Lord Bayushi Posted May 4, 2011 Share Posted May 4, 2011 So, I was watching Mystery Men last night (I like it, most people don't), and it came to the part when they crashed into the bad guy's layer with thier armored car, and turned on a giant magnet, stripping all the guns away from their foes and leaving them stuck to the magnet. So, I was thinking, what would be the best way to simulate such a power in M&M. TK with AoE and limitations seems overly complicated, but is resisted by Strength, which would seem to be the right resistor. Nullify would simply break the weapons it effected, and leave the others damaged, but in place. What are some other ideas? Link to comment
Raveled Posted May 4, 2011 Share Posted May 4, 2011 Move Object + Area/General +Selective w/ Improved Disarm as a Power Feat. Disarm a whole room at once. Link to comment
Lord Bayushi Posted May 4, 2011 Author Share Posted May 4, 2011 With Secondary Effect to actually stick the weapons to the Magnet? Link to comment
Raveled Posted May 4, 2011 Share Posted May 4, 2011 Or Continuous Duration to hold them in the air. Link to comment
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