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Deja Vu (OOC)


Barnum

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Posted

Hieronymus King and the African were mentioned earlier. The African could be managing the drug-running under King's auspices. Of course, there's plenty of paperwork to conceal King's involvement. ;) The crook being strong-armed would only know that the African is running the show.

There's also Ms. Linn from THE RAID. She could be working for King, and has the African working for her. The crook in question will also know Ms. Linn, but he won't have a great deal of information.

Actually, I'm not sure what drugs are being shipped here. Is it the tainted Zoom from the THE RAID? If it is, this could be the last major shipment, effectively stopping its movement and closing the chapter on it.

Oh, I just thought of something! The ninjas that attacked Nightrival could have been sent by King.

Any thoughts, Heritage?

To be honest, I'm still fairly new at playing in FC, but anything that can link into something created here on the website seems like a good idea, so a link between the African, Ms Linn and King sounds cool. We could always tie it into NR's enemies in the Mob, but the old 'there's a new player in town' thing is usually more fun :D

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Posted

I really want to make an Intimidate check right now to aid another, but the Dice Roller site is blocked by the software here at work; I hereby give Barnum the right to roll on my behalf, or we can wait until I get home late tonight.

Posted

I really want to make an Intimidate check right now to aid another, but the Dice Roller site is blocked by the software here at work; I hereby give Barnum the right to roll on my behalf, or we can wait until I get home late tonight.

Posted

Since both of your Intimidate checks have failed, it's time for plan B: turn him over to the cops . . . after you search his pockets. ;)

Posted

Since both of your Intimidate checks have failed, it's time for plan B: turn him over to the cops . . . after you search his pockets. ;)

Posted

Either this guy is made of some pretty stern stuff or Nightrival sucks at interrogating bad guys. I like to think the former is true, instead of the latter. :)

Nightrival strikes for the knockout after his grapple check.

Posted

Either this guy is made of some pretty stern stuff or Nightrival sucks at interrogating bad guys. I like to think the former is true, instead of the latter. :)

Nightrival strikes for the knockout after his grapple check.

Posted

Either this guy is made of some pretty stern stuff or Nightrival sucks at interrogating bad guys. I like to think the former is true, instead of the latter. :)

Nightrival strikes for the knockout after his grapple check.

Actually I missed your first intimidate attempt. I only saw the second, and since you can't retry intimidate, I mistook that for the first. Your first is enough to scare him. Sorry.

But since we've already moved on, just give him a good search, and you'll discover everything he could have told you.

Posted

Either this guy is made of some pretty stern stuff or Nightrival sucks at interrogating bad guys. I like to think the former is true, instead of the latter. :)

Nightrival strikes for the knockout after his grapple check.

Actually I missed your first intimidate attempt. I only saw the second, and since you can't retry intimidate, I mistook that for the first. Your first is enough to scare him. Sorry.

But since we've already moved on, just give him a good search, and you'll discover everything he could have told you.

Posted

Actually I missed your first intimidate attempt. I only saw the second, and since you can't retry intimidate, I mistook that for the first. Your first is enough to scare him. Sorry.

No problem! I think having a goon who isn't afraid of superheroes makes for an intriguing story.

Posted

Actually I missed your first intimidate attempt. I only saw the second, and since you can't retry intimidate, I mistook that for the first. Your first is enough to scare him. Sorry.

No problem! I think having a goon who isn't afraid of superheroes makes for an intriguing story.

Posted

No problem! I think having a goon who isn't afraid of superheroes makes for an intriguing story.

Goons who work in Freedom City should get some kind of circumstance bonus to their will save anyway. :D You know, just from sheer familiarity with heroes. There's just so many. :)

Posted

No problem! I think having a goon who isn't afraid of superheroes makes for an intriguing story.

Goons who work in Freedom City should get some kind of circumstance bonus to their will save anyway. :D You know, just from sheer familiarity with heroes. There's just so many. :)

Posted

Goons who work in Freedom City should get some kind of circumstance bonus to their will save anyway. :D You know, just from sheer familiarity with heroes. There's just so many. :)

:lol:

There should be a feat GMs can apply to goons for just such an occasion, like Goon Resilience or Greater Superhero Backtalk. :)

Posted

Goons who work in Freedom City should get some kind of circumstance bonus to their will save anyway. :D You know, just from sheer familiarity with heroes. There's just so many. :)

:lol:

There should be a feat GMs can apply to goons for just such an occasion, like Goon Resilience or Greater Superhero Backtalk. :)


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