Avenger Assembled Posted October 11, 2011 Posted October 11, 2011 12 Blagah, I'll spend the HP and pass that automatically. Is Orion within flight distance for me?
April Posted October 11, 2011 Posted October 11, 2011 Sage has a +20 to her Notice skill, and would automatically pass a DC20 check. In addition she has an Accurate and Acute (among other enhancements) Mental super-sense.
Avenger Assembled Posted October 11, 2011 Posted October 11, 2011 Citizen: Free Action Drop Possession and leave the suit, where Sharl is no longer dazed or staggered Free Action Switch to Affects Corporeal slot in array Move Action Fly into the apartment where Orion in Standard Action Punch him in the face! A crit! DC 28 Tou save, you filthy savage.
trollthumper Posted October 11, 2011 Author Posted October 11, 2011 He takes a Bruise. Orion: 27, Bruised x1, 0 HP Citizen: 21, Unharmed, Possessing Devil Ray's Rig, 1 HP Sage: 20, Unharmed, 6 HP Cobalt Templar: 16, Unharmed, 3 HP Papercut: 13, Unharmed, 5 HP Devil Ray: 12, Unharmed, Dazed (Bastion's Action), Staggered, Rig Possessed, 0 HP Bastion: 11, Unharmed, 0 HP Wraith: 8, Unharmed, 3 HP Medea: 6, Unharmed, Dazed (CT's Action), Staggered, -6 Strength, 0 HP Ghost Girl: 6, Unharmed, 3 HP And yes, Sage is pretty sure she knows where Orion is. The cold professional sociopathy pings easily. And she's up next.
Fox Posted October 11, 2011 Posted October 11, 2011 A little belated: Notice Check, DC20 (1d20 + 5=7) Nnnope.
trollthumper Posted October 12, 2011 Author Posted October 12, 2011 All right, Sorus has indicated he's okay with moving on. Cobalt Templar's up next.
KnightDisciple Posted October 12, 2011 Posted October 12, 2011 Hm. Let's see. Medea's hurting, but not lacking in defense. Ah, what the heck, why not. Free Action: All-Out Attack 5: Defense is 1, Attack is 16 Power Attack 5: Attack is 11, Save DC is 31 Move Action: Fly right next to Medea Free Action: Change Holy Fire Control to Strike power Standard Action: Melee Attack 21, not quite enough. Hero Point for ReRoll! 29 hits. DC 31 Toughness Save.
trollthumper Posted October 12, 2011 Author Posted October 12, 2011 With a DC31 Toughness and a Staggered, Medea's down. Orion: 27, Bruised x1, 0 HP Citizen: 21, Unharmed, Possessing Devil Ray's Rig, 1 HP Sage: 20, Unharmed, 6 HP Cobalt Templar: 16, Unharmed, 2 HP Papercut: 13, Unharmed, 5 HP Devil Ray: 12, Unharmed, Dazed (Bastion's Action), Staggered, Rig Possessed, 0 HP Bastion: 11, Unharmed, 0 HP Wraith: 8, Unharmed, 3 HP Ghost Girl: 6, Unharmed, 3 HP Papercut is up next.
Electra Posted October 12, 2011 Posted October 12, 2011 I'm still a little confused from last round. Was Koshiro able to make an opening big enough for anyone to escape through? Well, even if he didn't, with Medea down it will hopefully be a moot point. I don't know if Orion is still concealed now that Sharl is shooting at him, but in any case Koshiro can make a DC 20 Notice with skill mastery. Move action to fly up to where they are, then unleash the cranes for a standard action. First roll sucks, gonna blow an HP there. HP reroll is a 32. I'm going to just guess that it hits, so it's a DC 23+Autofire toughness save.
