll vs. Guy Fakwes II (Dimensional Pocket) (1d20 + 10=30) Well, hell. Let's have some fun with that. Per the house rules, doing a 'free' stunt: Dimensional Pocket 10 (50 tons; Extras: Area [Targeted Burst, 50-foot radius], Selective Attack, Flaws: Action 1 [Full-Round], Tiring) [20/20] DC20 Reflex save for every villain within 50' of Dragonfly to not get Pocket'd! DC20 Will saves thereafter to escape. Spending an HP to waive the fatigue from Tiring, because gauntlet fatigue drops her by 1-2 PLs, and that's bad.
Gizmo Posted March 31, 2011 Author Posted March 31, 2011 Guy Fawkes II - Reflex Save vs. DC 20. (1d20+8=28) Diehard - Reflex Save vs. DC 20. (1d20+8=22) Angel - Reflex Save vs. DC 20. (1d20+7=25) ...ow. Have an HP back for the set back.
Gizmo Posted March 31, 2011 Author Posted March 31, 2011 Guy Fawkes II Move Action: Auto-DC 21 Startle w/ Skill Mastery vs. Dragonfly. (She's Fearless, but he doesn't know that.) Standard Action: Attack Dragonfly. (1d20+14=15) I guess that evens out after escaping the Dimensional Pocket! Heka Standard Action: Initiate Grapple w/ 'Mage Hands'. (1d20+10=14) Diehard Move Action: Feint Jill O'Cure. (1d20+5=15) Standard Action: All-Out Attack 5, Power Attack 5. (1d20+12=18) Angel Fortitude Save vs. DC 27 (Secondary Effect). (1d20=9) Unconscious! Jill O'Cure Standard Action: Create Object to trap Diehard in a force field bubble. Diehard Reflex Save vs. DC 22. (1d20+8=24) ARGH. Blackfire Will Save vs. DC 20. (1d20+8=12) Still trapped! 26 - Guy Fawkes II - Uninjured 25 - Angel - Unconscious 19 - Heka - Uninjured 17 - Diehard - Uninjured 16 - Blackfire - Uninjured - Dimensional Pocket'd! (+3) 10 - Jill O'Cure - Staggered 9 - Dragonfly - Uninjured - 2HP
Fox Posted March 31, 2011 Posted March 31, 2011 Hum dee dum. Worth another shot. Area Attack Roll vs. Villains within 50' (previously-stunted Dimensional Pocket) (1d20 + 10=20) That was not worth the HP she'll have to spend to waive the Tiring. Ah well. DC20 reflex for...just Diehard, I think, who screwed up his defense doing the All-Out Attack. DC20 Will saves to get back out, if he fails. EDIT: Sure! She'll pocket Angel, while she's at it, dropping her in an isolated compartment just so no one can try to bring her around.
Gizmo Posted March 31, 2011 Author Posted March 31, 2011 Diehard Reflex Save vs. DC 20. (1d20+8=16) Pocket'd! Angel, too, if you like.
Gizmo Posted March 31, 2011 Author Posted March 31, 2011 Guy Fawkes II Move Action: Auto-DC 20 Acrobatic Bluff against Dragonfly w/ Skill Mastery Standard Action: Attack Dragonfly. (1d20+14=24) That's a DC 21 Toughness Save. Heka Standard Action: Initiate Grapple vs. Jill O'Cure. (1d20+10=15) Pfft. Jill O'Cure Standard Action: Autoimmunity Touch vs. Guy Fawkes II. (1d20+12=21) A miss! Diehard Will Save vs. DC 20. (1d20+7=16) Blackfire Will Save vs. DC 19. (1d20+9=14) 26 - Guy Fawkes II - Uninjured 25 - Angel - Unconscious, Dimensional Pocket'd! 19 - Heka - Uninjured 17 - Diehard - Uninjured, Dimensional Pocket'd! (+1) 16 - Blackfire - Uninjured, Dimensional Pocket'd! (+4) 10 - Jill O'Cure - Staggered 9 - Dragonfly - Uninjured* - 1HP
Fox Posted March 31, 2011 Posted March 31, 2011 Toughness Save vs. Guy Fawkes' Attack, DC21 (1d20 + 8=24) Do not bring a knife to a fight.
Fox Posted March 31, 2011 Posted March 31, 2011 Normal damaging attacks seem like they'd take too long. And Jill's all about the Fortitude saves anyway, so let's build on that. Teamwork! Melee Attack Roll vs. Guy Fawkes (Taser Hand) (1d20 + 10=15) Failure! Boo.
