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Public Anomie [OOC]


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Posted

All right. Here we are, then:

Silhouette: 27, Unharmed, 3 HP

Peacekeeper: 26, Unharmed, 0 HP

Crow: 25, Unharmed, 2 HP

Geckoman: 23, Unharmed, 3 HP

Ironclad: 22, Unharmed, 4 HP

Cannonade: 10, Unharmed, 3 HP

Silhouette is up next. But before we go, let's see if Peacekeeper notices her.

(21:10:09) System: trollthumper rolls 1d20 and gets 5.

Add his +11 for Notice, and that's a 16, so no.

Posted

All right, then. In fact, he stays Bound.

Silhouette: 27, Unharmed, 3 HP

Peacekeeper: 26, Unharmed, Bound, Prone, 0 HP

Crow: 25, Unharmed, 2 HP

Geckoman: 23, Unharmed, 3 HP

Ironclad: 22, Unharmed, 4 HP

Cannonade: 10, Unharmed, 3 HP

Crow is up next.

Posted

Hokay, lots to do here.

First, Crow gets a Notice check as a Reaction thanks to our most munificent GM. Thanks Troll! With Skill Mastery and +13, he gets a 23 on the DC 20 check, which means Morgan spots alla your hubbub over dere.

Move Action - Haul arse to the nearest washroom.

Free Action - Quick Change into his Crow costume.

Burn an HP.

Move Action - Teleport to Peacekeeper and the others!

Standard Action - Intimidate. His first genuine citizen's arrest! Hooray! Same here, Skill Mastery with a +13; DC 23 check from Peacekeeper, for the purposes of Demoralizing. Or heck, maybe he'll surrender!

Note: with Peacekeeper in the position he's in (namely flattened to the ground with a dude dressed from head to foot in black standing right in front of his head and surrounded by other heroes), he might qualify for the +2 bonus as detailed in the game book, turning it to a DC 25 check; but I'll leave that to Troll. ;)

Posted

That's a 17. He's Demoralized, but not surrendering.

Silhouette: 27, Unharmed, 3 HP

Peacekeeper: 26, Unharmed, Bound, Prone, Demoralized, 0 HP

Crow: 25, Unharmed, 1 HP

Geckoman: 23, Unharmed, 3 HP

Ironclad: 22, Unharmed, 4 HP

Cannonade: 10, Unharmed, 3 HP

Geckoman is up next.

Posted

Cannonade's action. He decides that since the guy's pretty much bound, he's going to try and unmask him. As the target's Helpless, we'll just say that happens.

Silhouette: 27, Unharmed, 3 HP

Peacekeeper: 26, Unharmed, Bound, Prone, Demoralized, 0 HP

Crow: 25, Unharmed, 1 HP

Geckoman: 23, Unharmed, 3 HP

Ironclad: 22, Unharmed, 4 HP

Cannonade: 10, Unharmed, 3 HP

Silhouette's up next. Also, anyone who wants to and is in the room, give me a Sense Motive check.

Posted

All right, Silhouette has effectively Intimidated the target out of his Mental Transform, opening the floor for Interrogation. We are out of rounds, and everyone can take a Hero Point for the switcheroo.

  • 2 weeks later...
Posted

Ironclad's going to make a Computers check to, um... Find a File, I guess? Basically Googling those phrases she got to see if she can figure out which facility this is, and where it happens to be. Taking 20 for a result of 35.

Posted

All right, here's what Ironclad finds:

There is a facility in North Bay known as the Faith Wilkins Center for Youth Rehabilitation. The website, which seems like a recent affair, talks about helping children to overcome "inner darkness" and "embrace the true self."

  • 4 weeks later...
Posted

Here's what Geckoman gets:

The guy is very, very obviously cracked. Like Kyle, it seems he was made cracked more than he was cracked from the start. It feels like his entire personality has been put into recess, and is just now trying to push itself to the surface. Some lingering elements of the masked man's programming might still be there, and odds are there may be a trigger phrase or predisposition to conditioning left in there so that the psychic "tune up" can be maintained.

  • 2 weeks later...

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