Breella Posted September 14, 2011 Share Posted September 14, 2011 OOC for this thread. There shall be ale, wenches and DRAGONS! Maybe a few fireball wielding wizards if I see fit. Come, enjoy the renaissance fair, buy some garb, see some knights joust for a fair maidens virtue. Important things to note about this thread: This is the map of the fair. The entrance we'll be using is that dragon in the bottom left. This is a general idea of what your dragon will look like. I imagine it with more obsidian jewel like scales, embers on the chest and a giant amethyst on the chest. Also, there are two of them. This is the general dragon build, I've made a few tweeks, one dragon shoots fire, one shoots ice. I'm borrowing this build too dressedlike this sans the trident. Link to comment
Raveled Posted September 14, 2011 Share Posted September 14, 2011 Telling the GM (you) that I'm here. Who else is coming from Claremont, BTW? Link to comment
Breella Posted September 14, 2011 Author Share Posted September 14, 2011 Ah, missed that. I know Az wanted to bring Vicky, Quinn asked about Morgan. Tiffanny is bringing someone, Zach and Jeena should be here. There will be need for a few hands, you are, afterall going up against a dragon! Link to comment
Ozob Posted September 15, 2011 Share Posted September 15, 2011 Wellspring is. He's new, so I'm going to do an intro thing on the bus. Link to comment
Breella Posted September 15, 2011 Author Share Posted September 15, 2011 oh dear! what an interesting start to the forum! please don't be put off by my GMing. I'm brand new to this side of things. Link to comment
Breella Posted September 15, 2011 Author Share Posted September 15, 2011 A footsoldier passes a note to Brian, Morgan and Lucy as they pass the gate. "At noon please report to the arena, you need bring nothing but yourselves. Appropriate clothing will be provided." Signed, King Donovan and Queen Elene. Link to comment
Breella Posted September 17, 2011 Author Share Posted September 17, 2011 Ladies and Gents, get to posting socially! Pull some others towards vendors with wares you like, try your hand a short range archery, thrown weapons, eat some exotic mideval food...! Link to comment
Ozob Posted September 17, 2011 Share Posted September 17, 2011 Edited my post. It was supposed to be "You did that bow thing" not "You did that boy thing". Very different meaning :) Link to comment
Raveled Posted September 17, 2011 Share Posted September 17, 2011 Glowstar's Str check. (1d20+3=18) Hah! Link to comment
Ozob Posted September 20, 2011 Share Posted September 20, 2011 Outfit that Johnny is going to end up in. The one for the guy on the left in goldish. Link to comment
Breella Posted September 25, 2011 Author Share Posted September 25, 2011 Initiative rolls for everyone please, also notice checks. 1d20+11=24 Gwen's initiative. 1d20+15=34 Gwen's notice. The baddies 1d20=16, 1d20=4 1d20+2=14 Link to comment
Azuth65 Posted September 25, 2011 Share Posted September 25, 2011 Init: 1d20+7=15 Notice: 1d20+14=33 Link to comment
Quinn Posted September 25, 2011 Share Posted September 25, 2011 Initiative check! (1d20+8=12) Crow has Skill Mastery on Notice and +13 regular skill, so he can Take 10 for a Notice 23. Link to comment
Tiffany Korta Posted September 25, 2011 Share Posted September 25, 2011 Initiative 1d20+2=18 Notice 1d20+8=20 Link to comment
Raveled Posted September 25, 2011 Share Posted September 25, 2011 Glowstar's Ini check. (1d20+6=20) Glowstar's Notice check. (1d20+8=26) Link to comment
Breella Posted September 27, 2011 Author Share Posted September 27, 2011 Init 24-Flora 20-Glowstar 18-TK 16-Dragon 1 ice 15-Wisp 14-Mystery 12-Crow 8-Johnny 4-Dragon 2 fire Notice checks over 20 will notice that the portal shimmered and rippled BEFORE the first dragon exited. Notice checks over 25 will notice that the dirt of the tournament floor is being kicked up as if someone is there even though no one appears to be walking on it. Notice checks over 30 will notice both of the above and that the dragons seemed to be watching said kicked up dirt before they panicked. We're still waiting on Ozob, I'll give him until Thursday to get an init in. Gwen is using her action to change. Link to comment
Ozob Posted September 28, 2011 Share Posted September 28, 2011 Appologies, went through a nasty bout of stomach flu. Init: 1d20(3) + 5 = 8 Notice: 1d20(11) + 5 = 16 So slow and clueless is how he rolls into battle! Link to comment
Raveled Posted September 28, 2011 Share Posted September 28, 2011 Glowstar Free Action: Use Quick Change to get into Costume. Switch Terminus Energy Control to Entropic Punch. Standard Action: Charge the fire dragon. +2 Att/-2 Def until next turn. Glowstar's melee attack check w/ charge, vs fire dragon's Def. DC 26 + DC 21 (1d20+14=29) Oh, that had better hit. DC 26 Toughness and DC 21 Fortitude to avoid Toughness Drain. Link to comment
Breella Posted September 28, 2011 Author Share Posted September 28, 2011 1d20+15=31, 1d20+15=24 Saves and Saves! Link to comment
Tiffany Korta Posted September 28, 2011 Share Posted September 28, 2011 Revenant I'm literally grabbing what at hand and attacking the Ice Dragon Move Action : Grab Chair and move to the center of the arena Standard Action throw chair at Ice Dragon 1d20+7=24 That should be a hit that's a save vs DC 23. Link to comment
Breella Posted September 28, 2011 Author Share Posted September 28, 2011 1d20+15=30 SAVE! they're easy to hit because they're so huge, but they're tough! You have however gotten the Dragon's attention. It seems that it may have a rudimentary understanding of English. Move action, get closer to Lucy. 1d20+8=19 Dragon swipes out at Lucy but misses. Link to comment
Azuth65 Posted September 29, 2011 Share Posted September 29, 2011 Wisp's going to duck into a shady corner and use her quick change to get into costume. Then, 1d20+14=27 to follow the dragon's gaze. Link to comment
Breella Posted October 2, 2011 Author Share Posted October 2, 2011 sorry, tried replying twice. without a power that can penetrate concealment you can see the area they are hawking but not whats there. Link to comment
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