Gizmo Posted August 19, 2011 Posted August 19, 2011 Wail's making just a regular Intimidate check to start off with. Intimidate check. (1d20+15=25)
Gizmo Posted August 20, 2011 Author Posted August 20, 2011 Okay, stepping it up a notch. Emotion Control 13 (Extras: Area [General, Burst, 60ft radius], Linked [Trip], Flaws: Limited [Fear], Range 2 [Touch]) [7PP] + Trip 13 (Extras: Area [General, Burst], Linked [Emotion Control], Flaws: Range [Touch], Feats: Improved Trip) [14PP] (Fearsome Roar) [21PP] This is his 'sit down and shut up' power. They get a DC 23 Reflex save to half the DC 23 Will save against fear, but the trip works a little differently. It's actually a contested check, his power check vs. either their Strength or Dexterity, whichever is worse (as per Improved Trip). Area Trip Check. (1d20+13=32)
Electra Posted August 21, 2011 Posted August 21, 2011 This is a crowd of bystanders, so they aren't going to be posing much resistance to any Rank 13 powers. They will sit down and shut up. The leader, however, while he will fall down with the others, is less cowed and tripped. Have an HP for his startling doggedness.
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