N/A Posted July 28, 2011 Posted July 28, 2011 At the GM's recommendation, I'll go ahead and burn a HP to get rid of Thrude's Stunned condition.
April Posted July 30, 2011 Posted July 30, 2011 Standard: Punchin' Diehard, Punch! v Defense 17 (1d2+7=9). A total miss! Reaction: HP to Reroll: HP Rerolled Punch vs Defense 17 (1d20+7=26) which totally hits. Diehard as a DC 22 Toughness Save to make.
Gizmo Posted July 30, 2011 Author Posted July 30, 2011 Diehard Toughness Save vs. DC 22. (1d20+7=12) Staggered and Stunned! For those keeping track, Diehard currently has: -3 Attack, -7 Defense, -2 Strength, -6 Dexterity, -1 Constitution, no Dodge Bonus and can only take a single move or standard action per turn. His total Defense is 7. Whee! 21 - The Daka Man - Uninjured - Bound, Helpless 18 - Thrude - Uninjured - 3HP, Raging, All-Out Attack 2 18 - Diehard - Uninjured - Fatigued, -1 Constitution, Entangled, Charged, Stunned, Staggered 18 - Khania - Uninjured 18 - Willow - Uninjured - 1HP 17 - Guy Fawkes II - Uninjured 17 - Dragonfly - Uninjured - 2HP 17 - Jill O'Cure - Uninjured 16 - Fulcrum - Uninjured - 3HP, -1 Constitution 9 - Heka - Uninjured 8 - Blackfire - Uninjured - Bound, Helpless
Gizmo Posted August 2, 2011 Author Posted August 2, 2011 Guy Fawkes II Move Action: Auto-DC 20 Acrobatic Bluff with Skill Mastery vs. Dragonfly. Standard Action: Knife Attack. (1d20+14=17) That only hits if she's caught flat-footed. If so, DC 21. Either way, Dragonfly is up!
Fox Posted August 4, 2011 Posted August 4, 2011 Sense Motive roll vs Fawkes' Bluff, DC20 (1d20+10=27) No knife for you, Guy! All the same, let's not let him try that again. Melee Attack roll vs Guy Fawkes (taser hand) (1d20+10=24) DC20 fort, if that hits. IC pending results.
Gizmo Posted August 4, 2011 Author Posted August 4, 2011 That does hit, but... Fort Save vs. DC 20. (1d20+8=25) ...he shrugs off the effect easily.
Gizmo Posted August 8, 2011 Author Posted August 8, 2011 Jill O'Cure Move Action: Auto-DC 25 Feint vs. Guy Fawkes II Standard Action: Autoimmunity Touch. (1d20+12=24) Guy Fawkes II Bluff Check vs. DC 25. (1d20+13=16) Fort Save vs. DC 22. (1d20+8=26) Fort Save vs. DC 27. (1d20+8=27) So... nothing happens there. At all. 21 - The Daka Man - Uninjured - Bound, Helpless 18 - Thrude - Uninjured - 3HP, Raging, All-Out Attack 2 18 - Diehard - Uninjured - Fatigued, -1 Constitution, Entangled, Charged, Stunned, Staggered 18 - Khania - Uninjured 18 - Willow - Uninjured - 1HP 17 - Guy Fawkes II - Uninjured 17 - Dragonfly - Uninjured - 2HP 17 - Jill O'Cure - Uninjured 16 - Fulcrum - Uninjured - 3HP, -1 Constitution 9 - Heka - Uninjured 8 - Blackfire - Uninjured - Bound, Helpless Fulcrum is up!
Dariusprime Posted August 11, 2011 Posted August 11, 2011 Sorry for the delay! Move: Fly to Heka Standard: Slap Heka hard! Attack vs Heka (1d20+10=12) Yeah, not gonna happen. I'll HP it! HP reroll Attack vs Heka (1d20+10=24) Much better. DC 35 Toughness. :)
Gizmo Posted August 11, 2011 Author Posted August 11, 2011 Heka Toughness Save vs. DC 35. (1d20+12=21) Fails by 14, so stunned and staggered. The stun clears on his turn, but he's still in rough shape. Blackfire Break Free Attempt. (1d20+10=12) The Daka Man Break Free Attempt. (1d20+10=12) 21 - The Daka Man - Uninjured - Bound, Helpless 18 - Thrude - Uninjured - 3HP, Raging, All-Out Attack 2 18 - Diehard - Stunned, Staggered - Fatigued, -1 Constitution, Entangled, Charged, 18 - Khania - Uninjured 18 - Willow - Uninjured - 1HP 17 - Guy Fawkes II - Uninjured 17 - Dragonfly - Uninjured - 2HP 17 - Jill O'Cure - Uninjured 16 - Fulcrum - Uninjured - 2HP, -2 Constitution 9 - Heka - Staggered 8 - Blackfire - Uninjured - Bound, Helpless Thrude is up!
N/A Posted August 24, 2011 Posted August 24, 2011 Just fiat or something to KO Thrude and get me out of here. Move on to the next player.
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