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Bring in the Noise (OOC)


Gizmo

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Okay, stepping it up a notch.

Emotion Control 13 (Extras: Area [General, Burst, 60ft radius], Linked [Trip], Flaws: Limited [Fear], Range 2 [Touch]) [7PP]

+ Trip 13 (Extras: Area [General, Burst], Linked [Emotion Control], Flaws: Range [Touch], Feats: Improved Trip) [14PP] (Fearsome Roar) [21PP]

This is his 'sit down and shut up' power. They get a DC 23 Reflex save to half the DC 23 Will save against fear, but the trip works a little differently. It's actually a contested check, his power check vs. either their Strength or Dexterity, whichever is worse (as per Improved Trip).

Area Trip Check. (1d20+13=32)

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This is a crowd of bystanders, so they aren't going to be posing much resistance to any Rank 13 powers. They will sit down and shut up. The leader, however, while he will fall down with the others, is less cowed and tripped. Have an HP for his startling doggedness.

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