Barnum Posted March 8, 2008 Author Posted March 8, 2008 Crap! Thought I had more than one. Never mind then. Alrighty, I'm going to update later tonight. Valkyrie and Raindance, make IC posts if you can.
Barnum Posted March 8, 2008 Author Posted March 8, 2008 Crap! Thought I had more than one. Never mind then. Alrighty, I'm going to update later tonight. Valkyrie and Raindance, make IC posts if you can.
Barnum Posted March 9, 2008 Author Posted March 9, 2008 Ouch! Valkyrie is stunned (and misses this turn), and has 2 bruises. Emissary is bruised and uses a HP (so you can move and then still perform a full action: grab, grapple, and throw) and sends a bot flying far away. One bot hits the Emissary. Fort Save, DC 18. Toughness Save, DC 23. Both bots hit Valkyrie. Fort Save, DC 18. Toughness Save, DC 23. :shock: FYI, the one bot that the Emissary crunched on the first round can't move and attack in the same round. Raindance blasts and misses. Velocity unleashed a sonic boom. They both miss their Reflex saves. Toughness saves. (1d20 9=13, 1d20 9=21). They are both stunned, and one is damaged even more. Everyone, if you want a summary of current stats and stuff, check the first post of this thread.
Barnum Posted March 9, 2008 Author Posted March 9, 2008 Ouch! Valkyrie is stunned (and misses this turn), and has 2 bruises. Emissary is bruised and uses a HP (so you can move and then still perform a full action: grab, grapple, and throw) and sends a bot flying far away. One bot hits the Emissary. Fort Save, DC 18. Toughness Save, DC 23. Both bots hit Valkyrie. Fort Save, DC 18. Toughness Save, DC 23. :shock: FYI, the one bot that the Emissary crunched on the first round can't move and attack in the same round. Raindance blasts and misses. Velocity unleashed a sonic boom. They both miss their Reflex saves. Toughness saves. (1d20 9=13, 1d20 9=21). They are both stunned, and one is damaged even more. Everyone, if you want a summary of current stats and stuff, check the first post of this thread.
cosmicarus Posted March 9, 2008 Posted March 9, 2008 Ok, this time: Fort save: 17 Toughness save: 24 All around, better rolling this time... mostly...
cosmicarus Posted March 9, 2008 Posted March 9, 2008 Ok, this time: Fort save: 17 Toughness save: 24 All around, better rolling this time... mostly...
Barnum Posted March 9, 2008 Author Posted March 9, 2008 Ok, this time: Fort save: 17 Toughness save: 24 All around, better rolling this time... mostly... Alrighty, so your Toughness was at an additional -1 when you made the roll because one point was drained, but you still made your save at 23. Your toughness is now at +13 with an additional -2 for the bruises.
Barnum Posted March 9, 2008 Author Posted March 9, 2008 Ok, this time: Fort save: 17 Toughness save: 24 All around, better rolling this time... mostly... Alrighty, so your Toughness was at an additional -1 when you made the roll because one point was drained, but you still made your save at 23. Your toughness is now at +13 with an additional -2 for the bruises.
MarkK Posted March 10, 2008 Posted March 10, 2008 Well, the saving throw goes okay, given the natural 20.. http://invisiblecastle.com/roller/view/1522816/ http://invisiblecastle.com/roller/view/1522817/ And the toughness save is a total of 25, so that works out too. Alright, going to try and finish off the robot that's still in range of hitting me.. charging and agressive stance down towards it http://invisiblecastle.com/roller/view/1522820/ Factoring in penalties for being in space, that's a 21 to hit. It's rolling a toughness save of 27, if that hit.
MarkK Posted March 10, 2008 Posted March 10, 2008 Well, the saving throw goes okay, given the natural 20.. http://invisiblecastle.com/roller/view/1522816/ http://invisiblecastle.com/roller/view/1522817/ And the toughness save is a total of 25, so that works out too. Alright, going to try and finish off the robot that's still in range of hitting me.. charging and agressive stance down towards it http://invisiblecastle.com/roller/view/1522820/ Factoring in penalties for being in space, that's a 21 to hit. It's rolling a toughness save of 27, if that hit.
Barnum Posted March 11, 2008 Author Posted March 11, 2008 We need actions for this round from everyone except the Emissary. I'll update tomorrow evening in any event. :)
Barnum Posted March 11, 2008 Author Posted March 11, 2008 We need actions for this round from everyone except the Emissary. I'll update tomorrow evening in any event. :)
Griffalo Posted March 11, 2008 Posted March 11, 2008 Aw, heck. I'm gonna go for another Power Attack. (-5 attack +5 Damage) 1d20 3=13
Griffalo Posted March 11, 2008 Posted March 11, 2008 Aw, heck. I'm gonna go for another Power Attack. (-5 attack +5 Damage) 1d20 3=13
Barnum Posted March 12, 2008 Author Posted March 12, 2008 Aw, heck. I'm gonna go for another Power Attack. (-5 attack +5 Damage) 1d20 3=13 Are you attacking the giant box or the bouncy clown on the end of the spring?
Barnum Posted March 12, 2008 Author Posted March 12, 2008 Aw, heck. I'm gonna go for another Power Attack. (-5 attack +5 Damage) 1d20 3=13 Are you attacking the giant box or the bouncy clown on the end of the spring?
Griffalo Posted March 12, 2008 Posted March 12, 2008 The box again. Hopefully that presents a much easier target.
Griffalo Posted March 12, 2008 Posted March 12, 2008 The box again. Hopefully that presents a much easier target.
Barnum Posted March 12, 2008 Author Posted March 12, 2008 The box again. Hopefully that presents a much easier target. It does. :D
Barnum Posted March 12, 2008 Author Posted March 12, 2008 The box again. Hopefully that presents a much easier target. It does. :D
Barnum Posted March 13, 2008 Author Posted March 13, 2008 Valkyrie attacked the nearest bot and hit. The bot saves vs. Valkyrie but the Emissary smashes his to bits. Toughness saves (Valkyrie, Emissary) (1d20 8=27, 1d20 8=17) One of the bots hits the Emissary and one hit Valkyrie. Attacks (Valkyrie x2, Emissary x1) (1d20 9=20, 1d20 9=17, 1d20 9=20) Fort Save, DC 18. Toughness Save, DC 23. Both of the jack-in-the-boxes are crunched. :)
Barnum Posted March 13, 2008 Author Posted March 13, 2008 Valkyrie attacked the nearest bot and hit. The bot saves vs. Valkyrie but the Emissary smashes his to bits. Toughness saves (Valkyrie, Emissary) (1d20 8=27, 1d20 8=17) One of the bots hits the Emissary and one hit Valkyrie. Attacks (Valkyrie x2, Emissary x1) (1d20 9=20, 1d20 9=17, 1d20 9=20) Fort Save, DC 18. Toughness Save, DC 23. Both of the jack-in-the-boxes are crunched. :)
MarkK Posted March 13, 2008 Posted March 13, 2008 http://invisiblecastle.com/roller/view/1526619/ total fort save of 23, so that makes it http://invisiblecastle.com/roller/view/1526622/ And toughness save of 27 after save added, so good there too. Going to once more invoke agressive stance and charge to go forth and assault the remaining bot firing at me, and I'm going to try power attacking for.. I don't know, I think I can get away with 3. We'll find out! http://invisiblecastle.com/roller/view/1526624/ Total is 18 to hit /if/ that hits, toughness save is against 30
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