Gizmo Posted April 1, 2011 Author Posted April 1, 2011 Guy Fawkes II Move Action: Auto-DC 18 Taunt against Dragonfly w/Skill Mastery Standard Action: Attack Dragonfly. (1d20+14=26) DC 21 again. Heka Standard Action: Attack Dragonfly. (1d20+6=15) Haha, he's really not very good at this. Jill O'Cure Standard Action: Autoimmunity Touch vs. Guy Fawkes II. (1d20+12=20) Grr... Diehard Will Save vs. DC 20. (1d20+8=13) Blackfire Will Save vs. DC 19. (1d20+10=30) Free! 26 - Guy Fawkes II - Uninjured 25 - Angel - Unconscious, Dimensional Pocket'd! 19 - Heka - Uninjured 17 - Diehard - Uninjured, Dimensional Pocket'd! (+2) 16 - Blackfire - Uninjured 10 - Jill O'Cure - Staggered 9 - Dragonfly - Uninjured* - 1HP
Fox Posted April 1, 2011 Posted April 1, 2011 Toughness Save vs. Guy Fawkes' Attack, DC21 (1d20 + 8=24) Whew. Man, Dragonfly's had good luck on those. Technically the odds are against her....
Fox Posted April 1, 2011 Posted April 1, 2011 Oh, the temptation to shove him right back into the pocket. But that's cheap, even for a fight where the odds are against you. And the odds probably aren't as good. Knife boy's still on Dragonfly's nerves, though. Sharp things! Melee Attack Roll vs. Guy Fawkes (taser hand) (1d20 + 10=13) Ffffffff
Gizmo Posted April 1, 2011 Author Posted April 1, 2011 Guy Fawkes II Move Action: Auto-DC 20 Acrobatic Bluff against Jill O'Cure w/ Skill Mastery Standard Action: Attack Jill O'Cure. (1d20+12=23) Jill O'Cure Toughness Save vs. DC 21. (1d20+7=21) Ha HA! Heka Standard Action: Aid Attack. (1d20+6=10) Blackfire Standard Action: Attack Dragonfly. (1d20+12=15) Jill O'Cure Extra Effort: Surge Full Action: Use Healing to remove her staggered condition. Diehard Will Save vs. DC 20. (1d20+9=22) Nuts. 26 - Guy Fawkes II - Uninjured 25 - Angel - Unconscious, Dimensional Pocket'd! 19 - Heka - Uninjured 17 - Diehard - Uninjured 16 - Blackfire - Uninjured 10 - Jill O'Cure - Uninjured, Extra Effort 9 - Dragonfly - Uninjured - 1HP
Fox Posted April 1, 2011 Posted April 1, 2011 Dragonfly aids Jill's attack on Diehard. Because Diehard's kinda freaky, and has been the biggest threat so far. Melee Attack Roll vs. Diehard, DC10 (to aid Jill's next attack) (1d20 + 10=30) FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF You enjoy that +2. Because apparently it's the most badass +2 that ever +2'd. EDIT: (19:45:00) Dr_Archeville: ... well, I'd let you add the effect of the crit to Jill's attack (19:45:08) AvengerAssembled: Makes sense to me! Yeeesssssss.
Gizmo Posted April 1, 2011 Author Posted April 1, 2011 Guy Fawkes II Move Action: Auto-DC 18 Feint against Jill O'Cure w/ Skill Mastery Standard Action: Attack Jill O'Cure. (1d20+14=16) Miss. Heka Standard Action: Aid Attack vs. Dragonfly. (1d20+6=25) Go figure. Diehard Standard Action: All-Out Attak 5, Power Attack 5 vs. Dragonfly. (1d20+14=21) Miss, barely. Blackfire Standard Action: Attack Jill O'Cure. (1d20+10=19) Miss. Jill O'Cure Fatigued! Standard Action: Autoimmunity Touch vs. Diehard. (1d20+13=31) Going to add a crit effect to that because of Dragonfly's nat-20 on the Aid Attack, so: Diehard Fortitude Save vs. DC 27. (1d20+8=10) That'll drop him to -4 Fort. Fortitude Save vs. DC 32. (1d20-4=4) So... yeah. Unconscious! Jill O'Cure Move Action: Auto-DC 25 Feint vs. Blackfire Set-Up: Pass the Feint to Dragonfly. Blackfire Sense Motive vs. DC 25. (1d20+10=14) 26 - Guy Fawkes II - Uninjured 25 - Angel - Unconscious, Dimensional Pocket'd! 19 - Heka - Uninjured 17 - Diehard - Unconscious 16 - Blackfire - Uninjured, Feinted 10 - Jill O'Cure - Fatigued 9 - Dragonfly - Uninjured - 1HP
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