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Earth Victoriana: Music Hall Mystery (OOC)


Supercape

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Posted

Going to clarify that: Firstly, an acrobatics roll not needed for a leap (although might speed it / improve its distance).

Secondly, a hero point would give you Jack of All Trades for rank 0 in it, but you could make the roll untrained. Or what did you have in mind?

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Posted

I though I could probably make the jump unaided but I made the roll in case I needed the extra distance.

I got Acrobatic from Beginner's luck from my Enhanced Feats, needs a hero point to activate.

Posted

Ah got ya! well thats actually 5 ranks in acrobatics you have for the scene, not 4! so a roll of 23, or +8 feet.

Strength of 30, I get base: Running Jump 20, Standing Jump 10, High Jump 5. Quite what Acrobatics adds to is not clear, but I am guessing a running jump of 28 feet is quite enough to get you to your destination!

Young Britannia - 1 Hero Point - Bruised

Posted

As I'm simple little old Annice I only have Str 16, or a 13ft jump if I remmber right. I have Normal Idenity so it takes an actio to change and kinda ovious hence my improptu parkour session :).

Posted

OK, two more surprise shots I am afraid, although they are not aimed this time. Then initiative!

For Reference, the steam powered rifles here are +5 Damage equipment with x2 Range.

The assasins are not minions, and based (with minor alterations, like skills and languages) off the assassin archetype in <&M Core BOok. However they have Attack +6 both ranged and melee and have other equipment.

Surprise Shots: 1d20+6=12, 1d20+6=8 Both miss.

You are about 20 feet from them.

Initiative Roll please!

Posted

He looks like he is breathing, anyway. You would need a closer examination / time / medical skill to get more accurate diagnosis!

Assassins are just running all out on their turn.

Round 3

15 YB - Unharmed - 1 Hero Point

10 Assassins - Unharmed.

Posted

k,

First move around so I'm within 10ft of them, next spend my shiny hero point to stunt this ability from my Light Array.

Dazzle 4 ( Extra: Area (Burst), Selective Attack) - Blinding burst of light.

Everyone out to 20ft, except my allies, need to make a Reflex save v DC 14 or be blinded.

Posted

Young Brittania - 1 Hero Point, Fatigued, Sickened

1d20+6=23, 1d20+6=21 they make their reflex rolls... but you have some friends you made last night...

Also, I forgot to add you are sickened from your hangover still... (I'll let you throw that off with a recovery roll after this scene...)

Posted

THe assassins are fanatics! but make a diplomacy roll in any case!

Alternatively (and I leave this to you) if you wish to make this a veiled threat, intimidate roll (matched vs their will roll, d20 + 4).

Posted

Unfortunately fanatics get +20 on intimidate rolls. They ain't talking!

However, I don't want to let this stall here, so I will throw in some direction with your permission.


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