Supercape Posted August 5, 2011 Posted August 5, 2011 OOC for this thread. Supercape and Catalyst face of Heavy Metal, some hazards, and some robots.
Aoiroo Posted August 5, 2011 Posted August 5, 2011 Right, Catalyst has a mile wide obscure that uses smoke that's heavier than hair so it lingers on the ground, I'm thinking she shoots it into the building to choke the fire. Also, her ice descriptor blast enough to take out the fire on the stairs?
Aoiroo Posted August 5, 2011 Posted August 5, 2011 Going to autofire at the blockade robots by hitting them in a line. They're minions? If they are, I'll take ten with each hit which is 21 auto, would that hit? If it does, it's DC 20 toughness for each robot.
Supercape Posted August 5, 2011 Author Posted August 5, 2011 UNless you are sneaking up on them / going for a sneak attack, better go for initiative roll then. Robots are minions, yes.
Aoiroo Posted August 5, 2011 Posted August 5, 2011 Well, isn't it technically a sneak attack, the robots can't see her from her perch, thus she has a surprise round on them.
Supercape Posted August 5, 2011 Author Posted August 5, 2011 Sounds good to me. They probably deserve partial cover (which they still get, unless you had precise shot 2) giving them +4 bonus. Your improved range feat easily covers the distance. As they have a defence of +0... well, they are slow, they are going to get hit. with your effective hit roll of 21 (good shot, isn't she?), that is excess by 7. With autofire, that is still enough to easily hit them all. DC 20 Toughness rolls. 1d20+10=26, 1d20+10=26, 1d20+10=12 They, are, whilst slow, tough. One gets pasted. Two still up. For reference, you are say about 100 feet away, and whatever distance up you wish to be. Moving into combat.
Aoiroo Posted August 5, 2011 Posted August 5, 2011 She is about a hundred feet away from the facility itself but she is seventeen stories high, so like 230 or something feet total or so.
Supercape Posted August 5, 2011 Author Posted August 5, 2011 They can give it a sho... 1d20-1=13 Actually, no, they can't. What have you unleashed, Roo? Catalyst is up...
Aoiroo Posted August 5, 2011 Posted August 5, 2011 Another autofire, taking ten with each shot so DC 20, also, she's a sniper, she's supposed to go first.
Supercape Posted August 5, 2011 Author Posted August 5, 2011 1d20+10=13, 1d20+10=16, 1d20+10=28 Accidentally rolled thrice instead of twice. Taking the first two results, you finish the robots off. Nice work.
Aoiroo Posted August 7, 2011 Posted August 7, 2011 Doing a notice check for Catalyst so she can scan the area through her scope, 29, does that tell her anything about the building or about whether there are any more people around she needs to help?
Supercape Posted August 7, 2011 Author Posted August 7, 2011 29...certainly. No more people in the building she can see, other than the warm figure of Heavy Metal who is stumbling about effectively blinded. Supercape is entering the building. Several smallish fires still raging. Central part of the building is very "warm" presumably some kind of reactor. Looks like it is getting warmer. Several robots are milling about, looks like they are blinded too...
Aoiroo Posted August 8, 2011 Posted August 8, 2011 Okay, can I make a physical science check to see what type of chemical that is based on the reaction Supercape is having and than spend an HP to have her make a chemical compound that'll nuetralize the chemical and it's poisoness effects by shooting at Supercape?
Supercape Posted August 8, 2011 Author Posted August 8, 2011 Sounds great to me: at +2 Situational bonus as that is Catalysts particular area of expertise.
Aoiroo Posted August 8, 2011 Posted August 8, 2011 Okay, I'm thinking the fumes are Arsenic trichloride
Aoiroo Posted August 18, 2011 Posted August 18, 2011 Combat, Surprise round by Catalyst, 16, that should hit since he's flat-footed, if it's uranium form that should be DC 21 toughness.
Supercape Posted August 18, 2011 Author Posted August 18, 2011 1d20+16=18 And an excellent strike madam! Bruised! Moving into initiative 1d20-1=15 for HM
Aoiroo Posted August 18, 2011 Posted August 18, 2011 15 for Catalyst, though she has higher iniative so she should go before Heavy Metal, Supercape in on this battle?
Aoiroo Posted August 18, 2011 Posted August 18, 2011 So attack for Catalyst then, 27, that's a hit I'm guessing. DC 22 toughness.
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