trollthumper Posted October 13, 2011 Author Posted October 13, 2011 32 versus a DC25, so that's a +3 bonus, which brings it up to DC26. He takes another Bruise. Orion: 27, Bruised x2, 0 HP Citizen: 21, Unharmed, Possessing Devil Ray's Rig, 1 HP Sage: 20, Unharmed, 6 HP Cobalt Templar: 16, Unharmed, 2 HP Papercut: 13, Unharmed, 4 HP Devil Ray: 12, Unharmed, Dazed (Bastion's Action), Staggered, Rig Possessed, 0 HP Bastion: 11, Unharmed, 0 HP Wraith: 8, Unharmed, 3 HP Ghost Girl: 6, Unharmed, 3 HP Devil Ray is still Dazed for his action, but the condition will drop when Bastion's turn comes up. And Bastion... is starting to feel that bullet now. Really feel that bullet. His body starts to unravel and he swells into a gigantic monstrosity. Because throwing Growth onto Ecal's Powerhouse model would require some massive restructuring, we'll be using AA's Giant Lincoln at PL12 to represent Mutated Bastion. Essential stats are Attack +5/+7 Melee at full size, Defense +6 at full size (+2 Flat-Footed), Grapple +32, Toughness +17 at full size (w/ Impervious stripped out), Fortitude +14 at full size, Reflex +7, Will +9, and damage cap raised accordingly. Likewise, he now has Immunity (Critical Hits) due to the fact that it's unclear whether he still has a nervous system. As you do when you turn into a gigantic fleshy monstrosity, Bastion's first act of uncontrollable rage is to strike a nearby building. The attack hits, and it needs to succeed on a DC32 Toughness save. The building, which is made of stone, does not, meaning there's a rather sizable hole punched in it. We'll say by absolute coincidence that this is the building that Citizen and Orion are currently in, and while it's not collapsing it's in a precarious position. Oh, and everyone takes a HP because of the sudden turn of events. Orion: 27, Bruised x2, 0 HP Citizen: 21, Unharmed, 2 HP Sage: 20, Unharmed, 7 HP Cobalt Templar: 16, Unharmed, 3 HP Papercut: 13, Unharmed, 5 HP Devil Ray: 12, Unharmed, Staggered, 0 HP Bastion: 11, Unharmed, 0 HP Wraith: 8, Unharmed, 4 HP Ghost Girl: 6, Unharmed, 4 HP Wraith is up next. But first, Electra needs to post in the IC thread.
Fox Posted October 14, 2011 Posted October 14, 2011 Move Action Shapeshift! Elongation 1 (+5ft) [1PP] Enhanced Feat (Power Attack) [1PP] Speed 1 (10mph / 100 feet per Move Action) [1PP] Strike 5 (Feats: Improved Critical [19-20], Mighty) [7PP] [1 + 1 + 1 + 7 = 10/10PP] Standard Action Charge Devil Ray. I'm assuming (correct me if I'm wrong) that he's within around 100ft. Melee Attack Roll vs. Devil Ray (+2 Charge, -3/+3 Power Attack) (1d20 + 10 + 2 - 3=12) Nnnope. Not so keen on having her miss twice in a row, and hey, we just got those shiny HP.... Melee Attack REROLL vs. Devil Ray (+2 Charge, -3/+3 Power Attack) (1d20 + 10 + 2 - 3=21) That should do. DC28 Toughness for Devil Ray. Wraith is at -5 defense until her next action, and loses 1HP.
trollthumper Posted October 14, 2011 Author Posted October 14, 2011 And Devil Ray takes a Bruise. Orion: 27, Bruised x2, 0 HP Citizen: 21, Unharmed, 2 HP Sage: 20, Unharmed, 7 HP Cobalt Templar: 16, Unharmed, 3 HP Papercut: 13, Unharmed, 5 HP Devil Ray: 12, Bruised x1, Staggered, 0 HP Bastion: 11, Unharmed, 0 HP Wraith: 8, Unharmed, 3 HP Ghost Girl: 6, Unharmed, 4 HP Ghost Girl is up next.
Gizmo Posted October 15, 2011 Posted October 15, 2011 Ghost Girl Move Action: Fly to Bastion. Standard Action: Drain Strength. (1d20+10=25)
trollthumper Posted October 15, 2011 Author Posted October 15, 2011 Bastion makes the save. And we are at top of the round. Orion: 27, Bruised x2, 0 HP Citizen: 21, Unharmed, 2 HP Sage: 20, Unharmed, 7 HP Cobalt Templar: 16, Unharmed, 3 HP Papercut: 13, Unharmed, 5 HP Devil Ray: 12, Bruised x1, Staggered, 0 HP Bastion: 11, Unharmed, 0 HP Wraith: 8, Unharmed, 3 HP Ghost Girl: 6, Unharmed, 4 HP Orion would like to deal with the giant monster, but he has to deal with these two kids attacking him. As he's seen Citizen walk through a wall and understands that he doesn't have special bullets for that, he takes aim at Papercut and fires. That's a 28, which beats Koshiro's Defense by 6, which means a +3 from Autofire, which means a DC27 Toughness save. Citizen is up next.
