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Ravening Salt-Sea Sharks (OOC)


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Posted

Shark continues to be bound. Since that's not a very interesting IC action, we're just gonna move straight to Wisp's turn.

Posted

That actually hits despite the penalty for shooting into melee. I'm going to rule, however, that since Wisp is actually grappling the shark, she's close enough to get hit as well. DC 20 Fort save vs. Stun for Wisp, and both her and Flora get a HP.

Posted

Okay, so since the one Wisp's holding onto is Bound and Helpless, and she asked so nicely; Crow's coming in with a Coup De Grace (or rather, using a Move Action to port in, blowing an HP to get another Standard Action, then using his two Standard Actions to function as a Full Action and Coup De Grace.). DC 28 Toughness save, and a DC 18 Fortitude save if the first save doesn't KO him.

Oh, and if the fight's over, then Crow's going to snag a few of the fallen shark teeth on the ground. To make a necklace out of later. Why? Because STYLE that's why. :ugeek:

Posted

Mako 5's Toughness save, vs DC 28. (1d20+9=14) Fail by 14. Not quite!

Mako 5's Fortitude save, vs DC 18. (1d20+10=12) Okay, it's out.

Ding ding ding! We have a new contender!

Sharktopus' Initiative. (1d20+12=25)

Of course, that doesn't come up until next round, so Glowstar still has a chance to get a smack in.

Glowstar's melee attack w/ full All-Out Attack, vs Sharktopus' flat-footed defense. DC 26 Tou, DC 21 Fort. (1d20+15=18) That actually does hit.

Sharktopus' Toughness save, vs DC 26. (1d20+16=18) Oh wow, that's... Yeah. Stun + Bruise.

Sharktopus' Fortitude save, vs DC 21. (1d20+18=32) Nope!

Gonna wait for Crow to get an IC post in before I post.

Posted

Initiative Order

26 -- Shark 5 -- Unconscious -- GM

25 -- Sharktopus -- Bruise + Stun (Glowstar) -- GM

23 -- Shark 1 -- Unconscious -- GM

23 -- Shark 2 -- Unconscious -- GM

22 -- Wisp -- Uninjured -- HPx2

19 -- Shark 3 -- Unconscious -- GM

15 -- Shark 4 -- Unconscious -- GM

15 -- Flora -- Uninjured -- HPx5

14 -- Crow -- Uninjured -- HPx1

12 -- Glowstar -- Uninjured -- HPx4

Wisp is up next

Posted

Free: maxed All-out, Power attack shifts on the next attack against Sharktopus. Stat changes are +5 DC, Defense of +8.

Standard: Wisp's firing her "laser". 1d20+8=21, need a DC 32 toughness save from the monster please.

  • 2 weeks later...
Posted

Glowstar's gonna hit the thing with his new, mean and trim Multi-blast.

Full Round Action: Blast! Glowstar's ranged attack check, vs Sharktopus' Def. DC 26 + Autofire (1d20+12=31) Oo! Spend a HP to grab him Improved Crit. Gotta impress Flora on the first date! In total that's a DC 36 Toughness check.

(22:32:32) System: Raveled rolls 1d20 and gets 20.

(22:32:40) Quinn: :facepalm

:(22:32:42) Raveled: +15. For a check of 35.

(22:32:53) AvengerAssembled: Nice!

(22:32:56) Raveled: It saves on the most meaty Toughness check the big hitter can put out

.(22:33:05) Raveled: Well. Not entierly. Gets a Bruise at least.

(22:33:08) Quinn: Still takes a Bruise!

(22:33:12) Ecalsneerg: PUNCHY PUNCHY PUNCHY

(22:33:16) Raveled: But still! DC 36 Toughness! :argh:

Tzeentch! Why have you forsaken me?

Posted

Initiative Order

25 -- Sharktopus -- Bruisex2 -- GM

22 -- Wisp -- Uninjured -- HPx2

15 -- Flora -- Uninjured -- HPx5

14 -- Crow -- Uninjured -- HPx1

12 -- Glowstar -- Uninjured -- HPx3

Taking the Makos out of the Ini order. They're not getting up again.

Standard Action: Sharktopus swipes at the guy who should have taken it out of the fight, ChatBot!! :argh:

(22:37:47) System: Raveled rolls 1d20 and gets 1.

(22:37:55) Raveled: Hah! Sharktopus wiffs on Glowstar.

Wiff. There is some justice in the world!

Wisp is up.


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