Fox Posted September 7, 2011 Share Posted September 7, 2011 Toughness Saves vs. Firehawk's blast, DC25 (1d20 + 12=26, 1d20 + 12=23) One bruise for the alien. She could spend an HP of her own and make that no bruises, but ehn - might as well make his last fancy-pants move worth something! Link to comment
Avenger Assembled Posted September 7, 2011 Author Share Posted September 7, 2011 Citizen's turn: Sharl uses Possession against Protector's armor. (23:26:57) AvengerAssembled: Attack roll vs. DC 15 (23:27:03) System: AvengerAssembled rolls 1d20(+12) and gets 12. That'll be a DC 20 Reflex save for Protector: 15 (23:28:37) System: AvengerAssembled rolls 1d20+5 and gets 10. Nice Link to comment
Avenger Assembled Posted September 7, 2011 Author Share Posted September 7, 2011 Sage is up Link to comment
April Posted September 8, 2011 Share Posted September 8, 2011 Sage is Fatigued [-2 STR, -2 DEX, -1 Attack, -1 Defense] Move Action: Fast Acrobatic Bluff [DC34] @ Firehawk, Set-Up for Wraith. Standard Action: Charge [+2 Attack] @ Blitzen, 1d20+15+2=35, and that is a crit. DC30 Will Link to comment
Avenger Assembled Posted September 8, 2011 Author Share Posted September 8, 2011 17 Since he was already staggered, Blitzen is unconscious. Link to comment
Avenger Assembled Posted September 8, 2011 Author Share Posted September 8, 2011 He couldn't make that on a nat-20, so he is feinted. Link to comment
Fox Posted September 9, 2011 Share Posted September 9, 2011 Move Action: Shapeshift: Wraith Smash Elongation 2 (10ft) [2PP] Strike 5 (Feats: Improved Critical [19-20], Mighty, Power Attack) [8PP] Basically, she drops speed for the ability to do a powerful (but slow) attack. Speaking of which.... Standard Action: Melee Attack Roll vs. Firehawk (Power Attack -5/+5, All-Out Attack +2/-2) (1d20 + 10 - 5 + 2=14) Just barely enough! Wraith loses 2 defense for a round, Firehawk gets to chew on a DC30 Toughness save. Link to comment
Avenger Assembled Posted September 9, 2011 Author Share Posted September 9, 2011 bruised and dazed! Link to comment
Electra Posted September 11, 2011 Share Posted September 11, 2011 Activating Flight outside the array for move action, taking to the sky. Using Crane Blast on Black Goat. 1d20+12=19 Oh well. Link to comment
Avenger Assembled Posted September 11, 2011 Author Share Posted September 11, 2011 Hits, but does no damage because of her Insubstantial 2. Protector: is possessed, and will not get a chance to shake it off till next round. Rustbelt: Opens up a portal and goes through it! Black Goat: Takes a shot at Papercut and misses And flies away Ghost Girl is up. Link to comment
Gizmo Posted September 12, 2011 Share Posted September 12, 2011 Ghost Girl Free Action: Morph back into regular costumed look. Free Action: Switch to Chill of the Grave AP. Move Action: Float over to Firehawk. Standard Action: Attack Firehawk. (1d20+10=12) Hero Point: Attack Firehawk, HP reroll. (1d20+10=16) Link to comment
Avenger Assembled Posted September 12, 2011 Author Share Posted September 12, 2011 14, so he is down to STR 6 Link to comment
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