Supercape Posted July 11, 2011 Share Posted July 11, 2011 1d20+7=17 but forgot to give him the bruise penalty, pushing him down to 15. Iill spend that just earned HP to reroll. 1d20+5=17 not much better, but only bruised now (3 bruises...ouch!) Link to comment
Aoiroo Posted July 11, 2011 Author Share Posted July 11, 2011 You going to attack, there are still two combatants right in front of him. Link to comment
Supercape Posted July 11, 2011 Share Posted July 11, 2011 Yes Indeed, however, given Nates seems able to regenerate this clown with a read of that book, lets try something different, a grapple: Shifting -3 attack, +3 DC. 1d20+7=13 Rats! Link to comment
Aoiroo Posted July 11, 2011 Author Share Posted July 11, 2011 He fails, but the cat's regenerate by the time he finishes, it's just not moving. It's Carrie's turn, so she runs over and kicks Nates in the face 11, so I'm gonna burn an HP to reroll, okay, so 26, much better, DC 26 but the guard uses interpose to switch with him and, 14, so stunned and Staggered Nates turn, and starts up the incantation to try and get the cat moving again, and it's Lockwood's turn again. Lockwood Bruised x3 1HP Carrie Bruised x2 1HP Nates Unharmed Security Guard Stunned and Stagged Link to comment
Supercape Posted July 11, 2011 Share Posted July 11, 2011 ouch ouch ouch, 3 bruises! At Nates again: Ok trying a feint at -5 1d20+5=24 thats more like it! Going for a grapple again, shifting -3 attack, +3 DC. 1d20+7=24 thats much more like it! So, opposed Grapple (countered by his Reflex or Grapple) 1d20+13=18 not so good, but we shall see if he can resist that. Hopefully he isnt too strong or melee trained! Link to comment
Aoiroo Posted July 11, 2011 Author Share Posted July 11, 2011 He isn't but he still matches it, though Lockwood has the higher strengh so he wins. Carrie's turn, she goes for the security guard, 11, ugg, gonna burn an HP for a reroll, and 26, much better, guard goes against DC 26 toughness, 16, he's down. Which means, takedown attack against Nates, 29, HA crit, that's DC 31 for Nates, toughness roll, 17, so just barely avoids the knock out but he is stunned and staggered. Lockwood Bruised x3 0HP Carrie Bruised x2 0HP Nates Stunned and Staggered Lockwood's turn. Link to comment
Supercape Posted July 11, 2011 Share Posted July 11, 2011 Well in that case, going to apply some Ju-Jitsu on Nates. I imagine he is pinned at the moment. I'm going to try and extend that to a bind, as per house rules, another opposed grapple: 1d20+13=25 haha! beat that, hopefully will bind him. Link to comment
Aoiroo Posted July 11, 2011 Author Share Posted July 11, 2011 19, so bound and helpless, combat is over. Link to comment
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