Electra Posted October 16, 2011 Posted October 16, 2011 Okay, first saving throw is a 9. Since I would rather have Koshiro conscious for the start of part 2, I'm gonna blow an HP for a reroll. Reroll is 21, so he is bruised and dazed.
trollthumper Posted October 16, 2011 Author Posted October 16, 2011 So noted. Orion: 27, Bruised x2, 0 HP Citizen: 21, Unharmed, 2 HP Sage: 20, Unharmed, 7 HP Cobalt Templar: 16, Unharmed, 3 HP Papercut: 13, Bruised x1, Dazed (Orion's Action), 4 HP Devil Ray: 12, Bruised x1, Staggered, 0 HP Bastion: 11, Unharmed, 0 HP Wraith: 8, Unharmed, 3 HP Ghost Girl: 6, Unharmed, 4 HP Citizen is still up.
Avenger Assembled Posted October 17, 2011 Posted October 17, 2011 DC 23 Tou save for Orion. Sharl will spend an HP to acquire Interpose for the remainder of the scene.
trollthumper Posted October 17, 2011 Author Posted October 17, 2011 And he is Bruised and Dazed. Orion: 27, Bruised x3, Dazed (Citizen's Action), 0 HP Citizen: 21, Unharmed, 1 HP Sage: 20, Unharmed, 7 HP Cobalt Templar: 16, Unharmed, 3 HP Papercut: 13, Bruised x1, Dazed (Orion's Action), 4 HP Devil Ray: 12, Bruised x1, Staggered, 0 HP Bastion: 11, Unharmed, 0 HP Wraith: 8, Unharmed, 3 HP Ghost Girl: 6, Unharmed, 4 HP Sage is up next.
April Posted October 17, 2011 Posted October 17, 2011 Move Action: Acrobatic Bluff @ Bastion, that's an automatic DC35, and Set-Up to Cobalt Templar. Standard Action: Leadership, spending a Hero Point to remove Papercut's Dazed status.
trollthumper Posted October 17, 2011 Author Posted October 17, 2011 There is no way that Bastion can beat that with his Sense Motive check (which is higher than his Will save), so he's caught off-guard by the Feint. Orion: 27, Bruised x3, Dazed (Citizen's Action), 0 HP Citizen: 21, Unharmed, 1 HP Sage: 20, Unharmed, 6 HP Cobalt Templar: 16, Unharmed, 3 HP Papercut: 13, Bruised x1, 4 HP Devil Ray: 12, Bruised x1, Staggered, 0 HP Bastion: 11, Unharmed, 0 HP Wraith: 8, Unharmed, 3 HP Ghost Girl: 6, Unharmed, 4 HP CT is up next.
KnightDisciple Posted October 17, 2011 Posted October 17, 2011 So this guy is big, pretty tough...but super-easy to hit. Right then. Move Action: Get up next to Bastion-thulu Free Action: All-Out Attack 5: Defense is 1, Attack is 16 Power Attack 5: Attack is 11, DC is 31 Standard Action: Melee Attack the big guy. I think this is fully twice what I need. DC 31 Toughness Save And since this is OMGCTHULUBASTION, I'll Surge for another Attack. This should hit too. So, DC 31 Toughness Save. That'll be 1 less HP by the next round.
trollthumper Posted October 17, 2011 Author Posted October 17, 2011 And he's Bruised and Dazed twice over. Orion: 27, Bruised x3, Dazed (Citizen's Action), 0 HP Citizen: 21, Unharmed, 1 HP Sage: 20, Unharmed, 6 HP Cobalt Templar: 16, Unharmed, 3 HP Papercut: 13, Bruised x1, 4 HP Devil Ray: 12, Bruised x1, Staggered, 0 HP Bastion: 11, Bruised x2, Dazed (Cobalt Templar's Action), 0 HP Wraith: 8, Unharmed, 3 HP Ghost Girl: 6, Unharmed, 4 HP Papercut is up next.
Electra Posted October 18, 2011 Posted October 18, 2011 And yes, Papercut made a big deal of that, but he's never been shot or injured in combat before, so yeah. Anyway, Blast attack on Orion. Yaaaaay, critical hit! That's a 32. DC 28 toughness save, plus Autofire.
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